Player Matchup

Nut
Nut
 
Nut
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cabrakan
Cabrakan
Chitonmeegg
Cabrakan
Level 11
God Stats
0W - 2L
1,312 SR
Queue Stats
2W - 7L
1,047 Elo+
Party 1
Hercules
Hercules
DawgOfTheC
Hercules
Level 48
God Stats
22W - 29L
1,500 SR
Queue Stats
593W - 578L
1,309 Elo+
Party 1
Loki
Loki
PitbullMaster42
Loki
Level 27
God Stats
20W - 24L
1,487 SR
Queue Stats
60W - 74L
1,398 Elo+
Party 4
Hachiman
Hachiman
PrinceofDaddies
Hachiman
Level 29
God Stats
1W - 2L
1,430 SR
Queue Stats
102W - 105L
1,361 Elo+
Party 4
Team Averages
Level 48
1,446 SR
1,323 Elo+

VS

Team Averages
Level 60
1,451 SR
1,474 Elo+
Izanami
Izanami
 
Izanami
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
DZ_3000
Bellona
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
KillShot45
Anubis
Level 48
God Stats
12W - 12L
1,448 SR
Queue Stats
54W - 52L
1,471 Elo+
Party 3
Arachne
Arachne
PaPa PillZZ
Arachne
Level 90
God Stats
9W - 5L
1,308 SR
Queue Stats
218W - 209L
1,428 Elo+
Party 2
Freya
Freya
PaPaNutty
Freya
Level 47
God Stats
3W - 3L
1,500 SR
Queue Stats
113W - 92L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
14
4 / 4 / 2
9,322
518
10,460
12,828
4,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Chitonmeegg
Cabrakan
13
1 / 2 / 1
8,278
460
4,522
12,739
13,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hercules
DawgOfTheC
Hercules
14
4 / 5 / 0
8,820
490
11,000
18,373
11,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 3 / 3
8,510
473
4,972
11,451
4,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
13
1 / 5 / 2
7,123
396
6,662
12,950
5,189
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
5 / 0 / 4
10,597
589
13,917
9,333
3,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
DZ_3000
Bellona
11
0 / 3 / 1
6,695
372
3,427
10,751
12,024
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
KillShot45
Anubis
15
0 / 2 / 7
8,816
490
6,986
12,151
5,298
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Arachne
PaPa PillZZ
Arachne
16
12 / 4 / 1
9,983
555
12,451
15,947
7,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
PaPaNutty
Freya
14
2 / 3 / 2
9,296
516
8,296
10,839
4,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
12
Kills
19
19
Deaths
12
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
4
4
2
1.25
W
Izanami
 
Izanami
5
0
4
7
L
Cabrakan
Chitonmeegg
Cabrakan
1
2
1
0.75
W
Bellona
DZ_3000
Bellona
0
3
1
0.17
L
Hercules
DawgOfTheC
Hercules
4
5
0
0.8
W
Anubis
KillShot45
Anubis
0
2
7
1.75
W
Arachne
PaPa PillZZ
Arachne
12
4
1
3.13
W
Freya
PaPaNutty
Freya
2
3
2
1
L
2
3
3
1.17
L
Hachiman
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,616
Damage
45,077
68,341
Taken
59,021
39,478
Mitigated
33,413
22,098
Healing
15,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
10,460
6,923
0
3,703
12,828
4,800
0
5,862
6,902
0
67,961
W
Izanami
 
Izanami
13,917
8,901
0
3,626
9,333
3,894
1,550
1,851
7,431
0
100,476
L
Cabrakan
Chitonmeegg
Cabrakan
4,522
1,412
2,032
1,699
12,739
13,096
0
1,006
11,733
19,074
0
W
Bellona
DZ_3000
Bellona
3,427
678
0
266
10,751
12,024
111
1,532
9,129
0
15,315
L
Hercules
DawgOfTheC
Hercules
11,000
5,198
0
5,229
18,373
11,490
0
5,420
12,632
0
60,803
W
Anubis
KillShot45
Anubis
6,986
862
0
5,422
12,151
5,298
276
693
11,410
66,087
0
W
Arachne
PaPa PillZZ
Arachne
12,451
9,399
0
3,273
15,947
7,854
0
446
15,358
0
60,820
W
Freya
PaPaNutty
Freya
8,296
1,973
0
2,578
10,839
4,343
1,631
0
10,508
44,157
1,907
L
4,972
715
0
5,734
11,451
4,903
0
1,542
9,886
0
79,231
L
Hachiman
6,662
4,180
0
3,701
12,950
5,189
0
550
12,400
0
57,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,053
Gold Earned
45,387
451
Minions Killed
413
0
Camps Cleared
0
1,637,805
Distance Traveled
1,647,250
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
9,322
518
120
7
0
276,665
3
W
Izanami
10,597
589
162
9
0
315,568
0
L
Cabrakan
8,278
460
22
1
0
332,113
0
W
Bellona
6,695
372
15
1
0
386,273
0
L
Hercules
8,820
490
97
5
0
344,270
0
W
Anubis
8,816
490
101
6
0
297,298
0
W
Arachne
9,983
555
68
4
0
353,557
0
W
Freya
9,296
516
67
4
0
294,554
0
L
Loki
8,510
473
129
7
0
375,547
0
L
Hachiman
7,123
396
83
5
0
309,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role