Player Matchup

Jormungandr
Jormungandr
Silver IV
BNA Hammy
Jormungandr
Silver IV
Level 96
God Stats
3W - 2L
1,500 SR
Queue Stats
150W - 157L
1,375 MMR
Party 1
Chaac
Chaac
Bronze III
Co1or1ess
Chaac
Bronze III
Level 79
God Stats
0W - 1L
1,727 SR
Queue Stats
51W - 77L
1,401 MMR
Solo
Kukulkan
Kukulkan
Silver III
JooshyFruit
Kukulkan
Silver III
Level 87
God Stats
28W - 34L
1,273 SR
Queue Stats
79W - 97L
1,454 MMR
Solo
Hachiman
Hachiman
Gold III
Villlain
Hachiman
Gold III
Level 183
God Stats
6W - 8L
1,529 SR
Queue Stats
121W - 122L
1,402 MMR
Solo
Awilix
Awilix
Gold V
XXI Spoonz
Awilix
Gold V
Level 114
God Stats
4W - 8L
1,396 SR
Queue Stats
200W - 204L
1,396 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,485 SR
1,406 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 85
1,465 SR
1,415 MMR
Gilgamesh
Gilgamesh
Gold III
 
Gilgamesh
Gold III
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold IV
Littleswaga
Horus
Gold IV
Level 107
God Stats
14W - 15L
1,430 SR
Queue Stats
131W - 123L
1,312 MMR
Party 2
Loki
Loki
Silver II
MykeRizzowski
Loki
Silver II
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,508 MMR
Party 2
Danzaburou
Danzaburou
Gold V
WhiteBelt4Lf
Danzaburou
Gold V
Level 108
God Stats
5W - 4L
1,602 SR
Queue Stats
27W - 32L
1,385 MMR
Solo
Janus
Janus
Silver I
teedoug2004
Janus
Silver I
Level 52
God Stats
2W - 2L
1,292 SR
Queue Stats
9W - 10L
1,369 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BNA Hammy
Jormungandr
7
0 / 1 / 0
5,014
418
3,006
5,597
2,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Co1or1ess
Chaac
9
0 / 1 / 1
5,566
464
2,869
7,889
4,856
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
JooshyFruit
Kukulkan
9
0 / 2 / 0
5,744
479
4,736
4,774
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Villlain
Hachiman
11
0 / 2 / 0
6,074
506
1,762
7,986
2,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
XXI Spoonz
Awilix
10
2 / 1 / 0
5,573
464
4,315
6,447
2,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
ThorAnhurAresAchilles

VS

Bans
Maman BrigitteThanatosAthenaBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
1 / 0 / 0
7,644
637
4,495
8,367
6,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 2 / 5
6,589
549
5,304
11,005
8,843
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 0 / 2
6,695
558
3,204
10,443
4,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
WhiteBelt4Lf
Danzaburou
14
3 / 0 / 0
8,925
744
4,464
3,697
1,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 1
6,978
582
4,125
5,696
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
7
7
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
0
0
1
L
Jormungandr
BNA Hammy
Jormungandr
0
1
0
0
L
Chaac
Co1or1ess
Chaac
0
1
1
0.5
L
Kukulkan
JooshyFruit
Kukulkan
0
2
0
0
W
0
2
5
1.25
W
2
0
2
3
L
Hachiman
Villlain
Hachiman
0
2
0
0
W
Danzaburou
WhiteBelt4Lf
Danzaburou
3
0
0
3
L
Awilix
XXI Spoonz
Awilix
2
1
0
2
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,688
Damage
21,592
32,693
Taken
39,208
14,851
Mitigated
22,886
10,259
Healing
17,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,495
1,373
0
2,790
8,367
6,146
420
2,689
5,245
0
53,370
L
Jormungandr
BNA Hammy
Jormungandr
3,006
881
0
2,222
5,597
2,715
0
0
5,123
20,990
0
L
Chaac
Co1or1ess
Chaac
2,869
380
0
3,364
7,889
4,856
0
1,849
5,885
0
14,881
L
Kukulkan
JooshyFruit
Kukulkan
4,736
362
0
323
4,774
1,905
0
1,066
3,651
39,487
0
W
5,304
2,378
771
3,494
11,005
8,843
0
2,265
8,740
0
19,385
W
3,204
509
0
6,702
10,443
4,112
0
1,329
9,114
0
46,843
L
Hachiman
Villlain
Hachiman
1,762
1,041
0
2,542
7,986
2,898
0
0
7,986
0
51,088
W
Danzaburou
WhiteBelt4Lf
Danzaburou
4,464
1,954
0
2,819
3,697
1,606
677
96
3,601
0
74,777
L
Awilix
XXI Spoonz
Awilix
4,315
2,271
0
1,808
6,447
2,477
0
989
5,407
0
35,600
W
4,125
142
0
1,395
5,696
2,179
0
930
4,766
64,875
1,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,971
Gold Earned
36,831
301
Minions Killed
455
0
Camps Cleared
0
1,036,353
Distance Traveled
1,252,232
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,644
637
99
8
0
201,025
1
L
Jormungandr
5,014
418
35
3
0
106,614
0
L
Chaac
5,566
464
20
2
0
230,394
4
L
Kukulkan
5,744
479
87
7
0
219,489
0
W
Horus
6,589
549
23
2
0
262,830
3
W
Loki
6,695
558
77
6
0
317,639
2
L
Hachiman
6,074
506
97
8
0
217,490
0
W
Danzaburou
8,925
744
134
11
0
214,456
0
L
Awilix
5,573
464
62
5
0
262,366
0
W
Janus
6,978
582
122
10
0
256,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role