Player Matchup

Baron Samedi
Baron Samedi
Animalism
Baron Samedi
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,099 Elo+
Party 2
Arachne
Arachne
ChungoLoaf
Arachne
Level 38
God Stats
2W - 1L
1,658 SR
Queue Stats
3W - 6L
1,099 Elo+
Party 2
Hou Yi
Hou Yi
HughBomber
Hou Yi
Level 109
God Stats
1W - 0L
1,271 SR
Queue Stats
6W - 7L
1,407 Elo+
Party 2
Bellona
Bellona
TheFlipNugget
Bellona
Level 104
God Stats
1W - 1L
1,891 SR
Queue Stats
3W - 7L
1,099 Elo+
Party 2
Ganesha
Ganesha
dudetramatized24
Ganesha
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 6L
1,099 Elo+
Party 2
Team Averages
Level 100
1,564 SR
1,160 Elo+

VS

Team Averages
Level 35
1,538 SR
1,432 Elo+
Hera
Hera
Aggonius
Hera
Level 8
God Stats
0W - 2L
1,304 SR
Queue Stats
2W - 3L
1,240 Elo+
Party 1
Cerberus
Cerberus
DrDowni
Cerberus
Level 46
God Stats
1W - 2L
1,751 SR
Queue Stats
23W - 16L
1,524 Elo+
Party 1
Bellona
Bellona
ExoMikaze
Bellona
Level 43
God Stats
14W - 14L
1,635 SR
Queue Stats
84W - 68L
1,662 Elo+
Solo
Serqet
Serqet
KitaKato
Serqet
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,240 Elo+
Party 1
Cupid
Cupid
OnlyTheFinest
Cupid
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Animalism
Baron Samedi
15
3 / 2 / 3
9,109
479
10,270
11,201
5,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
ChungoLoaf
Arachne
17
7 / 0 / 1
9,977
525
11,883
16,745
8,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
HughBomber
Hou Yi
17
7 / 3 / 3
11,028
580
14,312
16,306
6,872
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
16
0 / 2 / 0
10,181
536
10,580
19,250
28,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 1 / 9
9,785
515
6,098
16,276
14,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
1 / 5 / 1
7,385
389
5,906
9,467
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
DrDowni
Cerberus
15
4 / 2 / 2
8,811
464
14,128
22,735
19,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Magic Focus

Magic Focus

+20
Magical Power

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
ExoMikaze
Bellona
18
0 / 0 / 2
10,707
564
11,996
15,797
23,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
KitaKato
Serqet
17
3 / 1 / 2
8,958
471
10,377
16,925
9,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 9 / 2
8,222
433
8,130
17,162
6,276
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
17
Kills
8
8
Deaths
17
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hera
1
5
1
0.3
W
Baron Samedi
Animalism
Baron Samedi
3
2
3
2.25
W
Arachne
ChungoLoaf
Arachne
7
0
1
7.5
L
Cerberus
DrDowni
Cerberus
4
2
2
2.5
L
Bellona
ExoMikaze
Bellona
0
0
2
1
W
Hou Yi
HughBomber
Hou Yi
7
3
3
2.83
L
Serqet
KitaKato
Serqet
3
1
2
4
L
0
9
2
0.11
W
Bellona
0
2
0
0
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,143
Damage
50,537
79,778
Taken
82,086
64,231
Mitigated
62,909
29,498
Healing
20,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
5,906
1,643
0
220
9,467
4,184
0
3,811
5,656
40,847
0
W
Baron Samedi
Animalism
Baron Samedi
10,270
1,234
1,058
1,909
11,201
5,683
1,044
5,058
5,136
60,635
1,010
W
Arachne
ChungoLoaf
Arachne
11,883
7,226
0
5,981
16,745
8,317
0
3,304
12,451
0
73,034
L
Cerberus
DrDowni
Cerberus
14,128
1,293
0
8,321
22,735
19,907
0
7,190
15,545
56,546
1,308
L
Bellona
ExoMikaze
Bellona
11,996
4,269
0
7,293
15,797
23,473
0
0
15,797
0
99,010
W
Hou Yi
HughBomber
Hou Yi
14,312
8,167
0
6,573
16,306
6,872
426
1,390
14,594
0
89,253
L
Serqet
KitaKato
Serqet
10,377
2,234
0
360
16,925
9,069
0
4,144
12,781
0
102,591
L
8,130
4,973
105
3,922
17,162
6,276
0
569
16,593
0
61,643
W
Bellona
10,580
4,283
0
7,280
19,250
28,700
0
792
18,042
0
93,818
W
6,098
383
3,189
3,508
16,276
14,659
271
8,468
7,246
30,553
2,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,080
Gold Earned
44,083
531
Minions Killed
614
0
Camps Cleared
0
1,828,867
Distance Traveled
1,806,651
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,385
389
67
4
0
297,848
0
W
Baron Samedi
9,109
479
126
7
0
343,854
3
W
Arachne
9,977
525
101
5
0
451,265
0
L
Cerberus
8,811
464
110
6
0
390,758
0
L
Bellona
10,707
564
185
10
0
359,956
4
W
Hou Yi
11,028
580
136
7
0
316,357
3
L
Serqet
8,958
471
140
7
0
464,415
0
L
Cupid
8,222
433
112
6
0
293,674
0
W
Bellona
10,181
536
158
8
0
355,721
0
W
Ganesha
9,785
515
10
1
0
361,670
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role