Player Matchup

Hades
Hades
 
Hades
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Aikah77
Sobek
Level 25
God Stats
3W - 8L
1,492 SR
Queue Stats
13W - 29L
1,293 Elo+
Party 1
King Arthur
King Arthur
CARLOSAURO
King Arthur
Level 129
God Stats
4W - 4L
1,291 SR
Queue Stats
145W - 117L
1,581 Elo+
Party 1
Nut
Nut
ElPablazo
Nut
Level 29
God Stats
0W - 1L
1,476 SR
Queue Stats
22W - 29L
1,220 Elo+
Party 1
Gilgamesh
Gilgamesh
IlIlIlIlIlI9111
Gilgamesh
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 113L
1,429 Elo+
Party 1
Team Averages
Level 82
1,452 SR
1,405 Elo+

VS

Team Averages
Level 96
1,502 SR
1,519 Elo+
Nut
Nut
Autosnipa
Nut
Level 146
God Stats
6W - 3L
1,576 SR
Queue Stats
40W - 21L
1,585 Elo+
Solo
Bacchus
Bacchus
Enzort
Bacchus
Level 46
God Stats
1W - 1L
1,277 SR
Queue Stats
23W - 23L
1,478 Elo+
Party 2
Thanatos
Thanatos
InvisibleBeezy
Thanatos
Level 108
God Stats
40W - 38L
1,715 SR
Queue Stats
361W - 344L
1,567 Elo+
Solo
Baron Samedi
Baron Samedi
Rengoku0809
Baron Samedi
Level 98
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 26L
1,425 Elo+
Party 2
King Arthur
King Arthur
lawman92
King Arthur
Level 80
God Stats
55W - 56L
1,441 SR
Queue Stats
200W - 190L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
0 / 1 / 1
6,612
551
4,966
8,945
4,275
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Aikah77
Sobek
9
0 / 5 / 2
5,522
460
2,212
8,987
6,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
CARLOSAURO
King Arthur
11
1 / 2 / 0
6,627
552
9,435
13,175
10,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
3 / 2 / 0
6,111
509
6,899
7,445
2,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
IlIlIlIlIlI9111
Gilgamesh
11
0 / 2 / 1
5,677
473
5,149
10,900
5,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 2
6,754
563
8,307
8,566
3,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Enzort
Bacchus
10
2 / 1 / 7
6,132
511
6,382
9,316
8,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
11
4 / 1 / 3
6,454
538
3,454
11,915
4,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baron Samedi
Rengoku0809
Baron Samedi
11
0 / 0 / 1
6,337
528
4,105
4,310
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
lawman92
King Arthur
12
1 / 1 / 1
6,634
553
7,276
15,679
8,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
12
12
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
1
1
0.5
L
Sobek
Aikah77
Sobek
0
5
2
0.2
W
5
1
2
6
L
King Arthur
CARLOSAURO
King Arthur
1
2
0
0.5
L
3
2
0
1.5
W
Bacchus
Enzort
Bacchus
2
1
7
5.5
L
Gilgamesh
IlIlIlIlIlI9111
Gilgamesh
0
2
1
0.25
W
Thanatos
4
1
3
5.5
W
Baron Samedi
Rengoku0809
Baron Samedi
0
0
1
0.5
W
King Arthur
lawman92
King Arthur
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,661
Damage
29,524
49,452
Taken
49,786
29,919
Mitigated
26,149
10,729
Healing
24,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,966
904
40
5,469
8,945
4,275
0
4,995
3,950
53,619
1,319
L
Sobek
Aikah77
Sobek
2,212
104
0
1,447
8,987
6,975
26
2,049
6,938
13,282
0
W
8,307
5,195
0
3,654
8,566
3,195
466
1,197
7,369
0
48,498
L
King Arthur
CARLOSAURO
King Arthur
9,435
1,309
0
1,424
13,175
10,856
0
202
12,973
0
59,746
L
6,899
3,918
0
1,437
7,445
2,673
0
1,507
5,938
0
41,576
W
Bacchus
Enzort
Bacchus
6,382
1,526
150
2,451
9,316
8,782
27
1,749
7,567
14,775
922
L
Gilgamesh
IlIlIlIlIlI9111
Gilgamesh
5,149
1,731
0
912
10,900
5,140
0
1,706
9,194
0
44,974
W
Thanatos
3,454
703
0
10,143
11,915
4,233
0
1,528
10,387
0
40,121
W
Baron Samedi
Rengoku0809
Baron Samedi
4,105
277
0
1,498
4,310
1,932
0
2,391
1,919
40,580
1,980
W
King Arthur
lawman92
King Arthur
7,276
1,437
0
6,218
15,679
8,007
0
211
15,468
0
54,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,549
Gold Earned
32,311
321
Minions Killed
321
0
Camps Cleared
0
1,165,280
Distance Traveled
1,141,398
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,612
551
91
8
0
232,690
0
L
Sobek
5,522
460
12
1
0
207,634
0
W
Nut
6,754
563
75
6
0
217,420
0
L
King Arthur
6,627
552
96
8
0
249,047
0
L
Nut
6,111
509
64
5
0
203,455
0
W
Bacchus
6,132
511
14
1
0
244,555
2
L
Gilgamesh
5,677
473
58
5
0
272,454
0
W
Thanatos
6,454
538
68
6
0
230,332
0
W
Baron Samedi
6,337
528
78
7
0
212,229
0
W
King Arthur
6,634
553
86
7
0
236,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role