Player Matchup

Bacchus
Bacchus
BigSteppa8008
Bacchus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
ClayishChicken
Thanatos
Level 114
God Stats
4W - 1L
1,888 SR
Queue Stats
31W - 34L
1,428 Elo+
Party 3
Medusa
Medusa
DRAPZZ416
Medusa
Level 27
God Stats
5W - 4L
1,664 SR
Queue Stats
24W - 23L
1,454 Elo+
Party 3
Kukulkan
Kukulkan
MomoGhazal
Kukulkan
Level 46
God Stats
1W - 2L
1,271 SR
Queue Stats
26W - 76L
1,244 Elo+
Solo
Anubis
Anubis
o Trill Thrill
Anubis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Team Averages
Level 47
1,565 SR
1,425 Elo+

VS

Team Averages
Level 42
1,535 SR
1,306 Elo+
Bacchus
Bacchus
FizzyQzz
Bacchus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,078 Elo+
Party 1
Nu Wa
Nu Wa
Hardwiire
Nu Wa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,327 Elo+
Party 1
Loki
Loki
Ifiwereme98
Loki
Level 35
God Stats
11W - 11L
1,502 SR
Queue Stats
133W - 156L
1,401 Elo+
Solo
Sun Wukong
Sun Wukong
MX9miguelSCT
Sun Wukong
Level 49
God Stats
13W - 8L
1,675 SR
Queue Stats
474W - 475L
1,382 Elo+
Solo
Skadi
Skadi
Med838ria
Skadi
Level 49
God Stats
2W - 4L
1,500 SR
Queue Stats
13W - 21L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
6
0 / 3 / 2
4,051
506
1,423
4,698
2,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
9
1 / 1 / 1
4,884
611
3,514
8,646
3,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
DRAPZZ416
Medusa
8
1 / 3 / 1
4,275
534
2,475
4,866
1,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
MomoGhazal
Kukulkan
3
0 / 0 / 0
3,433
429
72
1,085
274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
2 / 2 / 0
4,360
545
1,547
3,147
1,160
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FizzyQzz
Bacchus
7
0 / 1 / 4
5,113
639
2,192
3,867
2,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Hardwiire
Nu Wa
8
0 / 2 / 2
4,655
582
1,696
2,785
549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
3 / 2 / 0
5,333
667
1,679
5,784
1,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
MX9miguelSCT
Sun Wukong
9
0 / 1 / 2
5,352
669
1,995
4,993
3,159
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Skadi
Med838ria
Skadi
8
5 / 0 / 0
5,625
703
4,903
4,436
1,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
8
9
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
0
3
2
0.33
L
Thanatos
1
1
1
1.5
L
Medusa
DRAPZZ416
Medusa
1
3
1
0.5
W
Bacchus
FizzyQzz
Bacchus
0
1
4
2
W
Nu Wa
Hardwiire
Nu Wa
0
2
2
0.5
W
3
2
0
1.5
W
Sun Wukong
MX9miguelSCT
Sun Wukong
0
1
2
1
W
Skadi
Med838ria
Skadi
5
0
0
5
L
Kukulkan
MomoGhazal
Kukulkan
0
0
0
0
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,031
Damage
12,465
22,442
Taken
21,865
9,315
Mitigated
8,987
6,286
Healing
6,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
1,423
69
0
393
4,698
2,711
0
905
3,793
6,546
319
L
Thanatos
3,514
813
0
4,141
8,646
3,581
0
1,487
7,159
0
33,733
L
Medusa
DRAPZZ416
Medusa
2,475
1,210
0
718
4,866
1,589
17
704
4,162
0
18,758
W
Bacchus
FizzyQzz
Bacchus
2,192
645
54
1,261
3,867
2,426
243
1,435
2,432
9,377
0
W
Nu Wa
Hardwiire
Nu Wa
1,696
359
0
500
2,785
549
234
608
2,177
17,829
0
W
1,679
625
0
2,330
5,784
1,657
0
0
5,784
0
29,790
W
Sun Wukong
MX9miguelSCT
Sun Wukong
1,995
276
0
1,449
4,993
3,159
30
72
4,921
0
30,712
W
Skadi
Med838ria
Skadi
4,903
1,475
0
1,109
4,436
1,196
418
927
3,509
0
36,882
L
Kukulkan
MomoGhazal
Kukulkan
72
0
0
500
1,085
274
0
181
904
4,425
0
L
1,547
71
0
534
3,147
1,160
51
611
2,536
16,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,003
Gold Earned
26,078
114
Minions Killed
186
0
Camps Cleared
0
718,408
Distance Traveled
835,235
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,051
506
10
1
0
167,477
0
L
Thanatos
4,884
611
57
7
0
174,166
0
L
Medusa
4,275
534
21
3
0
182,519
0
W
Bacchus
5,113
639
13
2
0
156,085
0
W
Nu Wa
4,655
582
27
3
0
161,108
0
W
Loki
5,333
667
49
6
0
195,111
1
W
Sun Wukong
5,352
669
54
7
0
153,742
0
W
Skadi
5,625
703
43
5
0
169,189
0
L
Kukulkan
3,433
429
11
1
0
36,747
0
L
Anubis
4,360
545
15
2
0
157,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role