Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
LS-_Simba
Sun Wukong
Level 148
God Stats
3W - 6L
1,643 SR
Queue Stats
171W - 203L
1,435 Elo+
Party 1
Ymir
Ymir
SkyMandder
Ymir
Level 128
God Stats
1W - 3L
1,731 SR
Queue Stats
110W - 129L
1,515 Elo+
Party 1
Hera
Hera
android777god
Hera
Level 178
God Stats
2W - 6L
1,131 SR
Queue Stats
145W - 201L
1,478 Elo+
Party 1
Team Averages
Level 142
1,501 SR
1,486 Elo+

VS

Team Averages
Level 111
1,431 SR
1,509 Elo+
Hachiman
Hachiman
 
Hachiman
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
HN1514
Nut
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 84L
1,459 Elo+
Party 2
Sobek
Sobek
Marshirovat
Sobek
Level 104
God Stats
6W - 7L
1,508 SR
Queue Stats
55W - 47L
1,600 Elo+
Party 3
Loki
Loki
PinchEnvelope50
Loki
Level 88
God Stats
2W - 3L
1,473 SR
Queue Stats
57W - 55L
1,554 Elo+
Party 3
Chaac
Chaac
meliodasbnb
Chaac
Level 154
God Stats
0W - 2L
1,174 SR
Queue Stats
63W - 52L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
1 / 2 / 0
4,748
594
3,643
7,244
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
 
Bastet
8
0 / 1 / 2
4,355
544
849
4,719
1,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
LS-_Simba
Sun Wukong
9
1 / 1 / 0
5,199
650
2,630
5,166
2,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 3
4,676
585
2,900
5,674
4,219
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 0 / 0
5,073
634
2,765
2,068
537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
2 / 0 / 2
5,756
720
4,266
5,441
1,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nut
HN1514
Nut
8
0 / 1 / 0
4,744
593
1,544
3,591
1,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

7
1 / 2 / 3
4,720
590
2,635
7,689
5,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 0 / 1
5,204
651
3,422
6,784
2,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 1 / 0
3,711
464
1,190
3,509
1,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
4
Kills
5
5
Deaths
4
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
2
0
0.5
W
Bastet
 
Bastet
0
1
2
1
L
Hachiman
 
Hachiman
2
0
2
3
L
Nut
HN1514
Nut
0
1
0
0
W
Sun Wukong
LS-_Simba
Sun Wukong
1
1
0
1
L
1
2
3
1.25
L
2
0
1
2.5
W
0
1
3
1.5
W
2
0
0
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,787
Damage
13,057
24,871
Taken
27,014
11,348
Mitigated
12,191
5,517
Healing
12,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
3,643
1,491
0
2,195
7,244
2,575
0
1,282
5,962
0
35,700
W
Bastet
 
Bastet
849
296
0
574
4,719
1,355
0
308
4,411
0
21,982
L
Hachiman
 
Hachiman
4,266
2,340
0
2,887
5,441
1,821
406
854
4,587
0
36,398
L
Nut
HN1514
Nut
1,544
922
0
779
3,591
1,307
0
2,061
1,530
0
32,539
W
Sun Wukong
LS-_Simba
Sun Wukong
2,630
542
0
1,453
5,166
2,662
0
0
5,166
0
35,256
L
2,635
278
0
3,523
7,689
5,599
0
1,953
5,736
13,640
0
L
3,422
1,012
0
3,632
6,784
2,190
0
664
6,120
0
34,712
W
2,900
1,204
0
795
5,674
4,219
0
1,045
4,629
11,371
810
W
2,765
722
0
500
2,068
537
0
0
2,068
34,311
0
L
1,190
172
0
1,680
3,509
1,274
0
0
3,509
0
13,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,051
Gold Earned
24,135
245
Minions Killed
234
0
Camps Cleared
0
870,318
Distance Traveled
718,745
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
4,748
594
53
7
0
157,637
1
W
Bastet
4,355
544
43
5
0
191,046
0
L
Hachiman
5,756
720
68
9
0
144,647
0
L
Nut
4,744
593
62
8
0
137,345
0
W
Sun Wukong
5,199
650
60
8
0
151,427
0
L
Sobek
4,720
590
13
2
0
168,806
0
L
Loki
5,204
651
70
9
0
189,516
0
W
Ymir
4,676
585
25
3
0
174,105
3
W
Hera
5,073
634
64
8
0
196,103
1
L
Chaac
3,711
464
21
3
0
78,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role