Player Matchup

Neith
Neith
DududaRocha
Neith
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,067 Elo+
Party 2
Mulan
Mulan
TheAbbyssWalker1
Mulan
Level 126
God Stats
9W - 5L
1,704 SR
Queue Stats
151W - 173L
1,480 Elo+
Party 2
The Morrigan
The Morrigan
TheErickFerrari
The Morrigan
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
285W - 329L
1,492 Elo+
Party 2
Amaterasu
Amaterasu
leonmmsb
Amaterasu
Level 122
God Stats
12W - 7L
1,565 SR
Queue Stats
134W - 118L
1,497 Elo+
Solo
Nemesis
Nemesis
pedrin_todyyn
Nemesis
Level 103
God Stats
12W - 7L
1,799 SR
Queue Stats
119W - 138L
1,475 Elo+
Party 2
Team Averages
Level 126
1,614 SR
1,402 Elo+

VS

Team Averages
Level 91
1,463 SR
1,476 Elo+
Nut
Nut
 
Nut
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Meyly Roses9999
Hel
Level 87
God Stats
0W - 2L
1,547 SR
Queue Stats
12W - 19L
1,428 Elo+
Party 1
Skadi
Skadi
u n i c Ro n502
Skadi
Level 85
God Stats
0W - 1L
1,268 SR
Queue Stats
27W - 35L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
6,267
570
5,037
7,130
2,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 2 / 4
5,488
499
4,082
8,541
4,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

The Morrigan
TheErickFerrari
The Morrigan
11
4 / 0 / 1
7,074
643
1,848
3,171
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
leonmmsb
Amaterasu
11
0 / 0 / 2
6,360
578
4,122
10,030
12,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
11
3 / 0 / 3
6,423
584
3,797
6,454
2,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
0 / 3 / 0
6,054
550
7,426
9,162
3,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
 
Mercury
10
0 / 1 / 1
5,116
465
334
6,530
2,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Poseidon
 
Poseidon
8
0 / 1 / 0
4,863
442
228
2,553
531
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
1 / 3 / 1
4,864
442
2,932
5,903
2,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 3 / 1
5,179
471
7,307
8,016
2,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
11
Kills
2
2
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
3
0
0
L
Mercury
 
Mercury
0
1
1
0.5
L
Poseidon
 
Poseidon
0
1
0
0
W
3
0
2
4
L
1
3
1
0.5
W
1
2
4
1.5
W
The Morrigan
TheErickFerrari
The Morrigan
4
0
1
4.5
W
Amaterasu
leonmmsb
Amaterasu
0
0
2
1
W
Nemesis
3
0
3
4.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,886
Damage
18,227
35,326
Taken
32,164
22,825
Mitigated
11,493
7,598
Healing
9,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
7,426
4,523
0
3,268
9,162
3,323
0
535
8,182
0
51,489
L
Mercury
 
Mercury
334
93
0
499
6,530
2,617
0
139
6,344
0
30,789
L
Poseidon
 
Poseidon
228
0
0
1,238
2,553
531
0
269
2,284
20,024
1,684
W
5,037
1,950
0
1,570
7,130
2,756
673
1,042
6,088
0
45,106
L
2,932
359
1,049
2,188
5,903
2,300
0
301
5,602
9,163
0
W
4,082
481
0
1,183
8,541
4,167
0
1,444
7,097
0
36,486
W
The Morrigan
TheErickFerrari
The Morrigan
1,848
333
0
253
3,171
1,187
270
342
2,829
38,977
1,564
W
Amaterasu
leonmmsb
Amaterasu
4,122
1,306
0
3,824
10,030
12,133
0
0
10,030
0
44,005
W
Nemesis
3,797
1,742
0
768
6,454
2,582
0
332
6,122
0
46,123
L
7,307
3,127
0
1,413
8,016
2,722
0
340
7,676
0
41,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,612
Gold Earned
26,076
356
Minions Killed
251
0
Camps Cleared
0
1,111,536
Distance Traveled
909,532
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,054
550
82
7
0
173,813
3
L
Mercury
5,116
465
59
5
0
266,985
0
L
Poseidon
4,863
442
44
4
0
109,603
0
W
Neith
6,267
570
73
7
0
201,160
0
L
Hel
4,864
442
6
1
0
161,810
2
W
Mulan
5,488
499
58
5
0
220,799
2
W
The Morrigan
7,074
643
71
6
0
193,662
4
W
Amaterasu
6,360
578
81
7
0
193,633
0
W
Nemesis
6,423
584
73
7
0
302,282
0
L
Skadi
5,179
471
60
5
0
197,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role