Player Matchup

Bacchus
Bacchus
Nosreg
Bacchus
Level 147
God Stats
5W - 4L
1,500 SR
Queue Stats
63W - 64L
1,428 Elo+
Party 1
Izanami
Izanami
ShadowCaster91
Izanami
Level 48
God Stats
2W - 0L
1,741 SR
Queue Stats
24W - 20L
1,448 Elo+
Solo
Merlin
Merlin
alambrito22
Merlin
Level 68
God Stats
18W - 12L
1,474 SR
Queue Stats
55W - 53L
1,429 Elo+
Party 1
Team Averages
Level 88
1,572 SR
1,435 Elo+

VS

Team Averages
Level 67
1,559 SR
1,377 Elo+
Nut
Nut
PlainMonster231
Nut
Level 81
God Stats
1W - 3L
1,779 SR
Queue Stats
25W - 29L
1,439 Elo+
Party 2
Poseidon
Poseidon
VitalzEcho
Poseidon
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,427 Elo+
Party 2
Neith
Neith
kkillhart
Neith
Level 39
God Stats
9W - 13L
1,398 SR
Queue Stats
23W - 34L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Nosreg
Bacchus
13
5 / 2 / 5
8,275
752
8,252
11,745
14,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 0 / 8
8,428
766
6,428
8,225
3,228
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
14
3 / 0 / 7
8,519
774
10,679
6,529
2,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,392
672
4,739
11,133
4,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Poseidon
VitalzEcho
Poseidon
12
1 / 3 / 0
7,546
686
6,436
8,495
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Neith
kkillhart
Neith
13
0 / 1 / 2
7,081
644
5,285
7,890
3,293
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
10
Kills
2
2
Deaths
10
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Nosreg
Bacchus
5
2
5
3.75
L
1
6
1
0.25
W
2
0
8
6
L
Poseidon
VitalzEcho
Poseidon
1
3
0
0.33
W
Merlin
3
0
7
6.5
L
Neith
kkillhart
Neith
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,359
Damage
16,460
26,499
Taken
27,518
20,279
Mitigated
11,227
5,427
Healing
4,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Nosreg
Bacchus
8,252
495
0
2,748
11,745
14,409
0
2,806
8,913
18,559
631
L
4,739
2,759
0
809
11,133
4,590
0
7,260
3,461
0
14,498
W
6,428
3,814
0
990
8,225
3,228
882
2,193
6,004
0
28,576
L
Poseidon
VitalzEcho
Poseidon
6,436
885
0
1,309
8,495
3,344
0
5,307
2,971
31,186
0
W
Merlin
10,679
302
0
1,689
6,529
2,642
170
1,416
5,113
41,721
347
L
Neith
kkillhart
Neith
5,285
1,781
66
1,845
7,890
3,293
0
5,212
2,397
0
20,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,222
Gold Earned
22,019
141
Minions Killed
104
0
Camps Cleared
0
629,400
Distance Traveled
569,222
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,275
752
20
2
0
216,743
3
L
Nut
7,392
672
28
3
0
167,930
2
W
Izanami
8,428
766
64
6
0
203,704
0
L
Poseidon
7,546
686
54
5
0
190,185
0
W
Merlin
8,519
774
57
5
0
208,953
0
L
Neith
7,081
644
22
2
0
211,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role