Player Matchup

Hercules
Hercules
AD913BR
Hercules
Level 83
God Stats
1W - 1L
1,264 SR
Queue Stats
146W - 151L
1,443 Elo+
Solo
Ah Puch
Ah Puch
Da_Jokervich
Ah Puch
Level 151
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 68L
1,418 Elo+
Party 1
Anhur
Anhur
Litzia64
Anhur
Level 88
God Stats
3W - 0L
1,250 SR
Queue Stats
28W - 18L
1,516 Elo+
Solo
Baron Samedi
Baron Samedi
TacticalSploosh
Baron Samedi
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,102 Elo+
Party 1
Gilgamesh
Gilgamesh
Za_tanna
Gilgamesh
Level 58
God Stats
3W - 0L
1,733 SR
Queue Stats
46W - 52L
1,418 Elo+
Party 1
Team Averages
Level 84
1,450 SR
1,380 Elo+

VS

Team Averages
Level 75
1,498 SR
1,472 Elo+
Surtr
Surtr
All-Time50
Surtr
Level 28
God Stats
18W - 9L
1,500 SR
Queue Stats
472W - 575L
1,389 Elo+
Solo
Discordia
Discordia
Napoli-Mr-007
Discordia
Level 85
God Stats
2W - 5L
1,488 SR
Queue Stats
362W - 383L
1,508 Elo+
Solo
Thoth
Thoth
RaGe 1cE
Thoth
Level 71
God Stats
2W - 3L
1,500 SR
Queue Stats
52W - 58L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
RaGe T1TAN
Kuzenbo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 59L
1,500 Elo+
Party 2
Olorun
Olorun
Shaad Spartan
Olorun
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 94L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AD913BR
Hercules
16
3 / 4 / 10
9,338
849
7,656
21,087
19,945
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Da_Jokervich
Ah Puch
17
8 / 1 / 10
10,289
935
20,843
9,392
4,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Litzia64
Anhur
16
4 / 1 / 9
9,066
824
7,319
7,433
3,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
TacticalSploosh
Baron Samedi
13
1 / 3 / 5
8,003
728
4,411
7,130
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Za_tanna
Gilgamesh
14
3 / 3 / 10
8,827
802
9,380
21,558
13,279
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
2 / 6 / 3
7,328
666
8,521
12,657
7,231
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Napoli-Mr-007
Discordia
16
4 / 5 / 5
8,597
782
16,307
10,377
4,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
RaGe 1cE
Thoth
13
0 / 5 / 6
7,287
662
7,821
11,239
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
RaGe T1TAN
Kuzenbo
13
0 / 3 / 6
7,822
711
5,106
13,694
15,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
5 / 0 / 4
8,543
777
7,247
9,413
6,320
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
35
19
Kills
11
12
Deaths
19
44
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hercules
AD913BR
Hercules
3
4
10
2
L
Surtr
2
6
3
0.58
W
Ah Puch
Da_Jokervich
Ah Puch
8
1
10
13
W
Anhur
Litzia64
Anhur
4
1
9
8.5
L
Discordia
Napoli-Mr-007
Discordia
4
5
5
1.3
L
Thoth
RaGe 1cE
Thoth
0
5
6
0.6
L
Kuzenbo
RaGe T1TAN
Kuzenbo
0
3
6
1
L
5
0
4
7
W
Baron Samedi
TacticalSploosh
Baron Samedi
1
3
5
1.17
W
Gilgamesh
Za_tanna
Gilgamesh
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,609
Damage
45,002
66,600
Taken
57,380
45,154
Mitigated
37,452
25,696
Healing
19,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AD913BR
Hercules
7,656
2,982
475
8,396
21,087
19,945
859
11,792
9,295
0
16,284
L
Surtr
8,521
3,310
585
1,644
12,657
7,231
158
4,496
8,161
290
16,090
W
Ah Puch
Da_Jokervich
Ah Puch
20,843
716
80
2,670
9,392
4,754
2,264
2,527
6,865
50,835
0
W
Anhur
Litzia64
Anhur
7,319
2,575
861
1,954
7,433
3,653
1,322
3,870
3,563
0
19,874
L
Discordia
Napoli-Mr-007
Discordia
16,307
794
471
270
10,377
4,533
0
4,749
5,628
31,196
0
L
Thoth
RaGe 1cE
Thoth
7,821
707
238
542
11,239
4,027
352
5,764
5,475
14,007
1,760
L
Kuzenbo
RaGe T1TAN
Kuzenbo
5,106
2,795
1,874
3,019
13,694
15,341
238
4,849
8,845
8,209
0
L
7,247
3,672
5,444
5,649
9,413
6,320
540
5,396
4,017
13,484
788
W
Baron Samedi
TacticalSploosh
Baron Samedi
4,411
1,119
1,187
745
7,130
3,523
2,115
5,677
1,453
9,771
0
W
Gilgamesh
Za_tanna
Gilgamesh
9,380
1,347
904
8,424
21,558
13,279
322
11,946
9,612
0
16,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,523
Gold Earned
39,577
164
Minions Killed
115
0
Camps Cleared
0
1,098,107
Distance Traveled
1,036,196
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,338
849
23
2
0
205,339
0
L
Surtr
7,328
666
25
2
0
182,878
0
W
Ah Puch
10,289
935
69
6
0
215,142
0
W
Anhur
9,066
824
39
4
0
218,248
0
L
Discordia
8,597
782
31
3
0
212,915
0
L
Thoth
7,287
662
21
2
0
200,930
0
L
Kuzenbo
7,822
711
9
1
0
219,232
0
L
Olorun
8,543
777
29
3
0
220,241
0
W
Baron Samedi
8,003
728
14
1
0
207,483
0
W
Gilgamesh
8,827
802
19
2
0
251,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role