Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
Ebubarashek
Poseidon
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 103L
1,324 Elo+
Party 1
Bacchus
Bacchus
G2AilOQ
Bacchus
Level 7
God Stats
5W - 5L
1,382 SR
Queue Stats
7W - 11L
1,363 Elo+
Party 3
Neith
Neith
Ixxzo
Neith
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 16L
1,412 Elo+
Party 3
Nike
Nike
JonnyQuach
Nike
Level 71
God Stats
10W - 7L
1,311 SR
Queue Stats
121W - 123L
1,290 Elo+
Party 1
Team Averages
Level 40
1,439 SR
1,378 Elo+

VS

Team Averages
Level 53
1,486 SR
1,420 Elo+
Discordia
Discordia
 
Discordia
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
BobbyleS
Bellona
Level 46
God Stats
323W - 260L
1,477 SR
Queue Stats
658W - 615L
1,437 Elo+
Solo
Khepri
Khepri
Smoothie_97
Khepri
Level 25
God Stats
10W - 4L
1,809 SR
Queue Stats
32W - 32L
1,466 Elo+
Party 2
Neith
Neith
tommyamorello077
Neith
Level 36
God Stats
1W - 6L
1,143 SR
Queue Stats
69W - 85L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
2 / 1 / 1
6,104
555
2,798
10,258
4,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Ebubarashek
Poseidon
9
0 / 2 / 0
5,490
499
1,456
7,037
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
G2AilOQ
Bacchus
9
3 / 1 / 3
6,325
575
1,912
7,816
5,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Ixxzo
Neith
10
4 / 0 / 4
6,589
599
7,649
5,671
1,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 3
5,792
527
8,921
11,783
6,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
2 / 1 / 0
6,160
560
5,896
5,245
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
 
Mercury
10
1 / 2 / 2
5,673
516
4,218
8,066
3,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
BobbyleS
Bellona
11
3 / 0 / 0
6,967
633
8,371
10,929
9,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Khepri
3
0 / 2 / 0
3,897
354
0
2,590
1,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 5 / 0
4,318
393
1,676
6,943
2,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
9
Kills
6
7
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
1
1
2.5
L
Discordia
 
Discordia
2
1
0
2
L
Mercury
 
Mercury
1
2
2
1
L
Bellona
BobbyleS
Bellona
3
0
0
3
W
Poseidon
Ebubarashek
Poseidon
0
2
0
0
W
Bacchus
G2AilOQ
Bacchus
3
1
3
4.5
W
Neith
Ixxzo
Neith
4
0
4
6
W
0
3
3
0.5
L
Khepri
0
2
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,736
Damage
20,161
42,565
Taken
33,773
21,418
Mitigated
18,143
14,239
Healing
6,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,798
1,081
0
8,461
10,258
4,587
0
2,099
8,159
0
49,914
L
Discordia
 
Discordia
5,896
378
0
712
5,245
1,766
0
1,277
3,923
45,376
0
L
Mercury
 
Mercury
4,218
1,632
0
702
8,066
3,278
0
899
7,014
0
41,101
L
Bellona
BobbyleS
Bellona
8,371
3,471
0
4,627
10,929
9,753
0
165
9,827
0
48,463
W
Poseidon
Ebubarashek
Poseidon
1,456
361
0
1,056
7,037
2,484
34
3,024
4,013
23,643
1,430
W
Bacchus
G2AilOQ
Bacchus
1,912
72
0
1,176
7,816
5,806
524
288
7,528
9,490
0
W
Neith
Ixxzo
Neith
7,649
2,209
0
1,800
5,671
1,973
3,139
485
5,186
0
45,566
W
8,921
2,008
0
1,746
11,783
6,568
0
0
11,783
234
37,129
L
Khepri
0
0
0
96
2,590
1,183
0
24
2,566
992
0
L
1,676
589
0
609
6,943
2,163
0
1,084
5,859
0
18,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,300
Gold Earned
27,015
264
Minions Killed
245
0
Camps Cleared
0
1,072,120
Distance Traveled
806,949
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,104
555
80
7
0
238,648
0
L
Discordia
6,160
560
79
7
0
203,843
0
L
Mercury
5,673
516
65
6
0
206,547
0
L
Bellona
6,967
633
79
7
0
181,654
0
W
Poseidon
5,490
499
47
4
0
216,446
0
W
Bacchus
6,325
575
12
1
0
231,080
0
W
Neith
6,589
599
71
6
0
172,520
0
W
Nike
5,792
527
54
5
0
213,426
0
L
Khepri
3,897
354
0
0
0
44,629
0
L
Neith
4,318
393
22
2
0
170,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role