Player Matchup

Charybdis
Charybdis
Ehlete
Charybdis
Level 65
God Stats
4W - 3L
1,527 SR
Queue Stats
40W - 39L
1,514 Elo+
Party 1
Scylla
Scylla
RIGHTIOUSxZEBRA
Scylla
Level 60
God Stats
1W - 2L
1,515 SR
Queue Stats
44W - 41L
1,551 Elo+
Party 1
Surtr
Surtr
Ruhvoli
Surtr
Level 100
God Stats
12W - 8L
1,542 SR
Queue Stats
50W - 54L
1,515 Elo+
Party 1
Team Averages
Level 75
1,528 SR
1,526 Elo+

VS

Team Averages
Level 68
1,500 SR
1,495 Elo+
Chernobog
Chernobog
PlatinumSans
Chernobog
Level 87
God Stats
4W - 4L
1,500 SR
Queue Stats
289W - 292L
1,489 Elo+
Solo
Merlin
Merlin
Saikoaa
Merlin
Level 90
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 12L
1,513 Elo+
Party 2
Cthulhu
Cthulhu
boondaband1t
Cthulhu
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ehlete
Charybdis
15
1 / 3 / 1
10,149
634
8,735
13,204
5,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 4 / 1
10,110
632
6,184
9,978
4,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Surtr
Ruhvoli
Surtr
14
0 / 5 / 1
9,122
570
13,722
18,978
13,571
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
PlatinumSans
Chernobog
17
5 / 2 / 7
12,004
750
10,511
12,638
5,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
Saikoaa
Merlin
18
4 / 0 / 7
11,735
733
14,325
9,338
4,818
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
boondaband1t
Cthulhu
17
3 / 0 / 8
11,562
723
10,528
12,252
15,095
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
12
12
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Ehlete
Charybdis
1
3
1
0.5
W
Chernobog
PlatinumSans
Chernobog
5
2
7
4.25
L
1
4
1
0.38
L
Surtr
Ruhvoli
Surtr
0
5
1
0.1
W
Merlin
Saikoaa
Merlin
4
0
7
7.5
W
Cthulhu
boondaband1t
Cthulhu
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,641
Damage
35,364
42,160
Taken
34,228
23,143
Mitigated
25,447
7,034
Healing
5,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Ehlete
Charybdis
8,735
4,152
0
3,942
13,204
5,461
0
6,615
6,447
0
51,013
W
Chernobog
PlatinumSans
Chernobog
10,511
5,441
0
2,663
12,638
5,534
985
3,410
9,228
0
40,174
L
6,184
772
0
935
9,978
4,111
0
5,962
3,832
40,374
232
L
Surtr
Ruhvoli
Surtr
13,722
5,110
0
2,157
18,978
13,571
0
9,987
8,684
734
28,082
W
Merlin
Saikoaa
Merlin
14,325
357
0
1,812
9,338
4,818
1,368
801
8,537
71,285
433
W
Cthulhu
boondaband1t
Cthulhu
10,528
297
584
147
12,252
15,095
240
2,525
9,727
33,990
4,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,381
Gold Earned
35,301
183
Minions Killed
232
0
Camps Cleared
0
818,042
Distance Traveled
902,164
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,149
634
85
5
0
245,267
0
W
Chernobog
12,004
750
68
4
0
291,122
0
L
Scylla
10,110
632
70
4
0
278,308
0
L
Surtr
9,122
570
28
2
0
294,467
0
W
Merlin
11,735
733
99
6
0
297,567
0
W
Cthulhu
11,562
723
65
4
0
313,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role