Player Matchup

Kukulkan
Kukulkan
ArcanePuddle
Kukulkan
Level 142
God Stats
2W - 2L
1,547 SR
Queue Stats
22W - 23L
1,521 Elo+
Party 2
Sun Wukong
Sun Wukong
Jmanx97x
Sun Wukong
Level 194
God Stats
1W - 3L
1,512 SR
Queue Stats
33W - 35L
1,633 Elo+
Party 2
Nut
Nut
LastCrescendo
Nut
Level 143
God Stats
12W - 14L
1,449 SR
Queue Stats
45W - 50L
1,483 Elo+
Party 2
Team Averages
Level 160
1,503 SR
1,545 Elo+

VS

Team Averages
Level 161
1,430 SR
1,500 Elo+
Cthulhu
Cthulhu
Gingerbreadred1
Cthulhu
Level 165
God Stats
1W - 1L
1,298 SR
Queue Stats
14W - 9L
1,664 Elo+
Solo
Kukulkan
Kukulkan
Okami_Gamez
Kukulkan
Level 159
God Stats
2W - 3L
1,492 SR
Queue Stats
2W - 9L
1,338 Elo+
Party 1
Chaac
Chaac
SULJA_
Chaac
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ArcanePuddle
Kukulkan
16
5 / 1 / 5
9,357
780
8,715
6,438
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Jmanx97x
Sun Wukong
15
4 / 0 / 5
8,646
721
9,840
12,045
13,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 1 / 5
8,279
690
8,022
9,986
4,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
7,833
653
7,814
11,156
9,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Okami_Gamez
Kukulkan
13
0 / 3 / 2
7,757
646
7,981
8,693
3,641
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
SULJA_
Chaac
11
0 / 6 / 2
7,212
601
6,349
13,899
13,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
11
Kills
2
2
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ArcanePuddle
Kukulkan
5
1
5
7.5
L
2
2
0
1
W
Sun Wukong
Jmanx97x
Sun Wukong
4
0
5
6.5
W
2
1
5
4.5
L
Kukulkan
Okami_Gamez
Kukulkan
0
3
2
0.33
L
Chaac
SULJA_
Chaac
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,577
Damage
22,144
28,469
Taken
33,748
20,368
Mitigated
26,577
6,200
Healing
5,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ArcanePuddle
Kukulkan
8,715
657
0
835
6,438
2,752
444
3,457
2,689
50,453
393
L
7,814
271
0
910
11,156
9,423
0
1,666
9,065
26,694
387
W
Sun Wukong
Jmanx97x
Sun Wukong
9,840
1,700
0
3,447
12,045
13,417
0
5,265
6,515
0
21,553
W
8,022
4,424
0
1,918
9,986
4,199
78
6,114
3,526
0
23,845
L
Kukulkan
Okami_Gamez
Kukulkan
7,981
651
0
1,008
8,693
3,641
27
2,765
5,558
40,466
353
L
Chaac
SULJA_
Chaac
6,349
959
0
3,374
13,899
13,513
0
4,275
9,114
660
22,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,282
Gold Earned
22,802
167
Minions Killed
139
0
Camps Cleared
0
693,534
Distance Traveled
614,521
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,357
780
109
9
0
228,999
0
L
Cthulhu
7,833
653
40
3
0
198,066
0
W
Sun Wukong
8,646
721
19
2
0
259,905
3
W
Nut
8,279
690
39
3
0
204,630
1
L
Kukulkan
7,757
646
68
6
0
214,910
0
L
Chaac
7,212
601
31
3
0
201,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role