Player Matchup

Bacchus
Bacchus
Claptrap0856
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ganesha
Ganesha
LemmyRayPew
Ganesha
Level 138
God Stats
1W - 0L
1,207 SR
Queue Stats
46W - 53L
1,446 Elo+
Party 1
Cerberus
Cerberus
NsBo713
Cerberus
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,734 Elo+
Party 1
Sobek
Sobek
THEPRO713
Sobek
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,486 Elo+
Party 1
Skadi
Skadi
mojojojo713
Skadi
Level 175
God Stats
1W - 0L
1,280 SR
Queue Stats
4W - 6L
1,486 Elo+
Party 1
Team Averages
Level 116
1,397 SR
1,531 Elo+

VS

Team Averages
Level 109
1,500 SR
1,458 Elo+
Nemesis
Nemesis
 
Nemesis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Bi11Gates
Discordia
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,706 Elo+
Solo
Hun Batz
Hun Batz
Skywalker134
Hun Batz
Level 162
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 97L
1,203 Elo+
Solo
Izanami
Izanami
TheHangingMan
Izanami
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 39L
1,587 Elo+
Solo
Heimdallr
Heimdallr
TooMeke
Heimdallr
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 173L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Claptrap0856
Bacchus
11
2 / 0 / 9
6,670
1,334
2,135
6,747
8,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ganesha
LemmyRayPew
Ganesha
10
0 / 2 / 10
6,081
1,216
2,541
8,812
9,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
NsBo713
Cerberus
9
1 / 1 / 10
5,931
1,186
3,297
7,230
7,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sobek
THEPRO713
Sobek
10
4 / 2 / 8
6,652
1,330
4,315
8,566
10,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
6 / 2 / 6
6,903
1,381
8,059
6,364
3,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
1 / 4 / 2
5,392
1,078
5,047
6,197
4,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Bi11Gates
Discordia
11
2 / 3 / 2
6,152
1,230
7,077
3,804
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hun Batz
Skywalker134
Hun Batz
1
0 / 0 / 0
1,352
270
0
0
0
Izanami
13
3 / 2 / 3
6,737
1,347
12,814
5,910
2,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
TooMeke
Heimdallr
9
1 / 4 / 4
5,501
1,100
1,942
6,186
2,506
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
13
Kills
7
7
Deaths
13
43
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
4
2
0.5
L
Discordia
Bi11Gates
Discordia
2
3
2
1
W
Bacchus
Claptrap0856
Bacchus
2
0
9
6.5
W
Ganesha
LemmyRayPew
Ganesha
0
2
10
2.5
W
Cerberus
NsBo713
Cerberus
1
1
10
6
L
Hun Batz
Skywalker134
Hun Batz
0
0
0
0
W
Sobek
THEPRO713
Sobek
4
2
8
4
L
Izanami
3
2
3
2.25
L
Heimdallr
TooMeke
Heimdallr
1
4
4
0.75
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,347
Damage
26,880
37,719
Taken
22,097
39,525
Mitigated
10,973
13,183
Healing
1,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,047
1,811
59
300
6,197
4,825
0
2,956
3,241
0
6,716
L
Discordia
Bi11Gates
Discordia
7,077
293
0
135
3,804
1,271
0
2,263
1,541
12,358
0
W
Bacchus
Claptrap0856
Bacchus
2,135
692
919
1,780
6,747
8,900
347
1,488
5,151
6,063
0
W
Ganesha
LemmyRayPew
Ganesha
2,541
302
1,776
1,443
8,812
9,291
174
1,692
7,081
5,196
0
W
Cerberus
NsBo713
Cerberus
3,297
309
652
1,524
7,230
7,397
30
1,715
5,471
7,028
0
L
Hun Batz
Skywalker134
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
Sobek
THEPRO713
Sobek
4,315
626
1,812
2,045
8,566
10,573
115
1,056
7,383
5,853
1,058
L
Izanami
12,814
9,740
26
1,109
5,910
2,371
0
3,053
2,857
0
24,321
L
Heimdallr
TooMeke
Heimdallr
1,942
785
0
0
6,186
2,506
0
3,532
2,654
0
3,203
W
8,059
3,183
597
635
6,364
3,364
1,396
1,126
5,113
0
15,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,237
Gold Earned
25,134
50
Minions Killed
42
0
Camps Cleared
0
665,527
Distance Traveled
377,919
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,392
1,078
4
1
0
86,983
0
L
Discordia
6,152
1,230
6
1
0
106,679
0
W
Bacchus
6,670
1,334
12
2
0
134,832
0
W
Ganesha
6,081
1,216
1
0
0
148,218
0
W
Cerberus
5,931
1,186
9
2
0
150,865
0
L
Hun Batz
1,352
270
0
0
0
0
0
W
Sobek
6,652
1,330
8
2
0
121,389
0
L
Izanami
6,737
1,347
29
6
0
97,001
0
L
Heimdallr
5,501
1,100
3
1
0
87,256
0
W
Skadi
6,903
1,381
20
4
0
110,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role