Player Matchup

Yu Huang
Yu Huang
DaaYeYe
Yu Huang
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 79L
1,490 Elo+
Solo
Sylvanus
Sylvanus
FLACCID2679
Sylvanus
Level 68
God Stats
5W - 6L
1,546 SR
Queue Stats
49W - 31L
1,534 Elo+
Solo
Nike
Nike
JohnnieB1993
Nike
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
101W - 100L
1,506 Elo+
Solo
Baba Yaga
Baba Yaga
PolIy__
Baba Yaga
Level 164
God Stats
8W - 6L
1,186 SR
Queue Stats
1,717W - 1,773L
1,589 Elo+
Solo
Nut
Nut
SylverStylen
Nut
Level 127
God Stats
9W - 3L
1,742 SR
Queue Stats
62W - 72L
1,501 Elo+
Solo
Team Averages
Level 113
1,495 SR
1,524 Elo+

VS

Team Averages
Level 84
1,496 SR
1,508 Elo+
Nu Wa
Nu Wa
D-NICE7024
Nu Wa
Level 158
God Stats
14W - 14L
1,485 SR
Queue Stats
166W - 191L
1,533 Elo+
Solo
Cliodhna
Cliodhna
DUECEDiDiT
Cliodhna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 34L
1,494 Elo+
Party 1
Susano
Susano
KingRoy247257
Susano
Level 2
God Stats
12W - 21L
1,500 SR
Queue Stats
23W - 42L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
SrbjianSoldier
Heimdallr
Level 127
God Stats
3W - 7L
1,496 SR
Queue Stats
32W - 38L
1,523 Elo+
Solo
Bellona
Bellona
tig3r5
Bellona
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 47L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DaaYeYe
Yu Huang
17
4 / 1 / 14
10,420
1,042
11,545
3,627
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
FLACCID2679
Sylvanus
17
4 / 2 / 16
11,017
1,102
13,332
14,471
14,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
2 / 0 / 16
10,206
1,021
12,834
12,856
13,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
PolIy__
Baba Yaga
18
11 / 1 / 13
12,920
1,292
25,540
7,594
4,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 0 / 12
11,499
1,150
14,944
6,083
2,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

305

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
1 / 2 / 3
9,319
932
9,599
11,128
4,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
DUECEDiDiT
Cliodhna
14
0 / 10 / 2
9,051
905
5,464
21,238
7,459
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 8 / 3
9,610
961
3,001
14,892
6,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heimdallr
SrbjianSoldier
Heimdallr
15
2 / 6 / 2
10,106
1,011
14,948
20,807
7,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
tig3r5
Bellona
14
1 / 1 / 2
9,160
916
7,357
16,695
15,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
16
27
Kills
4
4
Deaths
27
71
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
2
3
1.25
L
Cliodhna
DUECEDiDiT
Cliodhna
0
10
2
0.1
W
Yu Huang
DaaYeYe
Yu Huang
4
1
14
11
W
Sylvanus
FLACCID2679
Sylvanus
4
2
16
6
W
2
0
16
10
L
0
8
3
0.19
W
Baba Yaga
PolIy__
Baba Yaga
11
1
13
17.5
L
Heimdallr
SrbjianSoldier
Heimdallr
2
6
2
0.5
W
6
0
12
12
L
Bellona
tig3r5
Bellona
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,195
Damage
40,369
44,631
Taken
84,760
37,817
Mitigated
40,462
9,365
Healing
6,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
9,599
1,971
0
230
11,128
4,083
0
7,132
3,996
24,686
0
L
Cliodhna
DUECEDiDiT
Cliodhna
5,464
828
0
240
21,238
7,459
0
12,489
8,749
0
26,885
W
Yu Huang
DaaYeYe
Yu Huang
11,545
1,449
0
0
3,627
1,775
0
1,344
2,283
24,740
0
W
Sylvanus
FLACCID2679
Sylvanus
13,332
4,220
2,718
3,836
14,471
14,965
0
3,393
10,738
26,888
10,013
W
12,834
690
0
120
12,856
13,147
0
2,978
9,361
489
20,503
L
3,001
556
1,075
758
14,892
6,039
0
7,665
7,227
0
8,689
W
Baba Yaga
PolIy__
Baba Yaga
25,540
596
0
2,691
7,594
4,939
0
1,126
6,381
38,536
405
L
Heimdallr
SrbjianSoldier
Heimdallr
14,948
7,402
0
2,811
20,807
7,468
0
13,466
7,341
0
42,678
W
14,944
8,530
0
0
6,083
2,991
0
758
5,236
0
47,192
L
Bellona
tig3r5
Bellona
7,357
1,304
0
1,134
16,695
15,413
0
7,936
8,759
0
17,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,062
Gold Earned
47,246
215
Minions Killed
177
11
Camps Cleared
5
926,442
Distance Traveled
886,296
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,319
932
23
2
2
170,478
0
L
Cliodhna
9,051
905
43
4
1
173,966
0
W
Yu Huang
10,420
1,042
33
3
2
123,895
0
W
Sylvanus
11,017
1,102
53
5
6
218,174
0
W
Nike
10,206
1,021
11
1
0
198,139
0
L
Susano
9,610
961
7
1
0
158,531
0
W
Baba Yaga
12,920
1,292
28
3
0
197,718
0
L
Heimdallr
10,106
1,011
75
8
1
170,863
0
W
Nut
11,499
1,150
90
9
3
188,516
0
L
Bellona
9,160
916
29
3
1
212,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role