Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
AvoidBoss
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 14L
1,104 Elo+
Party 2
Surtr
Surtr
NYC__MVP
Surtr
Level 54
God Stats
0W - 2L
1,177 SR
Queue Stats
14W - 32L
1,228 Elo+
Party 2
Kali
Kali
its_Barney_
Kali
Level 63
God Stats
1W - 6L
1,275 SR
Queue Stats
1W - 13L
1,226 Elo+
Party 2
Team Averages
Level 84
1,390 SR
1,312 Elo+

VS

Team Averages
Level 91
1,639 SR
1,543 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BlooRaccuum
Cthulhu
Level 60
God Stats
19W - 8L
1,606 SR
Queue Stats
51W - 35L
1,623 Elo+
Solo
Atlas
Atlas
BraveDrewBear
Atlas
Level 69
God Stats
3W - 1L
1,702 SR
Queue Stats
218W - 221L
1,502 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Djale
Morgan Le Fay
Level 135
God Stats
2W - 0L
1,704 SR
Queue Stats
5W - 2L
1,691 Elo+
Solo
Nut
Nut
GHOST2RACER
Nut
Level 32
God Stats
2W - 1L
1,683 SR
Queue Stats
19W - 20L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
5 / 3 / 3
5,960
596
5,883
7,587
2,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
 
Atlas
8
2 / 2 / 6
5,348
535
6,074
8,365
5,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
AvoidBoss
Kukulkan
7
0 / 7 / 2
4,505
451
1,157
7,649
2,451
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
NYC__MVP
Surtr
8
1 / 3 / 1
4,920
492
4,775
8,391
4,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 0
4,897
490
720
6,714
2,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
8 / 2 / 3
6,568
657
3,515
9,346
3,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
BlooRaccuum
Cthulhu
11
4 / 1 / 3
6,628
663
6,016
9,952
7,539
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
1 / 1 / 2
5,112
511
2,238
8,028
5,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
Djale
Morgan Le Fay
11
3 / 2 / 12
6,294
629
5,759
5,383
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
1 / 3 / 2
5,076
508
2,766
6,806
2,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
9
Kills
17
17
Deaths
9
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
5
3
3
2.17
L
Atlas
 
Atlas
2
2
6
2.5
W
Hun Batz
 
Hun Batz
8
2
3
4.75
L
Kukulkan
AvoidBoss
Kukulkan
0
7
2
0.14
W
Cthulhu
BlooRaccuum
Cthulhu
4
1
3
5.5
W
1
1
2
2
W
Morgan Le Fay
Djale
Morgan Le Fay
3
2
12
4.5
W
1
3
2
0.67
L
Surtr
NYC__MVP
Surtr
1
3
1
0.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,609
Damage
20,294
38,706
Taken
39,515
16,935
Mitigated
20,848
8,917
Healing
10,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
5,883
496
268
1,450
7,587
2,385
0
2,351
5,236
0
33,814
L
Atlas
 
Atlas
6,074
1,716
367
2,133
8,365
5,376
0
3,856
4,509
21,690
698
W
Hun Batz
 
Hun Batz
3,515
638
0
1,560
9,346
3,860
0
1,340
7,973
0
51,024
L
Kukulkan
AvoidBoss
Kukulkan
1,157
485
0
750
7,649
2,451
0
4,380
3,269
16,401
0
W
Cthulhu
BlooRaccuum
Cthulhu
6,016
981
96
2,805
9,952
7,539
0
1,913
7,462
45,276
2,150
W
2,238
992
312
2,790
8,028
5,161
0
2,431
5,258
13,924
156
W
Morgan Le Fay
Djale
Morgan Le Fay
5,759
791
0
713
5,383
2,047
0
1,590
3,673
31,642
908
W
2,766
1,959
0
2,046
6,806
2,241
0
1,568
5,042
0
24,462
L
Surtr
NYC__MVP
Surtr
4,775
2,423
0
1,337
8,391
4,248
0
4,977
3,414
475
26,396
L
720
219
65
2,547
6,714
2,475
0
1,834
4,880
0
26,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,630
Gold Earned
29,678
185
Minions Killed
275
0
Camps Cleared
0
1,019,870
Distance Traveled
1,093,632
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,960
596
40
4
0
216,501
0
L
Atlas
5,348
535
28
3
0
196,358
0
W
Hun Batz
6,568
657
74
7
0
265,313
0
L
Kukulkan
4,505
451
29
3
0
185,353
0
W
Cthulhu
6,628
663
89
9
0
193,337
4
W
Atlas
5,112
511
25
3
0
231,828
2
W
Morgan Le Fay
6,294
629
52
5
0
217,067
2
W
Nut
5,076
508
35
4
0
186,087
0
L
Surtr
4,920
492
39
4
0
201,897
0
L
Kali
4,897
490
49
5
0
219,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role