Player Matchup

Ra
Ra
Buccellato
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 89L
1,520 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
GenuineBuffalo
Ah Muzen Cab
Level 82
God Stats
1W - 3L
1,750 SR
Queue Stats
170W - 163L
1,559 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ModComplex
Cu Chulainn
Level 29
God Stats
1W - 1L
1,697 SR
Queue Stats
46W - 56L
1,447 Elo+
Party 3
Bacchus
Bacchus
Revolver1122
Bacchus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 69L
1,238 Elo+
Party 3
Arachne
Arachne
SemiNasty
Arachne
Level 37
God Stats
6W - 2L
1,828 SR
Queue Stats
14W - 17L
1,491 Elo+
Solo
Team Averages
Level 37
1,655 SR
1,451 Elo+

VS

Team Averages
Level 85
1,470 SR
1,536 Elo+
Hachiman
Hachiman
AHG_GOOSE
Hachiman
Level 87
God Stats
5W - 6L
1,505 SR
Queue Stats
93W - 77L
1,536 Elo+
Party 1
Janus
Janus
AHG_Hydra
Janus
Level 48
God Stats
9W - 10L
1,518 SR
Queue Stats
32W - 28L
1,513 Elo+
Party 1
Charon
Charon
AHG_Noza
Charon
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 94L
1,590 Elo+
Party 1
Bakasura
Bakasura
InhaledPeeler
Bakasura
Level 140
God Stats
2W - 3L
1,328 SR
Queue Stats
85W - 92L
1,508 Elo+
Party 2
Surtr
Surtr
Sqezo
Surtr
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
52W - 49L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 0
6,261
417
5,593
11,824
3,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Ah Muzen Cab
GenuineBuffalo
Ah Muzen Cab
10
1 / 5 / 1
6,346
423
9,647
15,069
5,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cu Chulainn
ModComplex
Cu Chulainn
11
0 / 3 / 0
6,713
448
6,099
12,324
8,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
Revolver1122
Bacchus
10
0 / 3 / 2
6,551
437
2,648
14,038
11,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
SemiNasty
Arachne
13
1 / 4 / 0
6,807
454
4,785
15,588
6,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AHG_GOOSE
Hachiman
14
4 / 2 / 4
7,817
521
11,016
8,713
3,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
AHG_Hydra
Janus
15
5 / 0 / 11
9,575
638
14,112
6,420
3,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon
AHG_Noza
Charon
13
1 / 0 / 15
8,618
575
9,385
10,876
10,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
InhaledPeeler
Bakasura
16
9 / 0 / 2
9,662
644
11,402
14,197
7,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Surtr
Sqezo
Surtr
14
4 / 0 / 4
8,859
591
8,740
10,499
8,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
59
2
Kills
23
23
Deaths
2
3
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AHG_GOOSE
Hachiman
4
2
4
3
W
Janus
AHG_Hydra
Janus
5
0
11
10.5
W
Charon
AHG_Noza
Charon
1
0
15
8.5
L
0
8
0
0
L
Ah Muzen Cab
GenuineBuffalo
Ah Muzen Cab
1
5
1
0.3
W
Bakasura
InhaledPeeler
Bakasura
9
0
2
10
L
Cu Chulainn
ModComplex
Cu Chulainn
0
3
0
0
L
Bacchus
Revolver1122
Bacchus
0
3
2
0.33
L
Arachne
SemiNasty
Arachne
1
4
0
0.25
W
Surtr
Sqezo
Surtr
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,772
Damage
54,655
68,843
Taken
50,705
35,821
Mitigated
33,847
8,854
Healing
13,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AHG_GOOSE
Hachiman
11,016
5,363
0
3,293
8,713
3,759
2,311
1,055
7,586
0
72,104
W
Janus
AHG_Hydra
Janus
14,112
1,139
0
1,037
6,420
3,048
309
2,387
4,033
72,665
1,705
W
Charon
AHG_Noza
Charon
9,385
1,821
0
2,474
10,876
10,932
810
2,699
7,958
28,461
2,066
L
5,593
870
149
1,663
11,824
3,964
104
6,704
4,111
42,867
0
L
Ah Muzen Cab
GenuineBuffalo
Ah Muzen Cab
9,647
3,862
0
1,270
15,069
5,639
0
7,364
7,540
0
56,285
W
Bakasura
InhaledPeeler
Bakasura
11,402
7,530
0
3,581
14,197
7,698
24
1,129
13,068
0
83,794
L
Cu Chulainn
ModComplex
Cu Chulainn
6,099
610
0
2,298
12,324
8,090
0
526
10,025
2,256
48,016
L
Bacchus
Revolver1122
Bacchus
2,648
344
0
1,570
14,038
11,573
0
5,123
8,418
9,529
0
L
Arachne
SemiNasty
Arachne
4,785
4,001
0
1,904
15,588
6,555
0
3,587
11,010
0
52,189
W
Surtr
Sqezo
Surtr
8,740
2,744
0
2,640
10,499
8,410
308
1,335
9,164
1,781
55,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,678
Gold Earned
44,531
344
Minions Killed
546
0
Camps Cleared
0
1,337,527
Distance Traveled
1,571,071
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,817
521
119
8
0
268,639
0
W
Janus
9,575
638
133
9
0
322,493
0
W
Charon
8,618
575
50
3
0
303,611
6
L
Ra
6,261
417
72
5
0
223,870
0
L
Ah Muzen Cab
6,346
423
78
5
0
284,758
0
W
Bakasura
9,662
644
140
9
0
361,484
0
L
Cu Chulainn
6,713
448
94
6
0
269,354
0
L
Bacchus
6,551
437
13
1
0
258,035
0
L
Arachne
6,807
454
87
6
0
301,510
0
W
Surtr
8,859
591
104
7
0
314,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role