Player Matchup

Bakasura
Bakasura
NuclearStar666
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,533 Elo+
Solo
Athena
Athena
S07lutton
Athena
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 87L
1,412 Elo+
Solo
Yu Huang
Yu Huang
Santiagopochtli
Yu Huang
Level 75
God Stats
6W - 4L
1,500 SR
Queue Stats
685W - 667L
1,447 Elo+
Solo
Cthulhu
Cthulhu
SquatchWasTaken
Cthulhu
Level 52
God Stats
1W - 1L
1,483 SR
Queue Stats
11W - 7L
1,556 Elo+
Party 2
He Bo
He Bo
Strbrewzki
He Bo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,536 Elo+
Party 2
Team Averages
Level 58
1,497 SR
1,497 Elo+

VS

Team Averages
Level 78
1,543 SR
1,543 Elo+
Ullr
Ullr
Batmanosaurus
Ullr
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,569 Elo+
Party 1
Discordia
Discordia
Its August Ames
Discordia
Level 106
God Stats
4W - 1L
1,500 SR
Queue Stats
156W - 147L
1,524 Elo+
Party 1
Ravana
Ravana
Its Lena Paul
Ravana
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 46L
1,574 Elo+
Party 1
Ah Puch
Ah Puch
LordDragonFire
Ah Puch
Level 84
God Stats
2W - 0L
1,715 SR
Queue Stats
65W - 52L
1,482 Elo+
Solo
Cliodhna
Cliodhna
Moyano01
Cliodhna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 39L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
1 / 6 / 2
6,955
696
4,107
11,681
12,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
S07lutton
Athena
16
2 / 2 / 7
8,366
837
6,028
13,265
14,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
14
2 / 5 / 7
7,552
755
7,902
9,821
4,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
6 / 4 / 5
8,455
846
12,637
15,273
13,112
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

He Bo
12
1 / 5 / 5
6,949
695
6,245
7,529
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 13
7,786
779
4,676
8,965
3,858
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Its August Ames
Discordia
17
4 / 1 / 14
9,896
990
13,238
6,261
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
9 / 1 / 10
9,626
963
9,778
9,181
10,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 2 / 15
8,809
881
14,482
7,160
3,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Moyano01
Cliodhna
14
4 / 4 / 15
8,614
861
10,385
11,047
4,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
89
12
Kills
22
22
Deaths
12
26
Assists
67
Player
Kills
Deaths
Assists
KDA
W
1
4
13
1.88
W
Discordia
Its August Ames
Discordia
4
1
14
11
W
9
1
10
14
W
4
2
15
5.75
W
Cliodhna
Moyano01
Cliodhna
4
4
15
2.88
L
Bakasura
1
6
2
0.33
L
Athena
S07lutton
Athena
2
2
7
2.75
L
Yu Huang
2
5
7
1.1
L
6
4
5
2.13
L
He Bo
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,919
Damage
52,559
57,569
Taken
42,614
47,307
Mitigated
24,835
12,190
Healing
11,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,676
1,485
420
504
8,965
3,858
292
7,995
760
0
9,255
W
Discordia
Its August Ames
Discordia
13,238
815
1,342
1,381
6,261
2,864
160
5,161
898
37,539
523
W
9,778
1,769
701
1,333
9,181
10,131
236
6,075
2,631
0
12,793
W
14,482
963
1,038
2,480
7,160
3,365
409
6,060
1,100
23,739
0
W
Cliodhna
Moyano01
Cliodhna
10,385
1,110
858
1,553
11,047
4,617
239
6,871
3,554
0
17,458
L
Bakasura
4,107
2,181
0
497
11,681
12,378
0
5,578
6,103
0
5,710
L
Athena
S07lutton
Athena
6,028
1,637
1,953
5,233
13,265
14,038
0
6,031
7,234
10,376
691
L
Yu Huang
7,902
666
711
1,429
9,821
4,788
0
5,180
4,641
18,655
0
L
12,637
287
363
1,456
15,273
13,112
0
7,549
7,724
23,576
0
L
He Bo
6,245
60
311
237
7,529
2,991
0
3,231
4,298
11,418
447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,277
Gold Earned
44,731
93
Minions Killed
119
0
Camps Cleared
0
933,909
Distance Traveled
1,030,476
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,786
779
10
1
0
163,383
0
W
Discordia
9,896
990
55
6
0
220,722
0
W
Ravana
9,626
963
10
1
0
223,839
0
W
Ah Puch
8,809
881
32
3
0
205,280
0
W
Cliodhna
8,614
861
12
1
0
217,252
0
L
Bakasura
6,955
696
9
1
0
191,732
0
L
Athena
8,366
837
14
1
0
214,741
0
L
Yu Huang
7,552
755
31
3
0
181,967
0
L
Cthulhu
8,455
846
22
2
0
194,869
0
L
He Bo
6,949
695
17
2
0
150,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role