Player Matchup

Artemis
Artemis
Silver IV
CrazyOLDGREGG
Artemis
Silver IV
Level 127
God Stats
2W - 2L
1,696 SR
Queue Stats
25W - 48L
1,152 MMR
Party 2
Chang'e
Chang'e
Bronze I
Oclock2169
Chang'e
Bronze I
Level 147
God Stats
2W - 1L
1,518 SR
Queue Stats
5W - 10L
1,124 MMR
Solo
Ganesha
Ganesha
Silver IV
dropkick9210
Ganesha
Silver IV
Level 141
God Stats
2W - 5L
1,715 SR
Queue Stats
21W - 40L
1,327 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 138
1,643 SR
1,201 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 146
1,428 SR
1,032 MMR
Yemoja
Yemoja
Bronze IV
Big Sausage 007
Yemoja
Bronze IV
Level 158
God Stats
0W - 3L
1,285 SR
Queue Stats
5W - 27L
1,134 MMR
Solo
Anhur
Anhur
Bronze III
killbuster79
Anhur
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
981 MMR
Party 1
Chaac
Chaac
Bronze III
rosarioreaper
Chaac
Bronze III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
981 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
17
8 / 2 / 2
11,515
823
15,199
11,808
5,403
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Oclock2169
Chang'e
15
1 / 1 / 5
10,136
724
11,516
10,516
3,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
dropkick9210
Ganesha
17
1 / 0 / 9
10,087
721
7,997
11,321
13,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
ThothBake KujiraKukulkanAchillesAthena

VS

Bans
CthulhuVulcanAh PuchPoseidonHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
8,465
605
7,541
11,225
6,399
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
2 / 3 / 1
9,974
712
8,750
14,044
5,653
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 5 / 2
10,051
718
9,110
19,232
15,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
10
Kills
3
3
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Artemis
8
2
2
4.5
W
Chang'e
Oclock2169
Chang'e
1
1
5
3.5
W
Ganesha
dropkick9210
Ganesha
1
0
9
5.5
L
2
3
1
0.83
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,712
Damage
25,401
33,645
Taken
44,501
22,346
Mitigated
27,175
16,125
Healing
13,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,541
1,648
1,950
1,667
11,225
6,399
0
5,982
5,213
27,833
0
W
Artemis
15,199
8,295
0
2,756
11,808
5,403
2,108
2,787
9,021
0
48,618
W
Chang'e
Oclock2169
Chang'e
11,516
1,034
5,694
6,207
10,516
3,673
544
1,850
8,666
45,558
1,655
W
Ganesha
dropkick9210
Ganesha
7,997
428
0
1,468
11,321
13,270
231
2,953
8,368
29,367
2,038
L
8,750
3,987
0
5,048
14,044
5,653
878
5,708
8,285
0
40,936
L
9,110
1,081
0
4,355
19,232
15,123
116
6,820
12,373
0
38,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,738
Gold Earned
28,490
184
Minions Killed
167
0
Camps Cleared
0
776,672
Distance Traveled
726,410
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,465
605
32
2
0
218,997
4
W
Artemis
11,515
823
87
6
0
242,673
0
W
Chang'e
10,136
724
89
6
0
264,422
0
W
Ganesha
10,087
721
8
1
0
269,577
5
L
Anhur
9,974
712
68
5
0
259,769
1
L
Chaac
10,051
718
67
5
0
247,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role