Player Matchup

Xbalanque
Xbalanque
Ayee KILtit
Xbalanque
Level 147
God Stats
4W - 5L
1,195 SR
Queue Stats
506W - 533L
1,551 Elo+
Solo
Danzaburou
Danzaburou
Blueprint CG
Danzaburou
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,476 Elo+
Solo
Sobek
Sobek
gorafael1
Sobek
Level 188
God Stats
2W - 3L
1,500 SR
Queue Stats
286W - 297L
1,528 Elo+
Solo
Bacchus
Bacchus
hunger4money
Bacchus
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 172L
1,571 Elo+
Solo
Merlin
Merlin
zMavericko
Merlin
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 118L
1,283 Elo+
Solo
Team Averages
Level 161
1,439 SR
1,482 Elo+

VS

Team Averages
Level 89
1,453 SR
1,560 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bologna355
Ah Muzen Cab
Level 100
God Stats
13W - 2L
1,476 SR
Queue Stats
243W - 211L
1,572 Elo+
Party 1
Nu Wa
Nu Wa
Fluffguck
Nu Wa
Level 107
God Stats
1W - 3L
1,191 SR
Queue Stats
139W - 121L
1,552 Elo+
Party 1
Skadi
Skadi
MrBongToke
Skadi
Level 96
God Stats
4W - 0L
1,900 SR
Queue Stats
89W - 79L
1,565 Elo+
Party 1
Atlas
Atlas
Silon
Atlas
Level 46
God Stats
4W - 1L
1,500 SR
Queue Stats
170W - 139L
1,569 Elo+
Party 1
He Bo
He Bo
Xlypso
He Bo
Level 98
God Stats
2W - 4L
1,200 SR
Queue Stats
127W - 119L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ayee KILtit
Xbalanque
16
3 / 6 / 6
9,820
655
11,000
15,696
6,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Blueprint CG
Danzaburou
16
1 / 8 / 8
9,001
600
15,837
17,300
7,676
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
gorafael1
Sobek
16
3 / 5 / 5
9,790
653
4,679
22,448
24,377
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
hunger4money
Bacchus
16
3 / 6 / 8
9,843
656
7,385
18,146
22,972
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Merlin
zMavericko
Merlin
20
3 / 3 / 6
11,066
738
14,619
12,198
5,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bologna355
Ah Muzen Cab
20
5 / 0 / 20
11,857
790
18,237
14,276
7,743
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Nu Wa
Fluffguck
Nu Wa
19
9 / 3 / 14
12,343
823
18,294
9,743
4,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
19
9 / 3 / 11
11,929
795
23,765
14,310
7,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Silon
Atlas
17
4 / 5 / 17
11,368
758
13,218
19,906
23,277
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
Xlypso
He Bo
16
1 / 4 / 16
10,876
725
9,004
14,028
7,417
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
106
13
Kills
28
28
Deaths
15
33
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Ayee KILtit
Xbalanque
3
6
6
1
L
Danzaburou
Blueprint CG
Danzaburou
1
8
8
0.63
W
Ah Muzen Cab
Bologna355
Ah Muzen Cab
5
0
20
15
W
Nu Wa
Fluffguck
Nu Wa
9
3
14
5.33
W
Skadi
9
3
11
4.83
W
Atlas
Silon
Atlas
4
5
17
2.5
W
He Bo
Xlypso
He Bo
1
4
16
2.25
L
Sobek
gorafael1
Sobek
3
5
5
1.1
L
Bacchus
hunger4money
Bacchus
3
6
8
1.17
L
Merlin
zMavericko
Merlin
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,520
Damage
82,518
85,788
Taken
72,263
66,735
Mitigated
50,878
19,711
Healing
18,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Ayee KILtit
Xbalanque
11,000
3,569
0
250
15,696
6,090
0
6,312
9,384
0
34,224
L
Danzaburou
Blueprint CG
Danzaburou
15,837
4,211
939
2,885
17,300
7,676
0
8,253
9,047
0
31,672
W
Ah Muzen Cab
Bologna355
Ah Muzen Cab
18,237
5,189
0
1,791
14,276
7,743
1,676
5,525
8,751
0
42,733
W
Nu Wa
Fluffguck
Nu Wa
18,294
5,439
2,151
1,825
9,743
4,665
2,031
3,915
5,828
30,522
0
W
Skadi
23,765
5,707
724
3,674
14,310
7,776
3,255
6,262
8,048
0
49,316
W
Atlas
Silon
Atlas
13,218
2,283
2,238
3,546
19,906
23,277
270
5,545
14,361
18,872
3,598
W
He Bo
Xlypso
He Bo
9,004
1,376
520
2,528
14,028
7,417
1,030
5,320
8,708
17,422
506
L
Sobek
gorafael1
Sobek
4,679
133
1,037
5,052
22,448
24,377
0
8,864
13,584
15,935
500
L
Bacchus
hunger4money
Bacchus
7,385
291
2,639
3,397
18,146
22,972
0
8,496
9,650
12,314
129
L
Merlin
zMavericko
Merlin
14,619
0
2,190
1,322
12,198
5,620
0
6,074
6,124
55,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,520
Gold Earned
58,373
225
Minions Killed
185
0
Camps Cleared
0
1,235,641
Distance Traveled
1,485,446
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,820
655
70
5
0
221,775
0
L
Danzaburou
9,001
600
37
2
0
222,730
0
W
Ah Muzen Cab
11,857
790
43
3
0
344,237
0
W
Nu Wa
12,343
823
44
3
0
285,000
0
W
Skadi
11,929
795
47
3
0
279,581
0
W
Atlas
11,368
758
14
1
0
290,104
0
W
He Bo
10,876
725
37
2
0
286,524
0
L
Sobek
9,790
653
11
1
0
290,284
0
L
Bacchus
9,843
656
20
1
0
233,421
0
L
Merlin
11,066
738
87
6
0
267,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role