Player Matchup

Loki
Loki
BadWolfNV
Loki
Level 14
God Stats
0W - 1L
1,281 SR
Queue Stats
10W - 9L
1,516 Elo+
Party 1
Artio
Artio
Lexitin399
Artio
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 93L
1,523 Elo+
Party 1
Hel
Hel
TheFrankyVR
Hel
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 14L
1,442 Elo+
Party 1
Team Averages
Level 49
1,427 SR
1,494 Elo+

VS

Team Averages
Level 125
1,568 SR
1,471 Elo+
Charon
Charon
canetto
Charon
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 63L
1,398 Elo+
Solo
Chang'e
Chang'e
counterscorpio
Chang'e
Level 125
God Stats
3W - 0L
1,490 SR
Queue Stats
72W - 74L
1,524 Elo+
Party 2
Nut
Nut
ironpoulpe
Nut
Level 127
God Stats
5W - 3L
1,715 SR
Queue Stats
15W - 16L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
2 / 4 / 1
5,949
744
3,441
8,018
2,971
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
8
0 / 5 / 2
5,059
632
4,081
12,211
7,992
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
2 / 5 / 0
5,567
696
5,978
8,995
3,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
canetto
Charon
11
5 / 2 / 8
7,230
904
6,678
8,728
6,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 1 / 10
6,908
864
8,215
9,113
3,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
7 / 2 / 7
7,896
987
10,853
7,092
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
4
Kills
14
14
Deaths
5
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Loki
2
4
1
0.63
L
Artio
0
5
2
0.2
L
2
5
0
0.4
W
Charon
canetto
Charon
5
2
8
4.5
W
2
1
10
7
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,500
Damage
25,746
29,224
Taken
24,933
14,711
Mitigated
13,024
7,588
Healing
9,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
3,441
1,093
0
1,003
8,018
2,971
0
4,161
3,295
0
7,420
L
Artio
4,081
479
803
1,966
12,211
7,992
0
5,280
6,149
8,452
1,601
L
5,978
674
1,664
2,152
8,995
3,748
0
3,358
5,245
17,916
0
W
Charon
canetto
Charon
6,678
1,391
0
1,442
8,728
6,568
350
2,870
5,814
14,552
801
W
8,215
693
892
3,884
9,113
3,892
502
3,961
5,064
23,968
0
W
10,853
6,274
0
3,214
7,092
2,564
995
2,472
4,620
0
34,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,575
Gold Earned
22,034
47
Minions Killed
96
0
Camps Cleared
0
387,399
Distance Traveled
401,839
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,949
744
10
1
0
148,257
0
L
Artio
5,059
632
8
1
0
122,176
0
L
Hel
5,567
696
29
4
0
116,966
0
W
Charon
7,230
904
16
2
0
137,517
3
W
Chang'e
6,908
864
26
3
0
135,760
0
W
Nut
7,896
987
54
7
0
128,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role