Player Matchup

Nut
Nut
EvanDOTexe
Nut
Level 144
God Stats
5W - 3L
1,839 SR
Queue Stats
59W - 35L
1,652 Elo+
Party 1
Nemesis
Nemesis
LoudiPR
Nemesis
Level 156
God Stats
1W - 4L
1,749 SR
Queue Stats
251W - 219L
1,574 Elo+
Solo
Cthulhu
Cthulhu
MushyPeen
Cthulhu
Level 108
God Stats
1W - 2L
1,763 SR
Queue Stats
78W - 56L
1,638 Elo+
Party 1
Discordia
Discordia
orbinwhi
Discordia
Level 155
God Stats
0W - 2L
1,277 SR
Queue Stats
72W - 47L
1,642 Elo+
Party 1
Amaterasu
Amaterasu
pfeiff17
Amaterasu
Level 354
God Stats
6W - 6L
1,693 SR
Queue Stats
1,170W - 1,127L
1,534 Elo+
Solo
Team Averages
Level 183
1,664 SR
1,608 Elo+

VS

Team Averages
Level 150
1,641 SR
1,563 Elo+
Ratatoskr
Ratatoskr
ArkAnimax
Ratatoskr
Level 154
God Stats
19W - 22L
1,537 SR
Queue Stats
275W - 261L
1,565 Elo+
Solo
Olorun
Olorun
Driftking456
Olorun
Level 154
God Stats
2W - 1L
1,725 SR
Queue Stats
19W - 19L
1,486 Elo+
Party 2
Horus
Horus
Ferocidon
Horus
Level 109
God Stats
3W - 6L
1,408 SR
Queue Stats
31W - 30L
1,520 Elo+
Party 2
Loki
Loki
MrAguilar
Loki
Level 150
God Stats
10W - 3L
1,828 SR
Queue Stats
224W - 193L
1,623 Elo+
Solo
Scylla
Scylla
bogs fn binny
Scylla
Level 182
God Stats
215W - 172L
1,709 SR
Queue Stats
286W - 262L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
8,400
525
7,874
10,667
4,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
LoudiPR
Nemesis
13
2 / 5 / 2
7,644
478
9,280
17,377
6,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
MushyPeen
Cthulhu
15
2 / 3 / 1
8,918
557
11,355
11,162
13,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
orbinwhi
Discordia
16
0 / 2 / 1
8,334
521
4,865
7,207
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
pfeiff17
Amaterasu
12
0 / 2 / 2
7,512
470
3,558
15,170
12,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ArkAnimax
Ratatoskr
16
1 / 2 / 2
9,464
592
7,725
18,067
10,795
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
17
3 / 1 / 3
9,679
605
7,975
8,371
3,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
Ferocidon
Horus
13
3 / 2 / 2
7,256
454
6,530
14,115
8,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
17
7 / 0 / 4
9,353
585
10,266
12,713
5,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 0 / 3
9,714
607
9,066
7,535
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
16
16
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
ArkAnimax
Ratatoskr
1
2
2
1
W
Olorun
3
1
3
4.5
L
1
4
0
0.25
W
Horus
Ferocidon
Horus
3
2
2
2
L
Nemesis
LoudiPR
Nemesis
2
5
2
0.6
W
Loki
7
0
4
9
L
Cthulhu
MushyPeen
Cthulhu
2
3
1
0.83
W
2
0
3
3.5
L
Discordia
orbinwhi
Discordia
0
2
1
0.25
L
Amaterasu
pfeiff17
Amaterasu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,932
Damage
41,562
61,583
Taken
60,801
38,061
Mitigated
31,820
16,601
Healing
20,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
ArkAnimax
Ratatoskr
7,725
1,822
0
5,367
18,067
10,795
287
7,896
9,132
0
85,517
W
Olorun
7,975
3,348
660
3,104
8,371
3,846
696
0
8,371
85,655
8,625
L
7,874
4,586
0
2,429
10,667
4,096
433
5,029
5,638
0
79,188
W
Horus
Ferocidon
Horus
6,530
2,994
1,009
2,961
14,115
8,944
291
2,732
11,244
0
33,550
L
Nemesis
LoudiPR
Nemesis
9,280
4,435
0
3,137
17,377
6,264
0
4,502
12,875
0
64,744
W
Loki
10,266
3,649
0
6,333
12,713
5,321
0
1,796
10,782
0
73,847
L
Cthulhu
MushyPeen
Cthulhu
11,355
727
0
3,122
11,162
13,000
0
0
11,109
61,530
4,798
W
9,066
1,453
0
1,514
7,535
2,914
188
2,524
5,011
92,276
1,262
L
Discordia
orbinwhi
Discordia
4,865
226
0
790
7,207
2,439
0
2,812
4,395
88,026
1,274
L
Amaterasu
pfeiff17
Amaterasu
3,558
1,162
2,090
5,033
15,170
12,262
0
4,191
10,979
2,424
17,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,808
Gold Earned
45,466
521
Minions Killed
633
0
Camps Cleared
0
1,682,160
Distance Traveled
1,744,828
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
9,464
592
145
9
0
363,791
4
W
Olorun
9,679
605
171
11
0
322,340
5
L
Nut
8,400
525
134
8
0
299,785
2
W
Horus
7,256
454
38
2
0
350,071
4
L
Nemesis
7,644
478
78
5
0
369,956
0
W
Loki
9,353
585
115
7
0
401,866
3
L
Cthulhu
8,918
557
116
7
0
310,806
2
W
Scylla
9,714
607
164
10
0
306,760
3
L
Discordia
8,334
521
173
11
0
338,889
0
L
Amaterasu
7,512
470
20
1
0
362,724
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role