Player Matchup

Gilgamesh
Gilgamesh
Carameelo
Gilgamesh
Level 112
God Stats
2W - 2L
1,554 SR
Queue Stats
103W - 101L
1,539 Elo+
Solo
Nox
Nox
Luneco99
Nox
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 218L
1,484 Elo+
Party 2
Jing Wei
Jing Wei
fernandohaf
Jing Wei
Level 149
God Stats
3W - 2L
1,329 SR
Queue Stats
109W - 108L
1,473 Elo+
Solo
Anubis
Anubis
sjupiterr
Anubis
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
235W - 224L
1,503 Elo+
Party 2
Ravana
Ravana
startstrcuk
Ravana
Level 156
God Stats
5W - 3L
1,497 SR
Queue Stats
29W - 33L
1,611 Elo+
Solo
Team Averages
Level 135
1,476 SR
1,522 Elo+

VS

Team Averages
Level 102
1,420 SR
1,490 Elo+
Nut
Nut
 
Nut
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Combobreaker96
Bacchus
Level 118
God Stats
11W - 13L
1,482 SR
Queue Stats
67W - 71L
1,523 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SawPaing
Cu Chulainn
Level 111
God Stats
0W - 1L
1,277 SR
Queue Stats
23W - 29L
1,482 Elo+
Party 1
Ao Kuang
Ao Kuang
TablitaPrime
Ao Kuang
Level 83
God Stats
1W - 3L
1,342 SR
Queue Stats
38W - 43L
1,503 Elo+
Party 1
Janus
Janus
V0K4P
Janus
Level 42
God Stats
2W - 8L
1,500 SR
Queue Stats
566W - 574L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Carameelo
Gilgamesh
11
3 / 0 / 3
6,538
654
10,028
10,559
9,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 2 / 6
5,242
524
2,267
5,434
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
fernandohaf
Jing Wei
9
0 / 3 / 2
5,169
517
3,766
7,405
2,557
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
sjupiterr
Anubis
12
2 / 0 / 7
6,657
666
2,935
3,775
1,745
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ravana
13
7 / 1 / 4
6,641
664
5,694
4,551
2,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
2 / 1 / 2
5,770
577
4,388
5,675
2,014
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
1 / 2 / 3
5,271
527
2,908
8,217
8,726
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
SawPaing
Cu Chulainn
9
0 / 3 / 0
5,238
524
6,098
11,255
4,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
TablitaPrime
Ao Kuang
9
2 / 4 / 0
4,917
492
2,174
9,763
2,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Janus
V0K4P
Janus
10
1 / 4 / 0
5,173
517
2,646
5,646
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
14
Kills
6
6
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
2
1
2
3
W
Gilgamesh
Carameelo
Gilgamesh
3
0
3
4.5
L
1
2
3
1.25
W
2
2
6
2.5
L
Cu Chulainn
SawPaing
Cu Chulainn
0
3
0
0
L
Ao Kuang
TablitaPrime
Ao Kuang
2
4
0
0.5
L
Janus
V0K4P
Janus
1
4
0
0.25
W
Jing Wei
fernandohaf
Jing Wei
0
3
2
0.33
W
Anubis
sjupiterr
Anubis
2
0
7
5.5
W
Ravana
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,690
Damage
18,214
31,724
Taken
40,556
18,225
Mitigated
19,456
8,469
Healing
8,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
4,388
3,033
0
996
5,675
2,014
0
150
5,525
0
40,884
W
Gilgamesh
Carameelo
Gilgamesh
10,028
3,592
0
2,886
10,559
9,661
0
234
10,325
0
47,505
L
2,908
548
0
1,012
8,217
8,726
0
1,519
6,698
13,846
0
W
2,267
289
0
656
5,434
2,091
0
2,357
3,077
21,542
0
L
Cu Chulainn
SawPaing
Cu Chulainn
6,098
2,326
0
2,476
11,255
4,386
0
121
10,425
0
33,636
L
Ao Kuang
TablitaPrime
Ao Kuang
2,174
600
0
3,542
9,763
2,949
0
1,905
7,858
26,939
659
L
Janus
V0K4P
Janus
2,646
195
0
600
5,646
1,381
0
1,507
4,095
36,577
0
W
Jing Wei
fernandohaf
Jing Wei
3,766
2,448
0
1,555
7,405
2,557
0
1,555
5,850
0
31,940
W
Anubis
sjupiterr
Anubis
2,935
60
0
2,236
3,775
1,745
0
1,550
2,128
53,668
1,065
W
Ravana
5,694
1,555
0
1,136
4,551
2,171
0
1,730
2,721
0
51,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,247
Gold Earned
26,369
342
Minions Killed
260
0
Camps Cleared
0
1,023,446
Distance Traveled
1,067,709
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,770
577
73
7
0
208,956
0
W
Gilgamesh
6,538
654
82
8
0
189,185
0
L
Bacchus
5,271
527
17
2
0
224,404
3
W
Nox
5,242
524
38
4
0
213,245
0
L
Cu Chulainn
5,238
524
57
6
0
206,393
0
L
Ao Kuang
4,917
492
50
5
0
232,020
0
L
Janus
5,173
517
63
6
0
195,936
4
W
Jing Wei
5,169
517
57
6
0
187,506
3
W
Anubis
6,657
666
91
9
0
193,148
2
W
Ravana
6,641
664
74
7
0
240,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role