Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DishyPlush
Ah Muzen Cab
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,427 Elo+
Solo
Hou Yi
Hou Yi
FireMan
Hou Yi
Level 57
God Stats
2W - 0L
1,646 SR
Queue Stats
24W - 13L
1,627 Elo+
Party 3
Nu Wa
Nu Wa
JackytheFemboy
Nu Wa
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 53L
1,610 Elo+
Party 2
Nemesis
Nemesis
OMGitsGaj
Nemesis
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 79L
1,419 Elo+
Party 2
Ymir
Ymir
redjee14
Ymir
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 34L
1,569 Elo+
Party 3
Team Averages
Level 77
1,529 SR
1,530 Elo+

VS

Team Averages
Level 86
1,518 SR
1,458 Elo+
Nut
Nut
Agro2532
Nut
Level 108
God Stats
1W - 5L
1,257 SR
Queue Stats
33W - 42L
1,447 Elo+
Solo
Vamana
Vamana
ItsHArR4
Vamana
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 82L
1,513 Elo+
Party 1
Anubis
Anubis
KrepsikPL
Anubis
Level 48
God Stats
0W - 1L
1,839 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hades
Hades
Someboy1987
Hades
Level 25
God Stats
5W - 10L
1,461 SR
Queue Stats
29W - 49L
1,334 Elo+
Party 1
Thanatos
Thanatos
calcaustix
Thanatos
Level 129
God Stats
4W - 8L
1,536 SR
Queue Stats
86W - 80L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DishyPlush
Ah Muzen Cab
17
0 / 0 / 1
10,431
614
9,802
15,062
12,535
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
FireMan
Hou Yi
13
1 / 4 / 4
8,359
492
5,733
10,466
3,660
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 1 / 5
8,819
519
10,886
5,228
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
OMGitsGaj
Nemesis
17
5 / 1 / 3
9,839
579
8,784
11,432
5,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
13
2 / 2 / 4
8,420
495
4,446
17,880
14,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 3
8,461
498
10,304
7,650
3,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vamana
ItsHArR4
Vamana
15
0 / 0 / 0
8,438
496
6,151
14,699
19,149
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Anubis
KrepsikPL
Anubis
12
1 / 6 / 0
7,893
464
4,250
10,623
3,567
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
3 / 4 / 1
8,107
477
2,867
14,066
9,336
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
calcaustix
Thanatos
16
3 / 1 / 1
8,854
521
8,628
15,515
7,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
12
Kills
8
8
Deaths
12
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
W
Ah Muzen Cab
DishyPlush
Ah Muzen Cab
0
0
1
0.5
W
Hou Yi
FireMan
Hou Yi
1
4
4
0.75
L
Vamana
ItsHArR4
Vamana
0
0
0
0
W
4
1
5
6.5
L
Anubis
KrepsikPL
Anubis
1
6
0
0.17
W
Nemesis
OMGitsGaj
Nemesis
5
1
3
6.5
L
3
4
1
0.88
L
Thanatos
calcaustix
Thanatos
3
1
1
3.5
W
Ymir
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,651
Damage
32,200
60,068
Taken
62,553
37,834
Mitigated
42,622
13,241
Healing
26,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,304
5,896
0
4,264
7,650
3,280
960
3,470
4,083
0
84,328
W
Ah Muzen Cab
DishyPlush
Ah Muzen Cab
9,802
4,686
0
6,217
15,062
12,535
66
317
14,745
0
94,827
W
Hou Yi
FireMan
Hou Yi
5,733
2,308
0
1,921
10,466
3,660
0
1,126
9,340
0
54,187
L
Vamana
ItsHArR4
Vamana
6,151
2,148
0
3,448
14,699
19,149
0
672
13,953
0
66,254
W
10,886
3,705
0
857
5,228
1,424
690
1,775
3,453
51,201
0
L
Anubis
KrepsikPL
Anubis
4,250
50
0
2,259
10,623
3,567
691
4,797
5,557
58,092
101
W
Nemesis
OMGitsGaj
Nemesis
8,784
4,567
0
2,053
11,432
5,467
260
1,572
9,860
0
102,481
L
2,867
411
171
3,853
14,066
9,336
32
3,876
10,099
20,330
1,359
L
Thanatos
calcaustix
Thanatos
8,628
1,491
0
12,074
15,515
7,290
0
1,875
13,529
0
91,484
W
Ymir
4,446
989
0
2,193
17,880
14,748
93
3,230
14,650
31,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,868
Gold Earned
41,753
492
Minions Killed
551
0
Camps Cleared
0
1,611,870
Distance Traveled
1,603,426
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,461
498
143
8
0
285,130
2
W
Ah Muzen Cab
10,431
614
151
9
0
281,785
0
W
Hou Yi
8,359
492
99
6
0
299,515
0
L
Vamana
8,438
496
136
8
0
329,982
0
W
Nu Wa
8,819
519
63
4
0
326,545
0
L
Anubis
7,893
464
104
6
0
281,796
0
W
Nemesis
9,839
579
157
9
0
376,928
4
L
Hades
8,107
477
27
2
0
303,969
5
L
Thanatos
8,854
521
141
8
0
402,549
0
W
Ymir
8,420
495
22
1
0
327,097
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role