Player Matchup

Thanatos
Thanatos
D3 Donut
Thanatos
Level 97
God Stats
26W - 19L
1,520 SR
Queue Stats
196W - 200L
1,451 Elo+
Solo
Danzaburou
Danzaburou
Kiurro
Danzaburou
Level 57
God Stats
12W - 6L
1,811 SR
Queue Stats
18W - 17L
1,526 Elo+
Party 2
Ratatoskr
Ratatoskr
Tensai1257
Ratatoskr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,466 Elo+
Party 2
Scylla
Scylla
l_xalesi_tpc
Scylla
Level 84
God Stats
4W - 1L
1,708 SR
Queue Stats
80W - 79L
1,490 Elo+
Party 3
Vamana
Vamana
matfitt
Vamana
Level 86
God Stats
11W - 12L
1,517 SR
Queue Stats
69W - 66L
1,409 Elo+
Party 3
Team Averages
Level 82
1,611 SR
1,468 Elo+

VS

Team Averages
Level 81
1,598 SR
1,469 Elo+
Pele
Pele
 
Pele
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Froggmann420
Fenrir
Level 67
God Stats
1W - 1L
1,664 SR
Queue Stats
7W - 3L
1,427 Elo+
Solo
Ymir
Ymir
ItsTheJester989
Ymir
Level 127
God Stats
4W - 3L
1,746 SR
Queue Stats
203W - 227L
1,460 Elo+
Party 1
Nut
Nut
JLucrazy16
Nut
Level 65
God Stats
8W - 12L
1,642 SR
Queue Stats
37W - 39L
1,456 Elo+
Solo
Sol
Sol
thecitrusdemon
Sol
Level 85
God Stats
26W - 14L
1,438 SR
Queue Stats
220W - 228L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
D3 Donut
Thanatos
18
9 / 1 / 1
10,489
617
13,251
16,270
9,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Danzaburou
Kiurro
Danzaburou
15
4 / 1 / 2
10,193
600
7,402
9,692
4,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
Tensai1257
Ratatoskr
15
2 / 1 / 4
9,634
567
4,522
11,001
9,515
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
15
3 / 2 / 3
9,665
569
4,342
7,584
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
matfitt
Vamana
15
1 / 2 / 2
9,276
546
5,786
11,172
15,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
5 / 6 / 1
9,594
564
7,247
16,758
6,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
12
0 / 5 / 1
7,009
412
3,121
12,287
5,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 3 / 0
6,411
377
4,316
8,976
6,644
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
2 / 4 / 3
9,146
538
6,266
12,376
4,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 2 / 0
6,792
400
4,367
4,917
1,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
19
Kills
7
7
Deaths
20
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
6
1
0.92
W
Thanatos
D3 Donut
Thanatos
9
1
1
9.5
L
Fenrir
0
5
1
0.1
L
0
3
0
0
L
2
4
3
0.88
W
Danzaburou
Kiurro
Danzaburou
4
1
2
5
W
Ratatoskr
Tensai1257
Ratatoskr
2
1
4
4
W
Scylla
3
2
3
2.25
W
Vamana
matfitt
Vamana
1
2
2
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,303
Damage
25,317
55,719
Taken
55,314
41,133
Mitigated
25,468
22,546
Healing
9,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
7,247
2,432
0
1,787
16,758
6,942
0
1,822
14,895
0
76,613
W
Thanatos
D3 Donut
Thanatos
13,251
4,354
0
13,957
16,270
9,344
341
257
16,013
0
103,006
L
Fenrir
3,121
1,287
0
2,375
12,287
5,646
0
409
11,219
0
31,226
L
4,316
1,570
63
1,900
8,976
6,644
0
0
8,976
15,469
1,365
L
6,266
3,303
0
1,630
12,376
4,911
518
2,111
10,213
0
66,928
W
Danzaburou
Kiurro
Danzaburou
7,402
2,866
0
3,844
9,692
4,125
5,856
3,891
5,801
0
68,219
W
Ratatoskr
Tensai1257
Ratatoskr
4,522
1,299
0
2,568
11,001
9,515
1,481
4,535
6,466
0
39,834
W
Scylla
4,342
630
0
1,139
7,584
2,891
686
0
7,584
45,576
0
W
Vamana
matfitt
Vamana
5,786
2,192
0
1,038
11,172
15,258
1,301
0
11,172
0
46,006
L
4,367
2,204
0
1,803
4,917
1,325
0
0
4,917
38,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,257
Gold Earned
38,952
441
Minions Killed
335
0
Camps Cleared
0
1,615,259
Distance Traveled
1,309,021
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,594
564
109
6
0
375,284
0
W
Thanatos
10,489
617
131
8
0
370,123
0
L
Fenrir
7,009
412
50
3
0
235,937
0
L
Ymir
6,411
377
22
1
0
200,565
2
L
Nut
9,146
538
98
6
0
302,690
1
W
Danzaburou
10,193
600
104
6
0
301,397
6
W
Ratatoskr
9,634
567
61
4
0
357,614
4
W
Scylla
9,665
569
85
5
0
311,353
0
W
Vamana
9,276
546
60
4
0
274,772
0
L
Sol
6,792
400
56
3
0
194,545
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role