Player Matchup

Scylla
Scylla
Gold V
Firenziks
Scylla
Gold V
Level 104
God Stats
11W - 9L
1,454 SR
Queue Stats
194W - 237L
1,288 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
KIoKane
Gilgamesh
Silver II
Level 87
God Stats
10W - 4L
1,562 SR
Queue Stats
50W - 63L
1,229 MMR
Party 1
Charon
Charon
Silver III
MrGains5750
Charon
Silver III
Level 86
God Stats
3W - 3L
1,406 SR
Queue Stats
10W - 10L
1,390 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 92
1,474 SR
1,303 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 79
1,612 SR
1,315 MMR
Artio
Artio
Gold V
Ebdani77713
Artio
Gold V
Level 89
God Stats
36W - 39L
1,528 SR
Queue Stats
39W - 46L
1,271 MMR
Solo
Hades
Hades
Bronze III
GlazdMuffin
Hades
Bronze III
Level 38
God Stats
0W - 1L
1,478 SR
Queue Stats
22W - 56L
1,337 MMR
Party 2
Thanatos
Thanatos
Bronze III
HabibiSabry
Thanatos
Bronze III
Level 109
God Stats
7W - 18L
1,829 SR
Queue Stats
20W - 51L
1,337 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Firenziks
Scylla
14
1 / 0 / 4
7,847
785
6,273
2,388
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
KIoKane
Gilgamesh
12
1 / 0 / 7
7,542
754
9,079
7,261
5,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charon
13
6 / 1 / 2
8,486
849
8,943
9,982
9,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
JanusBacchusThothAnubisBake Kujira

VS

Bans
LokiAchillesMedusaAresThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 1
6,765
677
4,782
10,811
10,366
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 5 / 1
6,528
653
5,575
10,630
6,073
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
HabibiSabry
Thanatos
11
1 / 3 / 0
6,906
691
4,449
8,517
3,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
8
Kills
1
1
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Scylla
Firenziks
Scylla
1
0
4
3
L
0
5
1
0.1
L
Thanatos
HabibiSabry
Thanatos
1
3
0
0.33
W
Gilgamesh
KIoKane
Gilgamesh
1
0
7
4.5
W
Charon
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,295
Damage
14,806
19,631
Taken
29,958
16,326
Mitigated
20,387
4,900
Healing
10,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,782
251
693
3,087
10,811
10,366
0
4,229
5,630
17,405
1,926
W
Scylla
Firenziks
Scylla
6,273
414
0
638
2,388
1,131
0
1,709
679
39,983
0
L
5,575
516
259
1,918
10,630
6,073
0
5,896
4,200
17,268
833
L
Thanatos
HabibiSabry
Thanatos
4,449
117
0
4,746
8,517
3,948
0
4,037
4,115
0
24,335
W
Gilgamesh
KIoKane
Gilgamesh
9,079
1,693
0
1,485
7,261
5,798
56
3,272
3,989
0
28,761
W
Charon
8,943
1,351
0
2,777
9,982
9,397
123
4,609
5,373
19,634
1,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,875
Gold Earned
20,199
142
Minions Killed
115
0
Camps Cleared
0
606,476
Distance Traveled
610,065
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,765
677
34
3
0
213,103
1
W
Scylla
7,847
785
80
8
0
201,568
4
L
Hades
6,528
653
37
4
0
180,192
0
L
Thanatos
6,906
691
44
4
0
216,770
0
W
Gilgamesh
7,542
754
28
3
0
216,042
3
W
Charon
8,486
849
34
3
0
188,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role