Player Matchup

Merlin
Merlin
Larsen3131
Merlin
Level 147
God Stats
5W - 5L
1,494 SR
Queue Stats
179W - 180L
1,419 Elo+
Solo
Achilles
Achilles
MstrFrickle
Achilles
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,339 Elo+
Party 2
Ullr
Ullr
Paddy3013
Ullr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 36L
1,416 Elo+
Solo
Cthulhu
Cthulhu
Qwerty123
Cthulhu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,407 Elo+
Party 2
Ares
Ares
Xlx baki xlX
Ares
Level 127
God Stats
3W - 2L
1,309 SR
Queue Stats
143W - 139L
1,461 Elo+
Solo
Team Averages
Level 115
1,461 SR
1,408 Elo+

VS

Team Averages
Level 121
1,414 SR
1,487 Elo+
Poseidon
Poseidon
Call Meh Daddy2
Poseidon
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 63L
1,439 Elo+
Party 1
Scylla
Scylla
D3ADKID117
Scylla
Level 106
God Stats
0W - 2L
1,285 SR
Queue Stats
72W - 60L
1,454 Elo+
Party 1
Erlang Shen
Erlang Shen
EggFuuYoung23
Erlang Shen
Level 158
God Stats
3W - 4L
1,500 SR
Queue Stats
570W - 584L
1,543 Elo+
Solo
King Arthur
King Arthur
Kakarot4100
King Arthur
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 18L
1,441 Elo+
Solo
Surtr
Surtr
ShisuiUchiha_00
Surtr
Level 96
God Stats
0W - 1L
1,288 SR
Queue Stats
4W - 3L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Larsen3131
Merlin
9
2 / 3 / 6
5,632
939
4,692
5,115
2,263
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
MstrFrickle
Achilles
12
2 / 1 / 10
6,337
1,056
4,459
5,212
5,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ullr
11
3 / 3 / 6
6,153
1,026
3,489
5,475
3,129
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Qwerty123
Cthulhu
12
3 / 2 / 7
6,664
1,111
5,169
6,615
7,824
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 1 / 7
6,468
1,078
5,236
10,705
7,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
11
1 / 4 / 3
5,798
966
5,350
5,138
1,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
D3ADKID117
Scylla
13
4 / 1 / 2
6,666
1,111
7,286
3,524
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
EggFuuYoung23
Erlang Shen
1
0 / 0 / 0
1,444
241
0
0
0
King Arthur
Kakarot4100
King Arthur
10
2 / 5 / 7
6,177
1,030
8,318
10,035
8,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 4 / 5
6,704
1,117
8,624
8,475
6,768
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
13
Kills
10
10
Deaths
14
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Poseidon
1
4
3
0.63
L
Scylla
D3ADKID117
Scylla
4
1
2
5
L
Erlang Shen
EggFuuYoung23
Erlang Shen
0
0
0
0
L
King Arthur
Kakarot4100
King Arthur
2
5
7
1.1
W
Merlin
Larsen3131
Merlin
2
3
6
1.67
W
Achilles
MstrFrickle
Achilles
2
1
10
7
W
Ullr
3
3
6
2
W
Cthulhu
Qwerty123
Cthulhu
3
2
7
3.25
L
3
4
5
1.38
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,045
Damage
29,578
33,122
Taken
27,172
26,242
Mitigated
18,374
9,741
Healing
4,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
5,350
1,084
885
672
5,138
1,920
0
3,039
2,018
11,168
0
L
Scylla
D3ADKID117
Scylla
7,286
753
138
493
3,524
1,335
0
1,243
2,193
14,806
0
L
Erlang Shen
EggFuuYoung23
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
Kakarot4100
King Arthur
8,318
1,240
80
299
10,035
8,351
0
5,777
3,971
0
10,660
W
Merlin
Larsen3131
Merlin
4,692
558
39
201
5,115
2,263
0
2,398
2,717
9,512
473
W
Achilles
MstrFrickle
Achilles
4,459
870
465
1,013
5,212
5,154
0
2,272
2,940
0
8,257
W
Ullr
3,489
2,766
136
554
5,475
3,129
0
2,591
2,884
0
12,002
W
Cthulhu
Qwerty123
Cthulhu
5,169
845
533
1,182
6,615
7,824
0
2,196
4,419
10,901
847
L
8,624
4,619
85
1,617
8,475
6,768
0
4,722
3,583
214
12,239
W
5,236
289
1,405
4,213
10,705
7,872
0
3,367
7,338
8,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,254
Gold Earned
26,789
78
Minions Killed
48
0
Camps Cleared
0
554,926
Distance Traveled
442,567
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,798
966
6
1
0
125,723
0
L
Scylla
6,666
1,111
26
4
0
114,902
0
L
Erlang Shen
1,444
241
0
0
0
0
0
L
King Arthur
6,177
1,030
2
0
0
105,702
0
W
Merlin
5,632
939
15
3
0
100,330
0
W
Achilles
6,337
1,056
13
2
0
116,985
0
W
Ullr
6,153
1,026
19
3
0
98,166
0
W
Cthulhu
6,664
1,111
21
4
0
112,019
0
L
Surtr
6,704
1,117
14
2
0
96,240
0
W
Ares
6,468
1,078
10
2
0
127,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role