Player Matchup

Artemis
Artemis
 
Artemis
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
DIЯT
Sobek
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,641 Elo+
Solo
Set
Set
oPayce
Set
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,435 Elo+
Solo
Team Averages
Level 94
1,500 SR
1,515 Elo+

VS

Team Averages
Level 123
1,564 SR
1,445 Elo+
Scylla
Scylla
BUNNlESLAYER
Scylla
Level 125
God Stats
5W - 4L
1,852 SR
Queue Stats
251W - 247L
1,441 Elo+
Solo
Atlas
Atlas
FedoraBorealiss
Atlas
Level 126
God Stats
2W - 0L
1,681 SR
Queue Stats
334W - 336L
1,534 Elo+
Party 1
Nut
Nut
KennyMyers41
Nut
Level 109
God Stats
4W - 0L
1,500 SR
Queue Stats
106W - 120L
1,420 Elo+
Party 1
Khepri
Khepri
MrBravocado
Khepri
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 130L
1,384 Elo+
Solo
Awilix
Awilix
christastrophe0
Awilix
Level 119
God Stats
1W - 2L
1,285 SR
Queue Stats
228W - 235L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
1 / 0 / 3
7,510
751
9,337
4,956
1,952
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Kali
 
Kali
12
0 / 5 / 1
7,349
735
2,932
10,867
4,555
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
 
Heimdallr
14
2 / 1 / 2
7,324
732
5,745
7,012
4,038
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
DIЯT
Sobek
11
0 / 5 / 3
6,449
645
5,473
13,009
9,955
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Set
oPayce
Set
14
1 / 1 / 2
7,462
746
2,162
4,855
2,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
4 / 1 / 8
8,431
843
9,409
5,276
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 1 / 7
8,101
810
9,589
7,609
12,096
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

14
4 / 1 / 5
7,864
786
7,468
4,500
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Khepri
13
1 / 1 / 8
7,618
762
3,677
6,535
7,328
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 0 / 9
7,167
717
5,713
6,723
4,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
4
Kills
12
12
Deaths
4
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
0
3
2.5
L
Kali
 
Kali
0
5
1
0.1
L
Heimdallr
 
Heimdallr
2
1
2
3
W
Scylla
4
1
8
8
L
Sobek
DIЯT
Sobek
0
5
3
0.3
W
3
1
7
6.5
W
4
1
5
6.5
W
Khepri
1
1
8
5
W
0
0
9
4.5
L
Set
oPayce
Set
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,649
Damage
35,856
40,699
Taken
30,643
23,356
Mitigated
29,534
13,222
Healing
7,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
9,337
2,125
2,073
1,565
4,956
1,952
0
3,622
1,334
0
18,784
L
Kali
 
Kali
2,932
895
600
2,480
10,867
4,555
0
5,729
5,138
0
16,583
L
Heimdallr
 
Heimdallr
5,745
1,737
1,328
1,231
7,012
4,038
0
4,292
2,720
0
18,638
W
Scylla
9,409
464
181
803
5,276
3,122
180
1,089
4,187
26,472
0
L
Sobek
DIЯT
Sobek
5,473
36
742
2,317
13,009
9,955
0
6,666
6,343
9,181
0
W
9,589
2,596
560
844
7,609
12,096
0
1,286
6,323
17,560
336
W
7,468
4,271
216
869
4,500
2,831
61
1,031
3,469
0
18,403
W
Khepri
3,677
32
1,852
1,010
6,535
7,328
83
1,069
5,466
5,970
0
W
5,713
977
728
757
6,723
4,157
550
998
5,725
0
14,127
L
Set
oPayce
Set
2,162
437
606
280
4,855
2,856
0
2,105
2,750
0
9,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,094
Gold Earned
39,181
114
Minions Killed
111
0
Camps Cleared
0
889,598
Distance Traveled
991,116
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,510
751
19
2
0
164,975
0
L
Kali
7,349
735
49
5
0
204,219
0
L
Heimdallr
7,324
732
23
2
0
150,319
0
W
Scylla
8,431
843
40
4
0
195,380
0
L
Sobek
6,449
645
7
1
0
182,627
0
W
Atlas
8,101
810
11
1
0
204,576
0
W
Nut
7,864
786
30
3
0
178,703
0
W
Khepri
7,618
762
11
1
0
183,991
0
W
Awilix
7,167
717
19
2
0
228,466
0
L
Set
7,462
746
16
2
0
187,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role