Player Matchup

Sun Wukong
Sun Wukong
CGA323
Sun Wukong
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,486 Elo+
Party 1
Cliodhna
Cliodhna
Divonic
Cliodhna
Level 159
God Stats
1W - 1L
1,715 SR
Queue Stats
51W - 72L
1,502 Elo+
Party 1
King Arthur
King Arthur
Lz_SecretzXIV
King Arthur
Level 163
God Stats
0W - 1L
1,486 SR
Queue Stats
16W - 13L
1,475 Elo+
Party 1
Sobek
Sobek
TTV_Gazzmcnab
Sobek
Level 62
God Stats
5W - 3L
1,500 SR
Queue Stats
138W - 117L
1,510 Elo+
Party 2
Janus
Janus
outergaIaxy
Janus
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 23L
1,510 Elo+
Party 2
Team Averages
Level 117
1,540 SR
1,497 Elo+

VS

Team Averages
Level 114
1,609 SR
1,438 Elo+
Skadi
Skadi
CallumPren9
Skadi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 50L
1,355 Elo+
Solo
Bellona
Bellona
GolaXx
Bellona
Level 48
God Stats
1W - 0L
1,947 SR
Queue Stats
6W - 5L
1,417 Elo+
Solo
Sol
Sol
SkiLLIce
Sol
Level 119
God Stats
3W - 2L
1,753 SR
Queue Stats
164W - 142L
1,550 Elo+
Solo
Xbalanque
Xbalanque
guncel-fisek
Xbalanque
Level 170
God Stats
9W - 6L
1,679 SR
Queue Stats
678W - 695L
1,421 Elo+
Solo
Charybdis
Charybdis
nbfgb
Charybdis
Level 127
God Stats
8W - 10L
1,168 SR
Queue Stats
565W - 586L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CGA323
Sun Wukong
15
2 / 5 / 4
7,981
726
8,760
15,119
17,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
Divonic
Cliodhna
15
2 / 3 / 3
8,645
786
8,364
10,383
5,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Lz_SecretzXIV
King Arthur
12
1 / 6 / 3
7,037
640
5,879
12,640
13,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 5 / 3
6,815
620
3,104
10,037
9,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 5 / 3
7,447
677
7,652
8,111
4,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 1 / 9
11,020
1,002
14,392
6,605
3,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bellona
GolaXx
Bellona
15
1 / 1 / 13
8,799
800
10,515
12,054
14,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
4 / 1 / 16
9,327
848
12,812
7,646
2,937
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
guncel-fisek
Xbalanque
15
3 / 2 / 14
9,005
819
4,107
6,275
2,944
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
nbfgb
Charybdis
14
2 / 2 / 16
8,471
770
7,874
9,506
5,386
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
92
6
Kills
24
24
Deaths
7
16
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CGA323
Sun Wukong
2
5
4
0.8
W
14
1
9
18.5
L
Cliodhna
Divonic
Cliodhna
2
3
3
1.17
W
Bellona
GolaXx
Bellona
1
1
13
7.5
L
King Arthur
Lz_SecretzXIV
King Arthur
1
6
3
0.42
W
4
1
16
12
L
0
5
3
0.3
W
Xbalanque
guncel-fisek
Xbalanque
3
2
14
5
W
Charybdis
nbfgb
Charybdis
2
2
16
5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,759
Damage
49,700
56,290
Taken
42,086
51,198
Mitigated
28,855
8,255
Healing
17,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CGA323
Sun Wukong
8,760
893
1,192
2,981
15,119
17,616
0
2,746
12,097
0
13,901
W
14,392
4,341
0
417
6,605
3,173
2,528
872
5,717
0
31,662
L
Cliodhna
Divonic
Cliodhna
8,364
267
266
1,192
10,383
5,708
0
2,499
7,761
0
21,776
W
Bellona
GolaXx
Bellona
10,515
834
2,079
2,875
12,054
14,415
226
2,999
8,771
482
17,209
L
King Arthur
Lz_SecretzXIV
King Arthur
5,879
0
786
664
12,640
13,961
0
3,001
9,319
0
12,154
W
12,812
3,200
1,699
3,553
7,646
2,937
1,981
2,698
4,841
26,029
772
L
3,104
154
159
865
10,037
9,416
0
2,244
7,587
7,203
0
W
Xbalanque
guncel-fisek
Xbalanque
4,107
2,230
545
886
6,275
2,944
2,987
955
5,280
0
10,897
W
Charybdis
nbfgb
Charybdis
7,874
4,108
3,029
2,805
9,506
5,386
250
2,621
6,763
0
15,446
L
7,652
323
0
150
8,111
4,497
344
2,287
5,824
22,230
67

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,925
Gold Earned
46,622
95
Minions Killed
130
0
Camps Cleared
0
959,135
Distance Traveled
1,035,774
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,981
726
11
1
0
219,449
0
W
Skadi
11,020
1,002
46
4
0
198,115
0
L
Cliodhna
8,645
786
26
2
0
244,989
0
W
Bellona
8,799
800
21
2
0
242,919
0
L
King Arthur
7,037
640
11
1
0
192,652
0
W
Sol
9,327
848
26
2
0
232,888
0
L
Sobek
6,815
620
6
1
0
126,530
0
W
Xbalanque
9,005
819
20
2
0
179,903
0
W
Charybdis
8,471
770
17
2
0
181,949
0
L
Janus
7,447
677
41
4
0
175,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role