Player Matchup

Poseidon
Poseidon
Platinum I
Ammón
Poseidon
Platinum I
Level 197
God Stats
1W - 3L
1,393 SR
Queue Stats
59W - 54L
1,998 MMR
Solo
Awilix
Awilix
Platinum I
MagicCoat
Awilix
Platinum I
Level 146
God Stats
4W - 5L
1,651 SR
Queue Stats
123W - 95L
2,019 MMR
Party 3
Yemoja
Yemoja
Platinum V
SQUlRREL
Yemoja
Platinum V
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 58L
1,828 MMR
Party 3
Nike
Nike
Platinum I
rjvlad
Nike
Platinum I
Level 146
God Stats
41W - 32L
1,691 SR
Queue Stats
54W - 47L
1,942 MMR
Party 2
Ullr
Ullr
Platinum III
skurtSKURT74
Ullr
Platinum III
Level 172
God Stats
40W - 36L
1,618 SR
Queue Stats
253W - 247L
1,923 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 158
1,571 SR
1,942 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 162
1,676 SR
1,941 MMR
Serqet
Serqet
Platinum II
JintanR
Serqet
Platinum II
Level 119
God Stats
5W - 3L
2,009 SR
Queue Stats
124W - 115L
1,933 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
Lemmegetdat
Cu Chulainn
Platinum IV
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 69L
1,916 MMR
Solo
Anhur
Anhur
Diamond V
MostPotential
Anhur
Diamond V
Level 156
God Stats
2W - 1L
1,321 SR
Queue Stats
34W - 26L
1,990 MMR
Party 1
Thanatos
Thanatos
Diamond V
SwiftPotential
Thanatos
Diamond V
Level 186
God Stats
26W - 17L
1,767 SR
Queue Stats
133W - 98L
1,944 MMR
Party 1
Nu Wa
Nu Wa
Platinum III
lS3RGl
Nu Wa
Platinum III
Level 194
God Stats
31W - 12L
1,784 SR
Queue Stats
214W - 220L
1,924 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ammón
Poseidon
15
0 / 4 / 1
8,605
538
4,466
10,555
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Awilix
MagicCoat
Awilix
14
3 / 6 / 1
7,780
486
7,308
18,453
6,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
SQUlRREL
Yemoja
12
1 / 5 / 1
7,337
459
4,339
14,408
8,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nike
rjvlad
Nike
13
0 / 3 / 2
7,668
479
4,016
13,940
12,132
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 3 / 1
7,773
486
5,673
12,365
3,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AresAo KuangHun BatzBake Kujira

VS

Bans
ThorHachimanLokiKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
JintanR
Serqet
14
3 / 2 / 11
8,931
558
8,053
18,212
10,990
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cu Chulainn
Lemmegetdat
Cu Chulainn
16
0 / 1 / 1
9,842
615
7,858
10,968
9,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 1 / 4
9,932
621
9,595
8,816
4,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
16
9 / 0 / 7
10,068
629
16,670
11,885
5,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
lS3RGl
Nu Wa
18
5 / 1 / 6
10,636
665
10,699
6,586
2,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
5
Kills
21
21
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Ammón
Poseidon
0
4
1
0.13
W
Serqet
JintanR
Serqet
3
2
11
4.25
W
Cu Chulainn
Lemmegetdat
Cu Chulainn
0
1
1
0.5
L
Awilix
MagicCoat
Awilix
3
6
1
0.58
W
4
1
4
6
L
Yemoja
SQUlRREL
Yemoja
1
5
1
0.3
W
Thanatos
9
0
7
12.5
W
Nu Wa
lS3RGl
Nu Wa
5
1
6
8
L
Nike
rjvlad
Nike
0
3
2
0.33
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,802
Damage
52,875
69,721
Taken
56,467
34,049
Mitigated
32,763
15,888
Healing
29,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Ammón
Poseidon
4,466
812
0
1,145
10,555
3,124
0
3,934
6,124
87,767
2,739
W
Serqet
JintanR
Serqet
8,053
2,380
0
5,318
18,212
10,990
69
3,538
14,674
56
46,555
W
Cu Chulainn
Lemmegetdat
Cu Chulainn
7,858
1,508
0
1,591
10,968
9,791
0
925
10,043
2,152
89,035
L
Awilix
MagicCoat
Awilix
7,308
2,888
0
4,376
18,453
6,352
0
1,904
16,204
0
65,130
W
9,595
3,723
0
3,952
8,816
4,010
1,161
1,178
7,638
0
82,070
L
Yemoja
SQUlRREL
Yemoja
4,339
820
1,838
2,317
14,408
8,785
14
1,684
12,273
21,558
0
W
Thanatos
16,670
5,267
0
16,870
11,885
5,290
0
1,564
10,321
0
73,182
W
Nu Wa
lS3RGl
Nu Wa
10,699
2,505
0
1,834
6,586
2,682
242
2,717
3,869
94,776
1,179
L
Nike
rjvlad
Nike
4,016
568
0
4,241
13,940
12,132
0
1,974
11,793
0
59,207
L
5,673
2,414
0
1,971
12,365
3,656
0
1,046
11,244
0
64,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,163
Gold Earned
49,409
506
Minions Killed
597
0
Camps Cleared
0
1,590,715
Distance Traveled
1,663,247
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,605
538
167
10
0
310,177
0
W
Serqet
8,931
558
65
4
0
379,762
6
W
Cu Chulainn
9,842
615
139
9
0
290,375
0
L
Awilix
7,780
486
100
6
0
351,139
4
W
Anhur
9,932
621
127
8
0
301,787
0
L
Yemoja
7,337
459
29
2
0
323,744
3
W
Thanatos
10,068
629
95
6
0
394,772
0
W
Nu Wa
10,636
665
171
11
0
296,551
2
L
Nike
7,668
479
117
7
0
308,163
4
L
Ullr
7,773
486
93
6
0
297,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role