Player Matchup

Thor
Thor
Platinum I
GreenMan13
Thor
Platinum I
Level 84
God Stats
25W - 13L
1,681 SR
Queue Stats
79W - 65L
1,940 MMR
Party 2
Janus
Janus
Platinum I
ObsidianYumYum
Janus
Platinum I
Level 156
God Stats
3W - 2L
1,631 SR
Queue Stats
80W - 67L
2,060 MMR
Party 1
Apollo
Apollo
Platinum II
RengōkuKyojuro
Apollo
Platinum II
Level 148
God Stats
4W - 10L
1,705 SR
Queue Stats
312W - 305L
1,913 MMR
Solo
Ares
Ares
Platinum II
WolfYogi
Ares
Platinum II
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
79W - 63L
1,803 MMR
Party 1
Vamana
Vamana
Diamond V
cmronp
Vamana
Diamond V
Level 208
God Stats
5W - 2L
2,048 SR
Queue Stats
65W - 55L
1,916 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 149
1,713 SR
1,926 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 170
1,565 SR
1,823 MMR
Amaterasu
Amaterasu
Platinum V
 
Amaterasu
Platinum V
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Charybdis
Charybdis
Gold I
Baezil
Charybdis
Gold I
Level 216
God Stats
1W - 0L
1,809 SR
Queue Stats
28W - 4L
1,837 MMR
Party 4
Ah Muzen Cab
Ah Muzen Cab
Diamond V
I Am SuperBeast
Ah Muzen Cab
Diamond V
Level 165
God Stats
2W - 0L
1,522 SR
Queue Stats
31W - 17L
2,075 MMR
Party 3
Awilix
Awilix
Platinum II
MerryBot
Awilix
Platinum II
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 100L
1,855 MMR
Solo
Geb
Geb
Platinum IV
thewifehatexbox
Geb
Platinum IV
Level 266
God Stats
1W - 0L
1,495 SR
Queue Stats
25W - 18L
1,847 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,305
531
2,302
7,223
2,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 0 / 1
5,548
555
4,185
3,721
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 3 / 0
5,656
566
2,256
8,134
3,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
6
0 / 3 / 0
4,644
464
3,788
7,946
5,832
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vamana
cmronp
Vamana
9
0 / 4 / 0
5,379
538
4,393
11,262
9,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AthenaHachimanBellona

VS

Bans
KukulkanAo KuangBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
3 / 0 / 2
6,803
680
8,728
10,020
7,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charybdis
Baezil
Charybdis
12
3 / 1 / 0
7,173
717
5,160
6,201
2,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
I Am SuperBeast
Ah Muzen Cab
11
1 / 2 / 1
5,915
592
3,239
7,380
2,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Awilix
MerryBot
Awilix
11
2 / 0 / 4
5,893
589
4,077
5,187
2,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 0 / 3
5,710
571
2,555
3,975
2,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
10
10
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
0
2
4
W
Charybdis
Baezil
Charybdis
3
1
0
3
L
1
0
1
1.5
W
Ah Muzen Cab
I Am SuperBeast
Ah Muzen Cab
1
2
1
0.75
W
Awilix
MerryBot
Awilix
2
0
4
4
L
0
0
1
0.5
L
2
3
0
0.67
L
Ares
0
3
0
0
L
Vamana
cmronp
Vamana
0
4
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,924
Damage
23,759
38,286
Taken
32,763
21,803
Mitigated
17,649
13,009
Healing
15,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
8,728
5,410
0
6,888
10,020
7,731
186
2,061
7,374
0
55,588
W
Charybdis
Baezil
Charybdis
5,160
3,234
0
4,109
6,201
2,256
117
323
5,878
0
64,274
L
2,302
360
0
4,898
7,223
2,642
0
392
6,831
0
41,136
W
Ah Muzen Cab
I Am SuperBeast
Ah Muzen Cab
3,239
782
0
1,150
7,380
2,893
0
1,965
5,415
0
56,317
W
Awilix
MerryBot
Awilix
4,077
1,873
0
1,196
5,187
2,101
0
1,618
3,453
0
38,888
L
4,185
571
0
730
3,721
1,185
0
226
3,495
44,634
672
L
2,256
1,015
0
2,328
8,134
3,052
13
697
7,437
0
33,447
L
Ares
3,788
619
0
1,680
7,946
5,832
0
1,080
6,866
10,739
0
L
Vamana
cmronp
Vamana
4,393
1,619
0
3,373
11,262
9,092
0
0
11,262
0
38,532
W
2,555
215
0
1,802
3,975
2,668
0
1,885
2,090
16,957
2,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,532
Gold Earned
31,494
324
Minions Killed
389
0
Camps Cleared
0
1,031,735
Distance Traveled
1,082,596
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,803
680
95
10
0
208,038
0
W
Charybdis
7,173
717
119
12
0
177,599
0
L
Thor
5,305
531
80
8
0
233,459
2
W
Ah Muzen Cab
5,915
592
97
10
0
224,588
0
W
Awilix
5,893
589
58
6
0
257,730
0
L
Janus
5,548
555
97
10
0
216,476
2
L
Apollo
5,656
566
70
7
0
180,161
2
L
Ares
4,644
464
7
1
0
210,122
3
L
Vamana
5,379
538
70
7
0
191,517
0
W
Geb
5,710
571
20
2
0
214,641
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role