Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BUTLERZOO2
Zeus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,327 Elo+
Party 1
Arachne
Arachne
LTxMr Li9htsOut
Arachne
Level 124
God Stats
49W - 48L
1,624 SR
Queue Stats
193W - 189L
1,327 Elo+
Party 1
Susano
Susano
SantiGenie3388
Susano
Level 53
God Stats
0W - 2L
1,290 SR
Queue Stats
127W - 115L
1,542 Elo+
Solo
Chang'e
Chang'e
emmi243
Chang'e
Level 68
God Stats
1W - 3L
1,315 SR
Queue Stats
11W - 10L
1,500 Elo+
Solo
Team Averages
Level 103
1,446 SR
1,439 Elo+

VS

Team Averages
Level 91
1,440 SR
1,456 Elo+
Artemis
Artemis
 
Artemis
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
BigBeck12
Nemesis
Level 83
God Stats
40W - 41L
1,500 SR
Queue Stats
64W - 72L
1,462 Elo+
Party 3
Kukulkan
Kukulkan
Koogs2339
Kukulkan
Level 88
God Stats
11W - 8L
1,439 SR
Queue Stats
25W - 27L
1,461 Elo+
Party 3
Cu Chulainn
Cu Chulainn
LeDanford
Cu Chulainn
Level 98
God Stats
10W - 12L
1,378 SR
Queue Stats
50W - 48L
1,485 Elo+
Solo
Cerberus
Cerberus
Tolgert
Cerberus
Level 89
God Stats
2W - 6L
1,384 SR
Queue Stats
5W - 10L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
1 / 0 / 3
5,534
461
8,008
7,995
2,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 1
6,246
521
1,967
6,451
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
2 / 3 / 1
5,202
434
7,305
10,489
4,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
2 / 3 / 0
5,675
473
3,608
11,021
3,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
emmi243
Chang'e
10
0 / 3 / 0
5,057
421
2,306
8,506
2,328
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
1 / 3 / 3
5,806
484
5,009
7,181
2,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
BigBeck12
Nemesis
14
6 / 1 / 1
7,137
595
8,905
11,671
4,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
Koogs2339
Kukulkan
14
2 / 1 / 2
8,135
678
3,254
4,136
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
LeDanford
Cu Chulainn
14
3 / 0 / 2
8,306
692
5,772
6,410
4,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
Tolgert
Cerberus
10
1 / 0 / 1
6,548
546
4,988
12,045
6,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
13
13
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
0
3
2.5
W
Artemis
 
Artemis
1
3
3
0.83
L
0
4
1
0.13
W
Nemesis
BigBeck12
Nemesis
6
1
1
6.5
W
Kukulkan
Koogs2339
Kukulkan
2
1
2
3
L
2
3
1
0.83
W
Cu Chulainn
LeDanford
Cu Chulainn
3
0
2
4
L
2
3
0
0.67
W
Cerberus
Tolgert
Cerberus
1
0
1
1.5
L
Chang'e
emmi243
Chang'e
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,194
Damage
27,928
44,462
Taken
41,443
14,905
Mitigated
20,025
14,744
Healing
14,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
8,008
4,472
0
2,966
7,995
2,597
0
1,448
6,547
0
42,383
W
Artemis
 
Artemis
5,009
2,134
0
1,094
7,181
2,382
0
0
7,181
0
24,289
L
1,967
283
0
1,165
6,451
2,243
246
3,254
3,148
43,096
0
W
Nemesis
BigBeck12
Nemesis
8,905
3,905
0
5,204
11,671
4,512
0
40
11,631
0
54,719
W
Kukulkan
Koogs2339
Kukulkan
3,254
183
0
210
4,136
1,760
330
1,967
2,169
69,894
1,815
L
7,305
6,078
125
2,248
10,489
4,006
0
2,894
7,595
0
25,653
W
Cu Chulainn
LeDanford
Cu Chulainn
5,772
270
0
2,439
6,410
4,495
270
2,266
4,144
102
63,622
L
3,608
686
0
4,252
11,021
3,731
0
622
10,355
0
39,039
W
Cerberus
Tolgert
Cerberus
4,988
481
1,281
4,424
12,045
6,876
0
0
12,045
29,108
3,239
L
Chang'e
emmi243
Chang'e
2,306
523
0
3,988
8,506
2,328
0
102
7,877
25,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,714
Gold Earned
35,932
270
Minions Killed
420
0
Camps Cleared
0
1,056,582
Distance Traveled
1,152,977
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,534
461
51
4
0
209,646
1
W
Artemis
5,806
484
49
4
0
223,601
4
L
Zeus
6,246
521
83
7
0
177,484
0
W
Nemesis
7,137
595
84
7
0
280,319
0
W
Kukulkan
8,135
678
121
10
0
197,039
0
L
Arachne
5,202
434
35
3
0
231,048
0
W
Cu Chulainn
8,306
692
103
9
0
219,889
2
L
Susano
5,675
473
66
6
0
254,414
0
W
Cerberus
6,548
546
63
5
0
232,129
0
L
Chang'e
5,057
421
35
3
0
183,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role