Player Matchup

Fenrir
Fenrir
DrierMonkey109
Fenrir
Level 55
God Stats
8W - 7L
1,558 SR
Queue Stats
23W - 21L
1,352 Elo+
Party 2
Anubis
Anubis
Freakgeeks
Anubis
Level 48
God Stats
2W - 0L
1,777 SR
Queue Stats
4W - 4L
1,447 Elo+
Solo
Skadi
Skadi
MultiKiil
Skadi
Level 88
God Stats
14W - 12L
1,519 SR
Queue Stats
239W - 232L
1,446 Elo+
Solo
Ymir
Ymir
SkyBlank
Ymir
Level 57
God Stats
19W - 12L
1,582 SR
Queue Stats
283W - 266L
1,419 Elo+
Solo
Izanami
Izanami
TTVSenpai00f
Izanami
Level 67
God Stats
1W - 0L
1,588 SR
Queue Stats
8W - 11L
1,339 Elo+
Party 2
Team Averages
Level 63
1,605 SR
1,401 Elo+

VS

Team Averages
Level 89
1,430 SR
1,431 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
TheRealMeta
King Arthur
Level 153
God Stats
4W - 4L
1,293 SR
Queue Stats
167W - 166L
1,415 Elo+
Party 1
Cerberus
Cerberus
TsSxFoe
Cerberus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,466 Elo+
Solo
The Morrigan
The Morrigan
ghost__heads
The Morrigan
Level 41
God Stats
4W - 8L
1,400 SR
Queue Stats
26W - 28L
1,338 Elo+
Solo
Da Ji
Da Ji
xHZA666
Da Ji
Level 119
God Stats
10W - 10L
1,456 SR
Queue Stats
283W - 280L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,126
511
2,176
9,304
3,868
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Freakgeeks
Anubis
13
3 / 0 / 0
8,030
669
5,732
6,380
2,970
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Skadi
MultiKiil
Skadi
13
2 / 0 / 0
7,436
620
7,313
5,324
1,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ymir
10
3 / 2 / 2
6,166
514
5,185
9,779
8,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
TTVSenpai00f
Izanami
9
1 / 2 / 3
5,916
493
1,798
4,947
1,357
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 1 / 3
5,550
463
3,437
6,217
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
TheRealMeta
King Arthur
10
0 / 3 / 5
5,749
479
4,874
10,347
6,276
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
TsSxFoe
Cerberus
10
0 / 0 / 0
5,572
464
1,045
7,077
5,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
ghost__heads
The Morrigan
12
1 / 4 / 2
6,043
504
3,261
7,758
2,169
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
xHZA666
Da Ji
10
4 / 4 / 2
6,300
525
4,914
8,814
3,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
10
Kills
6
6
Deaths
12
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
1
3
2.5
W
1
2
1
0.75
W
Anubis
Freakgeeks
Anubis
3
0
0
3
W
Skadi
MultiKiil
Skadi
2
0
0
2
W
Ymir
3
2
2
2
W
Izanami
TTVSenpai00f
Izanami
1
2
3
1.25
L
King Arthur
TheRealMeta
King Arthur
0
3
5
0.83
L
Cerberus
TsSxFoe
Cerberus
0
0
0
0
L
The Morrigan
ghost__heads
The Morrigan
1
4
2
0.5
L
Da Ji
xHZA666
Da Ji
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,204
Damage
17,531
35,734
Taken
40,213
18,069
Mitigated
18,628
5,500
Healing
8,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,437
1,068
0
1,507
6,217
1,744
54
2,750
3,387
24,993
2,775
W
2,176
370
0
970
9,304
3,868
0
1,300
8,004
0
40,716
W
Anubis
Freakgeeks
Anubis
5,732
71
0
3,001
6,380
2,970
952
2,371
4,009
66,435
3,780
W
Skadi
MultiKiil
Skadi
7,313
2,852
0
702
5,324
1,869
135
531
4,793
0
65,532
W
Ymir
5,185
988
0
750
9,779
8,005
0
2,472
7,307
35,000
440
W
Izanami
TTVSenpai00f
Izanami
1,798
1,393
0
77
4,947
1,357
737
785
4,162
0
30,253
L
King Arthur
TheRealMeta
King Arthur
4,874
1,071
0
1,325
10,347
6,276
22
3,016
7,119
0
38,190
L
Cerberus
TsSxFoe
Cerberus
1,045
27
0
1,887
7,077
5,385
0
60
7,017
22,720
972
L
The Morrigan
ghost__heads
The Morrigan
3,261
861
0
404
7,758
2,169
0
3,871
3,867
37,531
1,116
L
Da Ji
xHZA666
Da Ji
4,914
930
0
3,171
8,814
3,054
96
549
8,245
0
34,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,674
Gold Earned
29,214
391
Minions Killed
271
0
Camps Cleared
0
1,086,726
Distance Traveled
1,061,728
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,550
463
49
4
0
176,579
1
W
Fenrir
6,126
511
55
5
0
267,177
0
W
Anubis
8,030
669
118
10
0
215,196
0
W
Skadi
7,436
620
99
8
0
213,246
0
W
Ymir
6,166
514
52
4
0
186,318
0
W
Izanami
5,916
493
67
6
0
204,789
0
L
King Arthur
5,749
479
62
5
0
225,334
0
L
Cerberus
5,572
464
38
3
0
242,102
0
L
The Morrigan
6,043
504
56
5
0
204,192
2
L
Da Ji
6,300
525
66
6
0
213,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role