Player Matchup

Scylla
Scylla
 
Scylla
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Hellghost500
Chaac
Level 125
God Stats
13W - 6L
1,591 SR
Queue Stats
295W - 287L
1,501 Elo+
Party 2
Lancelot
Lancelot
Jayxxk
Lancelot
Level 129
God Stats
4W - 4L
1,871 SR
Queue Stats
84W - 80L
1,532 Elo+
Party 2
Chronos
Chronos
KynderSlime
Chronos
Level 156
God Stats
1W - 1L
1,709 SR
Queue Stats
36W - 36L
1,591 Elo+
Party 3
Nut
Nut
frantol
Nut
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 35L
1,570 Elo+
Party 3
Team Averages
Level 141
1,634 SR
1,539 Elo+

VS

Team Averages
Level 159
1,398 SR
1,534 Elo+
Atlas
Atlas
BornePhoenix
Atlas
Level 158
God Stats
13W - 6L
1,623 SR
Queue Stats
181W - 178L
1,484 Elo+
Solo
Kukulkan
Kukulkan
Mihell
Kukulkan
Level 168
God Stats
3W - 3L
1,500 SR
Queue Stats
288W - 260L
1,568 Elo+
Party 1
Nut
Nut
ccarreau0
Nut
Level 144
God Stats
10W - 11L
1,115 SR
Queue Stats
311W - 304L
1,553 Elo+
Party 1
Loki
Loki
totocepmo
Loki
Level 129
God Stats
25W - 14L
1,270 SR
Queue Stats
355W - 347L
1,556 Elo+
Party 1
Sun Wukong
Sun Wukong
皮太厚丶
Sun Wukong
Level 198
God Stats
23W - 14L
1,480 SR
Queue Stats
319W - 316L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
6
1 / 1 / 0
3,563
594
980
2,423
450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
1 / 2 / 0
3,680
613
1,375
4,095
2,519
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
Jayxxk
Lancelot
7
0 / 2 / 1
3,677
613
1,024
4,872
1,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
KynderSlime
Chronos
8
0 / 1 / 0
4,122
687
1,622
3,109
1,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nut
6
1 / 1 / 0
3,690
615
3,238
4,223
1,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 2
4,140
690
2,557
3,518
2,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
Mihell
Kukulkan
9
2 / 0 / 1
4,541
757
2,127
2,420
883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
2 / 2 / 1
4,091
682
3,182
3,875
1,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
9
1 / 0 / 2
4,270
712
1,228
4,270
1,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
皮太厚丶
Sun Wukong
8
1 / 1 / 0
4,472
745
1,593
3,419
1,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
3
Kills
7
7
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
1
0
1
W
1
0
2
2
L
1
2
0
0.5
L
Lancelot
Jayxxk
Lancelot
0
2
1
0.25
L
Chronos
KynderSlime
Chronos
0
1
0
0
W
Kukulkan
Mihell
Kukulkan
2
0
1
2.5
W
2
2
1
1.25
L
Nut
1
1
0
1
W
Loki
1
0
2
2
W
Sun Wukong
皮太厚丶
Sun Wukong
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,239
Damage
10,687
18,722
Taken
17,502
6,929
Mitigated
7,381
5,810
Healing
7,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
980
247
0
625
2,423
450
0
0
2,283
11,632
0
W
2,557
1,145
0
1,754
3,518
2,032
0
0
3,518
9,859
1,844
L
1,375
213
0
1,350
4,095
2,519
0
1,080
2,973
0
7,005
L
Lancelot
Jayxxk
Lancelot
1,024
335
0
2,383
4,872
1,634
0
739
4,133
0
17,124
L
Chronos
KynderSlime
Chronos
1,622
512
0
561
3,109
1,026
0
1,622
1,487
23,049
2,736
W
Kukulkan
Mihell
Kukulkan
2,127
375
0
500
2,420
883
0
970
1,450
29,529
0
W
3,182
2,093
0
911
3,875
1,256
0
0
3,875
0
18,689
L
Nut
3,238
2,300
0
891
4,223
1,300
0
1,041
3,182
0
17,691
W
Loki
1,228
499
0
3,290
4,270
1,267
0
481
3,789
0
27,142
W
Sun Wukong
皮太厚丶
Sun Wukong
1,593
531
0
1,212
3,419
1,943
0
980
2,439
0
25,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,732
Gold Earned
21,514
157
Minions Killed
214
0
Camps Cleared
0
619,221
Distance Traveled
663,806
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,563
594
18
3
0
72,849
0
W
Atlas
4,140
690
11
2
0
117,896
2
L
Chaac
3,680
613
9
2
0
145,242
0
L
Lancelot
3,677
613
39
7
0
154,572
0
L
Chronos
4,122
687
57
10
0
127,668
2
W
Kukulkan
4,541
757
57
10
0
150,973
1
W
Nut
4,091
682
34
6
0
122,882
0
L
Nut
3,690
615
34
6
0
118,890
0
W
Loki
4,270
712
61
10
0
167,469
0
W
Sun Wukong
4,472
745
51
9
0
104,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role