Player Matchup

Kuzenbo
Kuzenbo
Gold IV
AetherEagle
Kuzenbo
Gold IV
Level 145
God Stats
11W - 5L
1,664 SR
Queue Stats
19W - 17L
1,613 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
DarkBitas
Baron Samedi
Gold V
Level 102
God Stats
3W - 1L
1,573 SR
Queue Stats
18W - 20L
1,398 MMR
Party 1
Ne Zha
Ne Zha
Gold V
Gaben256
Ne Zha
Gold V
Level 84
God Stats
1W - 0L
1,714 SR
Queue Stats
18W - 20L
1,398 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,650 SR
1,470 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 128
1,493 SR
1,386 MMR
Vulcan
Vulcan
Bronze III
Buckset Ikey
Vulcan
Bronze III
Level 154
God Stats
9W - 5L
1,496 SR
Queue Stats
34W - 37L
1,370 MMR
Party 2
Nemesis
Nemesis
Bronze III
CPTwb
Nemesis
Bronze III
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,420 MMR
Solo
Charybdis
Charybdis
Bronze III
DiegoKushington
Charybdis
Bronze III
Level 147
God Stats
1W - 4L
1,483 SR
Queue Stats
51W - 62L
1,370 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AetherEagle
Kuzenbo
15
4 / 1 / 4
10,420
695
10,638
15,591
21,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
DarkBitas
Baron Samedi
16
2 / 1 / 5
10,636
709
6,923
6,859
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ne Zha
Gaben256
Ne Zha
17
3 / 1 / 5
11,325
755
8,431
11,087
8,677
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AtlasAmaterasuShiva

VS

Bans
AresPersephoneBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
2 / 1 / 1
10,069
671
14,590
7,878
4,918
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
CPTwb
Nemesis
12
0 / 7 / 3
8,670
578
4,825
14,991
6,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
DiegoKushington
Charybdis
16
1 / 1 / 2
10,168
678
3,373
7,787
3,464
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
9
Kills
3
3
Deaths
9
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AetherEagle
Kuzenbo
4
1
4
6
L
Vulcan
2
1
1
2.5
L
Nemesis
CPTwb
Nemesis
0
7
3
0.21
W
Baron Samedi
DarkBitas
Baron Samedi
2
1
5
4.5
L
Charybdis
DiegoKushington
Charybdis
1
1
2
2
W
Ne Zha
Gaben256
Ne Zha
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,992
Damage
22,788
33,537
Taken
30,656
33,235
Mitigated
15,334
8,988
Healing
3,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AetherEagle
Kuzenbo
10,638
3,587
0
1,946
15,591
21,493
77
7,123
8,408
28,448
3,114
L
Vulcan
14,590
5,680
0
1,918
7,878
4,918
0
5,021
2,845
54,270
0
L
Nemesis
CPTwb
Nemesis
4,825
1,461
0
1,709
14,991
6,952
0
8,309
6,676
0
22,261
W
Baron Samedi
DarkBitas
Baron Samedi
6,923
501
759
1,936
6,859
3,065
1,112
3,859
2,979
63,822
0
L
Charybdis
DiegoKushington
Charybdis
3,373
1,179
0
329
7,787
3,464
1,525
3,793
3,982
0
38,462
W
Ne Zha
Gaben256
Ne Zha
8,431
1,004
0
4,347
11,087
8,677
519
4,024
7,047
108
50,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,381
Gold Earned
28,907
240
Minions Killed
196
0
Camps Cleared
0
842,325
Distance Traveled
759,212
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,420
695
41
3
0
284,632
2
L
Vulcan
10,069
671
90
6
0
294,162
2
L
Nemesis
8,670
578
33
2
0
235,527
5
W
Baron Samedi
10,636
709
134
9
0
266,809
0
L
Charybdis
10,168
678
73
5
0
229,523
5
W
Ne Zha
11,325
755
65
4
0
290,884
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role