Player Matchup

Hades
Hades
Silver II
 
Hades
Silver II
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
Paramecius
Anhur
Gold IV
Level 126
God Stats
9W - 4L
1,532 SR
Queue Stats
203W - 208L
1,405 MMR
Solo
Pele
Pele
Silver I
ScottyT 1808
Pele
Silver I
Level 126
God Stats
76W - 70L
1,779 SR
Queue Stats
172W - 185L
1,326 MMR
Solo
Ganesha
Ganesha
Bronze III
SkimHdCr
Ganesha
Bronze III
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,400 MMR
Solo
Kukulkan
Kukulkan
Silver I
Tyché
Kukulkan
Silver I
Level 145
God Stats
35W - 23L
1,659 SR
Queue Stats
166W - 174L
1,325 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 96
1,594 SR
1,391 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,483 SR
1,415 MMR
Thanatos
Thanatos
Gold IV
 
Thanatos
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
Auraxqv
Tsukuyomi
Gold IV
Level 121
God Stats
10W - 5L
1,583 SR
Queue Stats
67W - 70L
1,344 MMR
Solo
Janus
Janus
Silver I
Ghriff
Janus
Silver I
Level 156
God Stats
4W - 7L
1,318 SR
Queue Stats
65W - 59L
1,356 MMR
Party 1
Bacchus
Bacchus
Silver IV
themagiltons
Bacchus
Silver IV
Level 109
God Stats
1W - 1L
1,228 SR
Queue Stats
19W - 23L
1,324 MMR
Solo
Martichoras
Martichoras
Silver II
xMeekx
Martichoras
Silver II
Level 153
God Stats
2W - 2L
1,784 SR
Queue Stats
19W - 20L
1,550 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
5 / 2 / 1
10,301
606
9,637
16,495
7,902
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
15
4 / 5 / 1
9,025
531
12,350
18,128
6,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 7 / 3
8,093
476
8,141
17,803
5,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
SkimHdCr
Ganesha
13
0 / 5 / 3
7,850
462
2,993
17,833
14,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Tyché
Kukulkan
14
2 / 2 / 1
9,067
533
10,009
7,923
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
Bake KujiraMedusaAthena

VS

Bans
Ao KuangAchillesAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
7 / 2 / 7
9,651
568
13,902
18,811
8,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Tsukuyomi
Auraxqv
Tsukuyomi
15
2 / 4 / 9
9,031
531
11,270
15,201
11,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Ghriff
Janus
18
4 / 2 / 7
10,503
618
12,141
9,363
4,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
themagiltons
Bacchus
14
3 / 3 / 15
9,213
542
5,880
17,122
20,446
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Martichoras
xMeekx
Martichoras
14
5 / 3 / 7
9,017
530
10,757
14,131
4,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
13
Kills
21
21
Deaths
14
9
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
5
2
1
2.75
W
Thanatos
 
Thanatos
7
2
7
5.25
W
Tsukuyomi
Auraxqv
Tsukuyomi
2
4
9
1.63
W
Janus
Ghriff
Janus
4
2
7
3.75
L
Anhur
4
5
1
0.9
L
2
7
3
0.5
L
Ganesha
SkimHdCr
Ganesha
0
5
3
0.3
L
Kukulkan
Tyché
Kukulkan
2
2
1
1.25
W
Bacchus
themagiltons
Bacchus
3
3
15
3.5
W
Martichoras
xMeekx
Martichoras
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,130
Damage
53,950
78,182
Taken
74,628
39,146
Mitigated
49,348
24,883
Healing
26,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
9,637
2,160
110
10,477
16,495
7,902
0
2,634
13,087
79,142
775
W
Thanatos
 
Thanatos
13,902
4,825
0
14,317
18,811
8,591
0
4,093
14,718
0
87,455
W
Tsukuyomi
Auraxqv
Tsukuyomi
11,270
1,996
0
4,287
15,201
11,706
0
7,450
7,751
0
69,651
W
Janus
Ghriff
Janus
12,141
666
0
760
9,363
4,263
450
3,717
5,646
112,213
2,025
L
Anhur
12,350
9,278
0
4,969
18,128
6,608
972
2,056
15,927
0
82,229
L
8,141
1,350
0
5,209
17,803
5,888
0
2,582
15,038
0
66,846
L
Ganesha
SkimHdCr
Ganesha
2,993
371
0
2,834
17,833
14,916
176
6,853
10,502
18,246
0
L
Kukulkan
Tyché
Kukulkan
10,009
760
0
1,284
7,923
3,832
356
3,235
4,468
77,850
2,272
W
Bacchus
themagiltons
Bacchus
5,880
1,007
0
3,047
17,122
20,446
96
4,847
12,275
21,216
0
W
Martichoras
xMeekx
Martichoras
10,757
4,405
0
3,755
14,131
4,342
512
2,034
12,097
0
67,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,336
Gold Earned
47,415
543
Minions Killed
519
0
Camps Cleared
0
1,550,922
Distance Traveled
1,758,273
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,301
606
152
9
0
252,693
5
W
Thanatos
9,651
568
109
6
0
351,372
3
W
Tsukuyomi
9,031
531
92
5
0
337,678
4
W
Janus
10,503
618
196
12
0
385,608
2
L
Anhur
9,025
531
129
8
0
290,865
2
L
Pele
8,093
476
106
6
0
361,357
4
L
Ganesha
7,850
462
5
0
0
319,599
7
L
Kukulkan
9,067
533
151
9
0
326,408
5
W
Bacchus
9,213
542
18
1
0
368,546
4
W
Martichoras
9,017
530
104
6
0
315,069
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role