Player Matchup

Cliodhna
Cliodhna
HuckIeberrie
Cliodhna
Level 109
God Stats
2W - 3L
1,178 SR
Queue Stats
283W - 269L
1,478 Elo+
Solo
Bellona
Bellona
J4F SPAR3
Bellona
Level 63
God Stats
3W - 1L
1,671 SR
Queue Stats
6W - 14L
1,351 Elo+
Party 1
Charon
Charon
LORD FENRIR 95
Charon
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,351 Elo+
Party 1
Kukulkan
Kukulkan
Samuel1313
Kukulkan
Level 101
God Stats
1W - 2L
1,184 SR
Queue Stats
30W - 26L
1,524 Elo+
Solo
Nut
Nut
VSmile02
Nut
Level 82
God Stats
1W - 0L
1,274 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 85
1,362 SR
1,441 Elo+

VS

Team Averages
Level 61
1,480 SR
1,496 Elo+
Ratatoskr
Ratatoskr
Fertile_Squ1rtle
Ratatoskr
Level 57
God Stats
1W - 8L
1,178 SR
Queue Stats
117W - 94L
1,473 Elo+
Party 3
Achilles
Achilles
GabrielC402
Achilles
Level 17
God Stats
1W - 3L
1,338 SR
Queue Stats
12W - 13L
1,438 Elo+
Party 2
Nut
Nut
MrxEscobar
Nut
Level 69
God Stats
2W - 3L
1,708 SR
Queue Stats
105W - 92L
1,508 Elo+
Solo
Janus
Janus
Stormy_K-night
Janus
Level 87
God Stats
13W - 20L
1,443 SR
Queue Stats
245W - 230L
1,579 Elo+
Party 3
Cerberus
Cerberus
dudimaster
Cerberus
Level 75
God Stats
1W - 2L
1,734 SR
Queue Stats
77W - 54L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
HuckIeberrie
Cliodhna
18
9 / 0 / 2
10,115
632
12,035
15,019
6,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
J4F SPAR3
Bellona
15
2 / 0 / 3
9,518
595
11,873
15,402
19,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 1 / 2
7,947
497
5,061
11,106
6,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Samuel1313
Kukulkan
16
4 / 0 / 3
10,239
640
10,708
7,344
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
0 / 1 / 1
7,124
445
5,671
7,872
2,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
11
1 / 2 / 0
6,729
421
2,899
11,395
4,806
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
GabrielC402
Achilles
13
0 / 5 / 0
7,282
455
8,613
18,842
15,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 3 / 2
7,388
462
8,978
12,067
4,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 3 / 0
7,776
486
4,557
9,438
3,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
dudimaster
Cerberus
11
1 / 2 / 1
7,354
460
7,795
17,677
14,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
15
Kills
2
2
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
1
2
0
0.5
L
Achilles
GabrielC402
Achilles
0
5
0
0
W
Cliodhna
HuckIeberrie
Cliodhna
9
0
2
10
W
Bellona
J4F SPAR3
Bellona
2
0
3
3.5
W
0
1
2
1
L
0
3
2
0.33
W
Kukulkan
Samuel1313
Kukulkan
4
0
3
5.5
L
0
3
0
0
W
0
1
1
0.5
L
Cerberus
dudimaster
Cerberus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,348
Damage
32,842
56,743
Taken
69,419
38,888
Mitigated
42,978
26,102
Healing
19,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
2,899
335
0
490
11,395
4,806
0
3,532
7,863
0
45,601
L
Achilles
GabrielC402
Achilles
8,613
2,521
0
7,674
18,842
15,094
0
106
18,736
0
44,828
W
Cliodhna
HuckIeberrie
Cliodhna
12,035
1,903
0
10,595
15,019
6,820
0
2,290
12,488
0
89,737
W
Bellona
J4F SPAR3
Bellona
11,873
4,466
0
6,418
15,402
19,472
317
1,927
12,317
0
63,117
W
5,061
1,340
1,710
4,157
11,106
6,410
252
3,107
7,999
28,690
0
L
8,978
5,476
0
4,177
12,067
4,996
114
4,397
7,670
0
65,235
W
Kukulkan
Samuel1313
Kukulkan
10,708
1,315
0
1,215
7,344
3,269
594
2,364
4,863
89,644
1,382
L
4,557
485
0
480
9,438
3,646
0
3,286
6,152
66,334
0
W
5,671
3,308
0
2,007
7,872
2,917
597
2,436
5,436
0
51,218
L
Cerberus
dudimaster
Cerberus
7,795
713
0
7,062
17,677
14,436
0
4,308
13,369
36,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,943
Gold Earned
36,529
498
Minions Killed
473
0
Camps Cleared
0
1,648,337
Distance Traveled
1,588,432
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,729
421
57
4
0
383,494
1
L
Achilles
7,282
455
91
6
0
306,514
0
W
Cliodhna
10,115
632
138
9
0
400,851
0
W
Bellona
9,518
595
91
6
0
329,119
0
W
Charon
7,947
497
43
3
0
325,200
6
L
Nut
7,388
462
106
7
0
262,597
0
W
Kukulkan
10,239
640
146
9
0
311,778
3
L
Janus
7,776
486
143
9
0
300,806
2
W
Nut
7,124
445
80
5
0
281,389
2
L
Cerberus
7,354
460
76
5
0
335,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role