Player Matchup

King Arthur
King Arthur
NoWayKOKshiner
King Arthur
Level 97
God Stats
7W - 12L
1,450 SR
Queue Stats
135W - 127L
1,415 Elo+
Solo
Mercury
Mercury
Payiva
Mercury
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
458W - 462L
1,419 Elo+
Solo
Nut
Nut
SOM3DROP69
Nut
Level 47
God Stats
1W - 2L
1,105 SR
Queue Stats
6W - 5L
1,588 Elo+
Solo
Hachiman
Hachiman
Void_Fox_88
Hachiman
Level 78
God Stats
4W - 4L
1,558 SR
Queue Stats
60W - 56L
1,460 Elo+
Party 2
Ymir
Ymir
smyles10
Ymir
Level 15
God Stats
15W - 12L
1,455 SR
Queue Stats
19W - 21L
1,311 Elo+
Party 2
Team Averages
Level 61
1,414 SR
1,438 Elo+

VS

Team Averages
Level 66
1,460 SR
1,506 Elo+
Ishtar
Ishtar
AngelOFDeath699
Ishtar
Level 69
God Stats
2W - 3L
1,306 SR
Queue Stats
95W - 83L
1,442 Elo+
Solo
Janus
Janus
CastorPrieto
Janus
Level 71
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,670 Elo+
Party 1
Thanatos
Thanatos
ELPOLLIS4082
Thanatos
Level 18
God Stats
4W - 1L
1,706 SR
Queue Stats
4W - 1L
1,670 Elo+
Party 1
Anubis
Anubis
Failureman
Anubis
Level 101
God Stats
2W - 1L
1,289 SR
Queue Stats
293W - 286L
1,354 Elo+
Solo
Bakasura
Bakasura
wetbean441
Bakasura
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NoWayKOKshiner
King Arthur
11
2 / 2 / 0
5,915
493
6,848
10,856
8,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
Payiva
Mercury
4
0 / 4 / 0
4,150
346
1,282
4,287
1,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 0
5,683
474
1,546
8,730
2,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
Void_Fox_88
Hachiman
5
0 / 1 / 0
4,309
359
1,160
3,958
797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
2 / 2 / 1
6,227
519
1,860
7,045
4,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,511
543
3,360
6,795
2,543
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 0
6,790
566
3,700
4,336
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
ELPOLLIS4082
Thanatos
11
2 / 2 / 1
6,763
564
3,618
7,636
2,768
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
Failureman
Anubis
12
4 / 1 / 1
7,262
605
8,723
7,294
3,816
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
wetbean441
Bakasura
13
1 / 0 / 2
7,489
624
2,401
8,839
4,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
4
Kills
11
11
Deaths
5
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
W
2
0
0
2
W
Thanatos
ELPOLLIS4082
Thanatos
2
2
1
1.25
W
Anubis
Failureman
Anubis
4
1
1
4.5
L
King Arthur
NoWayKOKshiner
King Arthur
2
2
0
1
L
Mercury
Payiva
Mercury
0
4
0
0
L
0
2
0
0
L
Hachiman
Void_Fox_88
Hachiman
0
1
0
0
L
Ymir
2
2
1
1.25
W
Bakasura
wetbean441
Bakasura
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,696
Damage
21,802
34,876
Taken
34,900
17,635
Mitigated
14,855
5,652
Healing
16,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,360
1,655
0
2,062
6,795
2,543
1,100
474
6,321
0
35,376
W
3,700
81
0
577
4,336
1,472
500
0
4,336
38,049
0
W
Thanatos
ELPOLLIS4082
Thanatos
3,618
1,051
0
6,045
7,636
2,768
217
0
7,636
0
36,898
W
Anubis
Failureman
Anubis
8,723
583
265
4,378
7,294
3,816
1,018
1,304
5,990
51,892
0
L
King Arthur
NoWayKOKshiner
King Arthur
6,848
688
0
1,138
10,856
8,104
0
2,093
8,571
0
35,738
L
Mercury
Payiva
Mercury
1,282
954
0
0
4,287
1,370
0
772
3,353
0
7,759
L
1,546
690
70
1,370
8,730
2,921
0
4,445
4,122
0
34,690
L
Hachiman
Void_Fox_88
Hachiman
1,160
517
0
1,600
3,958
797
0
1,783
2,155
0
15,009
L
Ymir
1,860
395
63
1,411
7,045
4,443
0
3,046
3,999
14,399
2,777
W
Bakasura
wetbean441
Bakasura
2,401
1,872
0
3,227
8,839
4,256
1,054
33
8,806
0
40,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,284
Gold Earned
34,815
168
Minions Killed
331
0
Camps Cleared
0
823,585
Distance Traveled
1,214,961
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,511
543
58
5
0
216,844
0
W
Janus
6,790
566
54
5
0
254,382
0
W
Thanatos
6,763
564
54
5
0
248,395
1
W
Anubis
7,262
605
72
6
0
207,274
2
L
King Arthur
5,915
493
44
4
0
241,486
0
L
Mercury
4,150
346
15
1
0
88,487
0
L
Nut
5,683
474
59
5
0
194,066
0
L
Hachiman
4,309
359
31
3
0
97,807
0
L
Ymir
6,227
519
19
2
0
201,739
0
W
Bakasura
7,489
624
93
8
0
288,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role