Player Matchup

Charon
Charon
AsianExperience
Charon
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,501 Elo+
Party 1
Athena
Athena
DanSmooth
Athena
Level 164
God Stats
1W - 1L
1,271 SR
Queue Stats
9W - 10L
1,441 Elo+
Party 1
Yu Huang
Yu Huang
KORPS
Yu Huang
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,485 Elo+
Party 1
Scylla
Scylla
Lycvnis
Scylla
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 97L
1,529 Elo+
Party 1
Nut
Nut
oikcautionio
Nut
Level 179
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,577 Elo+
Party 1
Team Averages
Level 143
1,454 SR
1,507 Elo+

VS

Team Averages
Level 145
1,447 SR
1,571 Elo+
Nox
Nox
 
Nox
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Claw Saw
Jing Wei
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 124L
1,600 Elo+
Solo
Skadi
Skadi
EchoSpecial
Skadi
Level 155
God Stats
2W - 4L
1,236 SR
Queue Stats
86W - 99L
1,480 Elo+
Solo
The Morrigan
The Morrigan
Etoto
The Morrigan
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,626 Elo+
Solo
He Bo
He Bo
Rafeas
He Bo
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 44L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 16
8,812
881
6,706
13,745
14,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
DanSmooth
Athena
13
1 / 1 / 18
8,241
824
3,540
12,150
9,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
KORPS
Yu Huang
15
7 / 1 / 12
8,414
841
10,392
7,601
4,060
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Lycvnis
Scylla
16
12 / 1 / 9
9,623
962
13,206
7,553
3,708
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
0 / 2 / 14
7,041
704
6,169
7,077
3,455
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
1 / 1 / 4
8,119
812
6,366
7,446
4,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Claw Saw
Jing Wei
13
1 / 6 / 1
7,261
726
4,958
9,832
3,894
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 4 / 3
8,086
809
9,845
9,228
3,404
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
Etoto
The Morrigan
11
0 / 7 / 2
6,706
671
1,742
7,940
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
Rafeas
He Bo
13
3 / 5 / 3
7,376
738
8,205
8,071
3,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
19
22
Kills
6
7
Deaths
23
69
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
1
4
3
W
2
2
16
5
L
Jing Wei
Claw Saw
Jing Wei
1
6
1
0.25
W
Athena
DanSmooth
Athena
1
1
18
10
L
1
4
3
0.63
L
The Morrigan
Etoto
The Morrigan
0
7
2
0.14
W
Yu Huang
KORPS
Yu Huang
7
1
12
13
W
Scylla
Lycvnis
Scylla
12
1
9
16.5
L
He Bo
Rafeas
He Bo
3
5
3
0.9
W
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,013
Damage
31,116
48,126
Taken
42,517
34,973
Mitigated
17,489
19,743
Healing
7,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,366
745
1,352
1,998
7,446
4,052
293
5,784
1,662
16,358
677
W
6,706
378
3,635
2,843
13,745
14,635
132
3,778
9,967
15,401
2,001
L
Jing Wei
Claw Saw
Jing Wei
4,958
2,611
166
172
9,832
3,894
882
8,134
1,698
0
13,420
W
Athena
DanSmooth
Athena
3,540
564
3,685
3,631
12,150
9,115
42
2,485
9,665
6,353
1,717
L
9,845
2,459
387
1,136
9,228
3,404
405
6,686
2,542
0
20,842
L
The Morrigan
Etoto
The Morrigan
1,742
173
174
1,006
7,940
3,024
0
5,963
1,864
6,756
249
W
Yu Huang
KORPS
Yu Huang
10,392
504
2,023
1,604
7,601
4,060
0
3,339
4,262
21,609
184
W
Scylla
Lycvnis
Scylla
13,206
843
0
1,010
7,553
3,708
286
3,210
4,343
30,662
819
L
He Bo
Rafeas
He Bo
8,205
282
363
992
8,071
3,115
259
5,201
2,870
11,551
0
W
6,169
2,893
568
744
7,077
3,455
146
2,949
4,128
0
20,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,131
Gold Earned
37,548
125
Minions Killed
91
0
Camps Cleared
0
1,008,614
Distance Traveled
888,692
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,119
812
32
3
0
196,747
0
W
Charon
8,812
881
18
2
0
202,791
0
L
Jing Wei
7,261
726
25
3
0
159,983
0
W
Athena
8,241
824
15
2
0
204,583
0
L
Skadi
8,086
809
15
2
0
190,051
0
L
The Morrigan
6,706
671
10
1
0
160,132
0
W
Yu Huang
8,414
841
26
3
0
215,591
0
W
Scylla
9,623
962
41
4
0
204,736
0
L
He Bo
7,376
738
9
1
0
181,779
0
W
Nut
7,041
704
25
3
0
180,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role