Player Matchup

Lancelot
Lancelot
MARIOTHEALIEN69
Lancelot
Level 143
God Stats
27W - 25L
1,554 SR
Queue Stats
100W - 92L
1,483 Elo+
Party 2
Camazotz
Camazotz
Maurice Wade869
Camazotz
Level 54
God Stats
2W - 8L
1,115 SR
Queue Stats
142W - 383L
1,232 Elo+
Solo
Baron Samedi
Baron Samedi
Pyronator1
Baron Samedi
Level 119
God Stats
0W - 2L
1,367 SR
Queue Stats
20W - 24L
1,636 Elo+
Solo
Surtr
Surtr
YSL TANK8520
Surtr
Level 88
God Stats
16W - 13L
1,581 SR
Queue Stats
86W - 69L
1,487 Elo+
Party 2
Hachiman
Hachiman
Young Gelo
Hachiman
Level 54
God Stats
49W - 37L
1,443 SR
Queue Stats
174W - 150L
1,372 Elo+
Solo
Team Averages
Level 92
1,412 SR
1,442 Elo+

VS

Team Averages
Level 100
1,558 SR
1,463 Elo+
Pele
Pele
 
Pele
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Choooma
Chiron
Level 67
God Stats
1W - 1L
1,285 SR
Queue Stats
28W - 36L
1,473 Elo+
Party 1
Sol
Sol
buckshot1086
Sol
Level 123
God Stats
4W - 0L
1,583 SR
Queue Stats
20W - 15L
1,413 Elo+
Solo
Atlas
Atlas
ilc27
Atlas
Level 79
God Stats
2W - 0L
1,721 SR
Queue Stats
51W - 30L
1,544 Elo+
Solo
Mulan
Mulan
sextuple_lift74
Mulan
Level 83
God Stats
10W - 7L
1,700 SR
Queue Stats
129W - 111L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
9
0 / 2 / 1
5,048
505
2,485
7,064
2,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
6
0 / 10 / 1
4,234
423
428
9,281
2,513
Baron Samedi
Pyronator1
Baron Samedi
9
1 / 1 / 0
5,283
528
3,439
5,466
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 0
5,995
600
4,781
9,180
8,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Young Gelo
Hachiman
7
0 / 5 / 0
4,302
430
2,763
8,559
2,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
2 / 0 / 1
6,087
609
2,479
8,230
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chiron
Choooma
Chiron
10
6 / 0 / 3
6,721
672
7,415
4,588
1,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
6 / 1 / 1
5,699
570
6,830
4,842
1,672
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Atlas
ilc27
Atlas
9
1 / 0 / 7
5,948
595
2,939
5,376
4,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 2 / 0
5,672
567
4,743
7,199
5,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
17
20
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
0
1
2.5
W
Chiron
Choooma
Chiron
6
0
3
7.5
L
Lancelot
0
2
1
0.25
L
Camazotz
0
10
1
0.05
L
Baron Samedi
Pyronator1
Baron Samedi
1
1
0
1
L
1
2
0
0.5
L
Hachiman
Young Gelo
Hachiman
0
5
0
0
W
6
1
1
6.5
W
Atlas
ilc27
Atlas
1
0
7
4.5
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,896
Damage
24,406
39,550
Taken
30,235
19,454
Mitigated
16,269
7,257
Healing
10,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
2,479
696
0
4,738
8,230
3,033
0
577
7,653
0
53,584
W
Chiron
Choooma
Chiron
7,415
2,708
453
1,663
4,588
1,620
257
0
4,588
0
47,453
L
Lancelot
2,485
345
0
2,499
7,064
2,729
0
1,114
5,950
0
29,836
L
Camazotz
428
243
0
486
9,281
2,513
234
3,267
6,014
0
8,195
L
Baron Samedi
Pyronator1
Baron Samedi
3,439
317
138
1,589
5,466
2,803
13
3,849
1,617
31,619
0
L
4,781
2,470
0
973
9,180
8,760
0
0
9,180
626
43,117
L
Hachiman
Young Gelo
Hachiman
2,763
1,522
0
1,572
8,559
2,649
0
1,539
7,020
0
24,274
W
6,830
2,708
0
1,396
4,842
1,672
1,017
2,099
2,743
28,554
0
W
Atlas
ilc27
Atlas
2,939
1,342
0
946
5,376
4,755
33
763
4,613
19,391
0
W
4,743
988
0
972
7,199
5,189
0
264
6,935
0
32,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,862
Gold Earned
30,127
232
Minions Killed
304
0
Camps Cleared
0
894,356
Distance Traveled
931,772
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,087
609
95
10
0
205,064
0
W
Chiron
6,721
672
81
8
0
185,467
0
L
Lancelot
5,048
505
69
7
0
211,536
0
L
Camazotz
4,234
423
15
2
0
174,015
0
L
Baron Samedi
5,283
528
42
4
0
168,484
0
L
Surtr
5,995
600
78
8
0
177,089
0
L
Hachiman
4,302
430
28
3
0
163,232
0
W
Sol
5,699
570
42
4
0
175,388
2
W
Atlas
5,948
595
24
2
0
197,256
1
W
Mulan
5,672
567
62
6
0
168,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role