Player Matchup

Bellona
Bellona
ElephantEmbryo
Bellona
Level 43
God Stats
1W - 4L
1,405 SR
Queue Stats
39W - 40L
1,417 Elo+
Party 3
Persephone
Persephone
Mr3rdIeg
Persephone
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 36L
1,521 Elo+
Party 3
Maui
Maui
Shwifty-0
Maui
Level 122
God Stats
0W - 4L
1,500 SR
Queue Stats
13W - 20L
1,439 Elo+
Solo
Cliodhna
Cliodhna
TERMINITORIOUS
Cliodhna
Level 69
God Stats
1W - 2L
1,497 SR
Queue Stats
21W - 22L
1,516 Elo+
Party 2
Hachiman
Hachiman
Veil_the_Reaper
Hachiman
Level 81
God Stats
2W - 6L
1,512 SR
Queue Stats
242W - 233L
1,570 Elo+
Party 2
Team Averages
Level 79
1,483 SR
1,493 Elo+

VS

Team Averages
Level 65
1,563 SR
1,507 Elo+
Hades
Hades
BronzeQueueHero
Hades
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 65L
1,554 Elo+
Solo
Kuzenbo
Kuzenbo
Psycho_Montana64
Kuzenbo
Level 51
God Stats
1W - 1L
1,370 SR
Queue Stats
64W - 73L
1,461 Elo+
Solo
Charybdis
Charybdis
SPeeDy HAndGuN
Charybdis
Level 75
God Stats
2W - 3L
1,737 SR
Queue Stats
98W - 137L
1,486 Elo+
Party 1
Mulan
Mulan
TJawesome00
Mulan
Level 60
God Stats
104W - 131L
1,572 SR
Queue Stats
111W - 146L
1,489 Elo+
Party 1
Hun Batz
Hun Batz
kpkane
Hun Batz
Level 66
God Stats
16W - 16L
1,635 SR
Queue Stats
49W - 58L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,484
432
2,040
8,348
8,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
Mr3rdIeg
Persephone
10
0 / 5 / 0
6,624
442
7,284
9,090
3,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maui
10
1 / 5 / 1
6,847
456
3,558
13,996
12,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
12
0 / 3 / 1
6,469
431
4,278
13,976
5,446
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
14
1 / 0 / 0
7,711
514
5,726
5,832
2,063
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 9
8,826
588
9,305
12,510
6,307
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
3 / 1 / 5
8,704
580
5,055
12,231
14,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
SPeeDy HAndGuN
Charybdis
15
3 / 1 / 2
8,674
578
6,123
9,356
4,205
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 0 / 4
9,376
625
6,366
7,133
4,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
kpkane
Hun Batz
16
4 / 0 / 9
8,793
586
6,980
12,554
6,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
2
Kills
16
16
Deaths
2
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
L
0
3
0
0
L
Persephone
Mr3rdIeg
Persephone
0
5
0
0
W
3
1
5
5.5
W
Charybdis
SPeeDy HAndGuN
Charybdis
3
1
2
4
L
Maui
1
5
1
0.3
L
Cliodhna
0
3
1
0.17
W
3
0
4
5
L
Hachiman
1
0
0
1
W
Hun Batz
kpkane
Hun Batz
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,886
Damage
33,829
51,242
Taken
53,784
31,679
Mitigated
35,978
11,956
Healing
22,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,305
1,094
1,082
6,023
12,510
6,307
118
5,321
6,944
54,322
2,169
L
2,040
193
0
1,001
8,348
8,735
0
1,567
6,781
0
27,297
L
Persephone
Mr3rdIeg
Persephone
7,284
1,072
0
1,543
9,090
3,290
111
4,863
4,193
41,212
0
W
5,055
1,895
255
4,055
12,231
14,009
204
3,290
8,879
28,099
0
W
Charybdis
SPeeDy HAndGuN
Charybdis
6,123
3,447
0
5,057
9,356
4,205
258
983
8,373
0
87,125
L
Maui
3,558
845
0
2,381
13,996
12,145
0
4,627
9,369
17,516
0
L
Cliodhna
4,278
553
0
3,720
13,976
5,446
0
2,174
11,802
0
54,406
W
6,366
1,687
0
3,615
7,133
4,924
1,443
257
6,856
0
63,779
L
Hachiman
5,726
3,186
0
3,311
5,832
2,063
598
958
4,874
0
78,471
W
Hun Batz
kpkane
Hun Batz
6,980
806
0
2,371
12,554
6,533
212
1,405
11,042
0
93,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,135
Gold Earned
44,373
364
Minions Killed
522
0
Camps Cleared
0
1,427,915
Distance Traveled
1,499,593
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,826
588
105
7
0
309,724
0
L
Bellona
6,484
432
55
4
0
281,928
0
L
Persephone
6,624
442
71
5
0
233,663
1
W
Kuzenbo
8,704
580
28
2
0
311,747
0
W
Charybdis
8,674
578
152
10
0
256,281
3
L
Maui
6,847
456
18
1
0
289,110
2
L
Cliodhna
6,469
431
88
6
0
342,624
0
W
Mulan
9,376
625
105
7
0
257,559
1
L
Hachiman
7,711
514
132
9
0
280,590
1
W
Hun Batz
8,793
586
132
9
0
364,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role