Player Matchup

Anhur
Anhur
 
Anhur
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
Ianite4Lyfe
Nut
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bellona
Bellona
MrSabR
Bellona
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Ares
Ares
Unite SG
Ares
Level 131
God Stats
1W - 1L
1,645 SR
Queue Stats
26W - 20L
1,500 Elo+
Party 2
Zeus
Zeus
fpshooterrr
Zeus
Level 84
God Stats
11W - 5L
1,643 SR
Queue Stats
29W - 19L
1,500 Elo+
Party 2
Team Averages
Level 125
1,558 SR
1,500 Elo+

VS

Team Averages
Level 121
1,455 SR
1,547 Elo+
Mulan
Mulan
Bluuex3
Mulan
Level 109
God Stats
0W - 1L
1,247 SR
Queue Stats
53W - 47L
1,521 Elo+
Party 1
Shiva
Shiva
JBowman1997
Shiva
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,539 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jaxer14
Morgan Le Fay
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 81L
1,562 Elo+
Solo
Serqet
Serqet
Reaper4797
Serqet
Level 124
God Stats
3W - 2L
1,470 SR
Queue Stats
164W - 130L
1,598 Elo+
Solo
Medusa
Medusa
SAVÀGE
Medusa
Level 148
God Stats
3W - 5L
1,558 SR
Queue Stats
73W - 60L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
6 / 2 / 3
6,629
663
8,305
10,674
3,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 1
6,484
648
5,998
7,498
2,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
MrSabR
Bellona
12
1 / 0 / 1
6,612
661
7,538
7,597
8,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
10
1 / 4 / 4
5,888
589
3,961
10,347
8,321
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 3 / 3
6,612
661
4,625
4,998
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bluuex3
Mulan
8
3 / 1 / 1
5,397
540
5,031
7,853
5,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 0
5,487
549
2,713
9,143
6,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morgan Le Fay
Jaxer14
Morgan Le Fay
11
5 / 3 / 1
6,160
616
6,896
8,131
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Reaper4797
Serqet
9
1 / 3 / 1
4,974
497
3,499
9,369
3,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
SAVÀGE
Medusa
10
1 / 2 / 3
5,622
562
6,758
8,096
2,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
11
Kills
10
10
Deaths
11
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
2
3
3.75
L
Mulan
Bluuex3
Mulan
3
1
1
3.5
W
1
1
1
1.5
L
0
2
0
0
L
Morgan Le Fay
Jaxer14
Morgan Le Fay
5
3
1
1.83
W
Bellona
MrSabR
Bellona
1
0
1
1.5
L
Serqet
Reaper4797
Serqet
1
3
1
0.5
L
Medusa
SAVÀGE
Medusa
1
2
3
1.25
W
Ares
1
4
4
0.75
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,427
Damage
24,897
41,114
Taken
42,592
25,229
Mitigated
22,250
13,344
Healing
7,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,305
3,950
0
4,311
10,674
3,802
0
2,858
7,498
0
41,812
L
Mulan
Bluuex3
Mulan
5,031
846
261
2,371
7,853
5,705
0
2,804
4,959
0
11,035
W
5,998
3,400
0
3,499
7,498
2,941
884
0
7,498
0
59,399
L
2,713
619
0
1,948
9,143
6,970
0
509
7,956
0
35,034
L
Morgan Le Fay
Jaxer14
Morgan Le Fay
6,896
359
0
955
8,131
3,013
0
3,829
4,302
38,974
689
W
Bellona
MrSabR
Bellona
7,538
2,340
0
2,951
7,597
8,329
0
0
6,846
0
52,408
L
Serqet
Reaper4797
Serqet
3,499
1,271
0
1,052
9,369
3,799
0
926
8,443
0
34,453
L
Medusa
SAVÀGE
Medusa
6,758
2,319
0
1,361
8,096
2,763
0
411
7,685
0
55,616
W
Ares
3,961
775
0
1,851
10,347
8,321
0
1,150
8,963
16,374
137
W
4,625
506
0
732
4,998
1,836
80
2,753
2,245
43,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,225
Gold Earned
27,640
371
Minions Killed
301
0
Camps Cleared
0
1,054,121
Distance Traveled
1,064,987
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,629
663
65
7
0
220,989
0
L
Mulan
5,397
540
11
1
0
219,488
2
W
Nut
6,484
648
113
11
0
198,011
0
L
Shiva
5,487
549
75
8
0
205,501
0
L
Morgan Le Fay
6,160
616
74
7
0
210,421
2
W
Bellona
6,612
661
95
10
0
221,431
1
L
Serqet
4,974
497
57
6
0
233,919
0
L
Medusa
5,622
562
84
8
0
195,658
2
W
Ares
5,888
589
17
2
0
223,098
0
W
Zeus
6,612
661
81
8
0
190,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role