Player Matchup

Arachne
Arachne
JoshyBoiTv
Arachne
Level 5
God Stats
0W - 4L
1,730 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Hel
Hel
LyteSZN on IG
Hel
Level 104
God Stats
5W - 7L
1,640 SR
Queue Stats
107W - 89L
1,494 Elo+
Solo
Ymir
Ymir
TEXANS STAR
Ymir
Level 42
God Stats
2W - 10L
1,315 SR
Queue Stats
3W - 10L
1,182 Elo+
Party 2
Anubis
Anubis
deathwish91296
Anubis
Level 87
God Stats
3W - 7L
1,457 SR
Queue Stats
3W - 9L
1,205 Elo+
Party 2
Neith
Neith
sixt9mach1
Neith
Level 89
God Stats
0W - 1L
1,483 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Team Averages
Level 65
1,525 SR
1,376 Elo+

VS

Team Averages
Level 83
1,386 SR
1,358 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
CommanderWeeb
Nut
Level 87
God Stats
5W - 3L
1,500 SR
Queue Stats
35W - 41L
1,443 Elo+
Solo
Sun Wukong
Sun Wukong
ElPapiPine21
Sun Wukong
Level 155
God Stats
4W - 0L
1,500 SR
Queue Stats
50W - 66L
1,423 Elo+
Party 1
Set
Set
TheRealMimosa
Set
Level 44
God Stats
1W - 1L
1,244 SR
Queue Stats
4W - 12L
1,162 Elo+
Party 1
Thoth
Thoth
danimorales1
Thoth
Level 49
God Stats
2W - 4L
1,186 SR
Queue Stats
7W - 13L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JoshyBoiTv
Arachne
5
0 / 2 / 0
4,104
410
627
5,605
1,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
2 / 2 / 0
6,113
611
2,083
5,566
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 4 / 2
4,972
497
2,571
11,048
7,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 7 / 0
4,666
467
2,440
6,481
2,349
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
9
2 / 2 / 0
4,970
497
4,999
5,733
2,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
4 / 1 / 1
6,195
620
5,544
8,386
5,677
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
1 / 0 / 5
5,616
562
5,194
5,198
1,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ElPapiPine21
Sun Wukong
12
8 / 0 / 0
7,910
791
5,663
6,235
3,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 2 / 3
5,832
583
3,601
8,172
4,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
1 / 2 / 1
5,991
599
777
5,342
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
5
Kills
16
17
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
4
1
1
4.5
W
1
0
5
3.5
W
Sun Wukong
ElPapiPine21
Sun Wukong
8
0
0
8
L
Arachne
JoshyBoiTv
Arachne
0
2
0
0
L
2
2
0
1
L
0
4
2
0.25
W
2
2
3
1.75
W
1
2
1
0.75
L
1
7
0
0.14
L
Neith
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,720
Damage
20,779
34,433
Taken
33,333
15,820
Mitigated
16,626
5,729
Healing
7,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,544
2,744
0
2,468
8,386
5,677
249
1,151
7,235
33,759
3,062
W
5,194
2,762
0
1,112
5,198
1,794
533
931
4,267
0
34,549
W
Sun Wukong
ElPapiPine21
Sun Wukong
5,663
1,349
0
1,438
6,235
3,178
0
2,123
4,112
0
53,666
L
Arachne
JoshyBoiTv
Arachne
627
406
0
488
5,605
1,879
0
0
5,605
0
9,651
L
2,083
54
39
1,477
5,566
1,959
0
777
4,789
47,548
892
L
2,571
581
145
2,125
11,048
7,557
0
2,488
8,560
13,713
0
W
3,601
1,989
0
1,754
8,172
4,174
0
914
7,258
0
40,169
W
777
38
0
500
5,342
1,803
54
1,975
3,367
41,521
0
L
2,440
203
0
87
6,481
2,349
0
0
6,481
18,974
0
L
Neith
4,999
2,280
0
1,368
5,733
2,076
0
2,524
3,209
0
29,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,825
Gold Earned
31,544
194
Minions Killed
339
0
Camps Cleared
0
923,200
Distance Traveled
951,741
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,195
620
53
5
0
192,443
0
W
Nut
5,616
562
55
6
0
190,087
2
W
Sun Wukong
7,910
791
86
9
0
182,140
1
L
Arachne
4,104
410
21
2
0
224,799
0
L
Hel
6,113
611
93
9
0
181,877
0
L
Ymir
4,972
497
18
2
0
191,292
0
W
Set
5,832
583
72
7
0
216,418
0
W
Thoth
5,991
599
73
7
0
170,653
0
L
Anubis
4,666
467
22
2
0
156,394
0
L
Neith
4,970
497
40
4
0
168,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role