Player Matchup

Bacchus
Bacchus
Mithty
Bacchus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 13L
1,704 Elo+
Party 2
Jing Wei
Jing Wei
SMOKENUNDERCUT
Jing Wei
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 23L
1,347 Elo+
Solo
Chang'e
Chang'e
WhiteTerrorist
Chang'e
Level 26
God Stats
8W - 1L
2,045 SR
Queue Stats
15W - 8L
1,699 Elo+
Party 2
Team Averages
Level 80
1,682 SR
1,583 Elo+

VS

Team Averages
Level 106
1,678 SR
1,579 Elo+
Discordia
Discordia
Danisarus
Discordia
Level 28
God Stats
5W - 5L
1,518 SR
Queue Stats
10W - 9L
1,490 Elo+
Party 1
Horus
Horus
JixcoI
Horus
Level 157
God Stats
1W - 1L
1,866 SR
Queue Stats
10W - 9L
1,490 Elo+
Party 1
Awilix
Awilix
peligrosodog
Awilix
Level 133
God Stats
2W - 0L
1,651 SR
Queue Stats
23W - 16L
1,756 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Mithty
Bacchus
11
0 / 4 / 0
6,298
630
6,344
12,452
12,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
12
2 / 2 / 0
7,591
759
4,906
10,538
3,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 7 / 1
6,054
605
4,590
11,052
3,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Danisarus
Discordia
14
3 / 0 / 7
8,173
817
10,218
4,441
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
JixcoI
Horus
14
5 / 1 / 6
8,434
843
9,838
9,354
9,181
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
13
5 / 1 / 5
8,068
807
9,307
8,015
3,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
13
13
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
Danisarus
Discordia
3
0
7
6.5
W
Horus
JixcoI
Horus
5
1
6
8
L
Bacchus
Mithty
Bacchus
0
4
0
0
L
Jing Wei
2
2
0
1
L
0
7
1
0.07
W
Awilix
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,840
Damage
29,363
34,042
Taken
21,810
19,308
Mitigated
14,607
5,406
Healing
5,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Danisarus
Discordia
10,218
633
0
490
4,441
1,831
120
2,216
2,052
34,810
456
W
Horus
JixcoI
Horus
9,838
2,982
470
4,308
9,354
9,181
24
3,460
5,612
0
32,443
L
Bacchus
Mithty
Bacchus
6,344
294
0
3,128
12,452
12,240
0
2,740
9,581
14,253
662
L
Jing Wei
4,906
3,199
0
420
10,538
3,501
0
2,839
7,670
0
34,648
L
4,590
301
938
920
11,052
3,567
0
4,495
6,540
10,990
0
W
Awilix
9,307
3,142
0
448
8,015
3,595
560
4,096
3,520
0
27,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,943
Gold Earned
24,675
103
Minions Killed
150
0
Camps Cleared
0
502,671
Distance Traveled
597,904
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,173
817
67
7
0
173,524
0
W
Horus
8,434
843
42
4
0
207,158
0
L
Bacchus
6,298
630
17
2
0
182,970
0
L
Jing Wei
7,591
759
68
7
0
179,353
0
L
Chang'e
6,054
605
18
2
0
140,348
0
W
Awilix
8,068
807
41
4
0
217,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role