Player Matchup

Bellona
Bellona
AdderallXR831
Bellona
Level 129
God Stats
52W - 31L
1,706 SR
Queue Stats
240W - 216L
1,532 Elo+
Solo
Vamana
Vamana
Luke Fatney
Vamana
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,472 Elo+
Party 2
Baba Yaga
Baba Yaga
NaughtyTherapy
Baba Yaga
Level 157
God Stats
5W - 1L
1,920 SR
Queue Stats
58W - 51L
1,431 Elo+
Party 2
Sylvanus
Sylvanus
OP BTW
Sylvanus
Level 140
God Stats
7W - 9L
1,463 SR
Queue Stats
22W - 17L
1,448 Elo+
Party 2
Bastet
Bastet
ReturnSlab
Bastet
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 17L
1,338 Elo+
Party 2
Team Averages
Level 133
1,618 SR
1,444 Elo+

VS

Team Averages
Level 114
1,504 SR
1,539 Elo+
Gilgamesh
Gilgamesh
DeViLDoNuT6671
Gilgamesh
Level 147
God Stats
39W - 24L
1,512 SR
Queue Stats
173W - 160L
1,504 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Herobrineem2144
Morgan Le Fay
Level 62
God Stats
10W - 4L
1,217 SR
Queue Stats
97W - 95L
1,425 Elo+
Party 1
Achilles
Achilles
PowerPusheen
Achilles
Level 85
God Stats
4W - 3L
1,460 SR
Queue Stats
174W - 162L
1,498 Elo+
Party 1
Lancelot
Lancelot
TheMaximus994
Lancelot
Level 129
God Stats
5W - 4L
1,590 SR
Queue Stats
33W - 27L
1,649 Elo+
Solo
Nut
Nut
oxxycolton
Nut
Level 145
God Stats
10W - 6L
1,741 SR
Queue Stats
241W - 222L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
1 / 3 / 3
9,438
524
8,615
17,773
17,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
16
1 / 2 / 1
9,295
516
9,463
16,439
21,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
NaughtyTherapy
Baba Yaga
15
4 / 2 / 6
9,665
537
9,808
10,491
5,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
OP BTW
Sylvanus
13
4 / 2 / 4
7,828
435
10,124
13,008
11,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
ReturnSlab
Bastet
16
5 / 3 / 6
9,623
535
10,856
16,879
8,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeViLDoNuT6671
Gilgamesh
17
3 / 1 / 0
10,239
569
12,582
19,473
22,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Herobrineem2144
Morgan Le Fay
12
1 / 8 / 1
7,329
407
4,457
10,801
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
PowerPusheen
Achilles
14
2 / 3 / 2
8,249
458
7,472
16,048
15,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
TheMaximus994
Lancelot
17
6 / 1 / 3
9,561
531
14,552
17,193
7,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
0 / 2 / 2
8,974
499
7,471
10,776
4,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
15
Kills
12
12
Deaths
15
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
1
3
3
0.83
L
Gilgamesh
DeViLDoNuT6671
Gilgamesh
3
1
0
3
L
Morgan Le Fay
Herobrineem2144
Morgan Le Fay
1
8
1
0.19
W
Vamana
1
2
1
0.75
W
Baba Yaga
NaughtyTherapy
Baba Yaga
4
2
6
3.5
W
Sylvanus
OP BTW
Sylvanus
4
2
4
3
L
Achilles
PowerPusheen
Achilles
2
3
2
1
W
Bastet
ReturnSlab
Bastet
5
3
6
2.67
L
Lancelot
TheMaximus994
Lancelot
6
1
3
7.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,866
Damage
46,534
74,590
Taken
74,291
63,228
Mitigated
52,593
20,520
Healing
13,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
8,615
3,209
0
5,162
17,773
17,546
275
206
17,400
0
82,009
L
Gilgamesh
DeViLDoNuT6671
Gilgamesh
12,582
4,134
0
3,297
19,473
22,060
0
666
17,374
0
93,634
L
Morgan Le Fay
Herobrineem2144
Morgan Le Fay
4,457
846
0
448
10,801
3,673
0
5,769
5,032
31,006
1,436
W
Vamana
9,463
3,790
0
3,200
16,439
21,398
0
0
16,439
0
74,718
W
Baba Yaga
NaughtyTherapy
Baba Yaga
9,808
210
0
2,761
10,491
5,091
0
2,967
7,382
79,447
116
W
Sylvanus
OP BTW
Sylvanus
10,124
3,616
1,814
3,390
13,008
11,179
212
811
11,649
22,126
5,581
L
Achilles
PowerPusheen
Achilles
7,472
1,373
0
1,568
16,048
15,272
0
5,686
10,362
0
50,685
W
Bastet
ReturnSlab
Bastet
10,856
2,272
0
4,193
16,879
8,014
0
181
16,475
0
86,054
L
Lancelot
TheMaximus994
Lancelot
14,552
3,052
0
4,484
17,193
7,269
0
5,932
11,261
0
85,132
L
7,471
5,276
0
3,240
10,776
4,319
786
1,238
9,538
0
83,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,849
Gold Earned
44,352
536
Minions Killed
524
0
Camps Cleared
0
1,842,799
Distance Traveled
1,708,586
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,438
524
132
7
0
359,356
2
L
Gilgamesh
10,239
569
149
8
0
356,072
0
L
Morgan Le Fay
7,329
407
50
3
0
217,105
0
W
Vamana
9,295
516
129
7
0
346,701
3
W
Baba Yaga
9,665
537
137
8
0
369,910
4
W
Sylvanus
7,828
435
23
1
0
348,136
3
L
Achilles
8,249
458
72
4
0
352,692
2
W
Bastet
9,623
535
115
6
0
418,696
4
L
Lancelot
9,561
531
117
7
0
450,760
0
L
Nut
8,974
499
136
8
0
331,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role