Player Matchup

Hera
Hera
GearsPR2244
Hera
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 24L
1,103 Elo+
Party 2
Arachne
Arachne
giozxeg
Arachne
Level 45
God Stats
1W - 1L
1,672 SR
Queue Stats
8W - 5L
1,334 Elo+
Party 2
King Arthur
King Arthur
xTopRamen144x
King Arthur
Level 89
God Stats
6W - 7L
1,546 SR
Queue Stats
16W - 27L
1,290 Elo+
Solo
Team Averages
Level 78
1,573 SR
1,242 Elo+

VS

Team Averages
Level 72
1,486 SR
1,607 Elo+
Achilles
Achilles
Crazyking18
Achilles
Level 75
God Stats
2W - 2L
1,685 SR
Queue Stats
21W - 6L
1,628 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
boropack4
Ah Muzen Cab
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 28L
1,770 Elo+
Party 1
Zhong Kui
Zhong Kui
zExolts
Zhong Kui
Level 7
God Stats
1W - 1L
1,272 SR
Queue Stats
3W - 3L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 0
7,839
653
4,598
8,860
3,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
giozxeg
Arachne
11
0 / 3 / 1
7,223
602
4,781
11,717
6,068
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
xTopRamen144x
King Arthur
12
0 / 4 / 0
7,264
605
4,676
13,450
10,972
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Crazyking18
Achilles
15
6 / 0 / 8
9,724
810
8,313
12,490
13,817
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
boropack4
Ah Muzen Cab
15
4 / 0 / 9
10,017
835
11,029
6,658
3,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
zExolts
Zhong Kui
15
4 / 1 / 10
9,380
782
8,700
8,028
6,466
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
41
0
Kills
14
14
Deaths
1
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Achilles
Crazyking18
Achilles
6
0
8
10
L
0
7
0
0
W
Ah Muzen Cab
boropack4
Ah Muzen Cab
4
0
9
8.5
L
Arachne
giozxeg
Arachne
0
3
1
0.17
L
King Arthur
xTopRamen144x
King Arthur
0
4
0
0
W
Zhong Kui
zExolts
Zhong Kui
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,055
Damage
28,042
34,027
Taken
27,176
20,628
Mitigated
23,359
3,681
Healing
6,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Crazyking18
Achilles
8,313
1,102
0
1,286
12,490
13,817
0
1,754
10,571
0
24,501
L
4,598
673
0
0
8,860
3,588
0
1,401
7,399
39,023
0
W
Ah Muzen Cab
boropack4
Ah Muzen Cab
11,029
3,983
0
1,887
6,658
3,076
1,968
1,423
5,137
0
60,213
L
Arachne
giozxeg
Arachne
4,781
2,903
0
2,819
11,717
6,068
0
2,853
8,816
0
16,702
L
King Arthur
xTopRamen144x
King Arthur
4,676
654
366
496
13,450
10,972
0
4,509
8,845
0
14,393
W
Zhong Kui
zExolts
Zhong Kui
8,700
1,191
0
2,827
8,028
6,466
160
1,097
6,791
32,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,326
Gold Earned
29,121
141
Minions Killed
191
0
Camps Cleared
0
588,775
Distance Traveled
690,416
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,724
810
29
2
0
262,489
0
L
Hera
7,839
653
80
7
0
182,642
1
W
Ah Muzen Cab
10,017
835
97
8
0
216,602
0
L
Arachne
7,223
602
36
3
0
191,994
0
L
King Arthur
7,264
605
25
2
0
214,139
7
W
Zhong Kui
9,380
782
65
5
0
211,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role