Player Matchup

Sylvanus
Sylvanus
Gold III
Banak123
Sylvanus
Gold III
Level 86
God Stats
14W - 7L
1,432 SR
Queue Stats
383W - 390L
1,537 MMR
Solo
Susano
Susano
Gold I
Botone234
Susano
Gold I
Level 112
God Stats
3W - 3L
1,500 SR
Queue Stats
380W - 379L
1,547 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Suckerballs
Danzaburou
Bronze III
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,539 MMR
Solo
Ra
Ra
Gold IV
WeIIock
Ra
Gold IV
Level 107
God Stats
3W - 1L
1,468 SR
Queue Stats
98W - 106L
1,547 MMR
Solo
Cerberus
Cerberus
Gold II
diazous
Cerberus
Gold II
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 174L
1,546 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 98
1,480 SR
1,543 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,586 SR
1,527 MMR
Charybdis
Charybdis
Gold IV
 
Charybdis
Gold IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Bronze III
 
Arachne
Bronze III
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold IV
Angeljafg
Achilles
Gold IV
Level 149
God Stats
15W - 15L
1,540 SR
Queue Stats
109W - 88L
1,542 MMR
Solo
Scylla
Scylla
Gold I
MaskedKing3
Scylla
Gold I
Level 179
God Stats
82W - 62L
1,805 SR
Queue Stats
280W - 247L
1,543 MMR
Solo
Pele
Pele
Gold IV
Onef0ur
Pele
Gold IV
Level 68
God Stats
19W - 19L
1,583 SR
Queue Stats
39W - 45L
1,548 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Banak123
Sylvanus
11
4 / 0 / 1
6,085
609
3,981
6,699
4,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
Botone234
Susano
12
3 / 0 / 1
5,993
599
3,954
7,965
3,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Suckerballs
Danzaburou
13
3 / 0 / 2
7,396
740
7,721
4,964
2,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 0 / 0
6,436
644
1,324
3,079
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
diazous
Cerberus
11
1 / 2 / 2
6,351
635
4,251
9,123
5,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThanatosBellonaBake Kujira

VS

Bans
TsukuyomiGaneshaVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
7
0 / 6 / 0
4,673
467
1,648
10,044
2,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
 
Arachne
3
0 / 1 / 0
3,787
379
1,550
2,477
632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
Angeljafg
Achilles
10
1 / 2 / 1
5,948
595
4,498
8,347
5,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
11
0 / 1 / 0
5,641
564
2,777
3,635
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
Onef0ur
Pele
10
1 / 2 / 1
5,148
515
3,417
8,241
3,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
12
Kills
2
2
Deaths
12
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
6
0
0
L
Arachne
 
Arachne
0
1
0
0
L
Achilles
Angeljafg
Achilles
1
2
1
0.75
W
Sylvanus
Banak123
Sylvanus
4
0
1
4.5
W
Susano
Botone234
Susano
3
0
1
3.5
L
Scylla
0
1
0
0
L
Pele
Onef0ur
Pele
1
2
1
0.75
W
Danzaburou
Suckerballs
Danzaburou
3
0
2
4
W
1
0
0
1
W
Cerberus
diazous
Cerberus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,231
Damage
13,890
31,830
Taken
32,744
16,025
Mitigated
12,928
13,426
Healing
7,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
1,648
1,028
0
2,748
10,044
2,327
0
1,524
8,520
0
28,289
L
Arachne
 
Arachne
1,550
1,210
0
849
2,477
632
0
939
1,538
0
3,518
L
Achilles
Angeljafg
Achilles
4,498
851
0
2,552
8,347
5,405
0
3,426
4,846
0
38,096
W
Sylvanus
Banak123
Sylvanus
3,981
1,489
550
2,440
6,699
4,095
414
1,285
5,414
22,785
16,432
W
Susano
Botone234
Susano
3,954
1,231
0
1,697
7,965
3,064
0
650
7,277
0
48,062
L
Scylla
2,777
744
0
440
3,635
1,240
0
1,311
2,275
47,256
0
L
Pele
Onef0ur
Pele
3,417
1,006
0
1,319
8,241
3,324
0
1,426
6,815
0
34,986
W
Danzaburou
Suckerballs
Danzaburou
7,721
5,344
0
3,178
4,964
2,120
82
0
4,964
0
63,247
W
1,324
84
555
1,753
3,079
1,191
558
842
2,237
53,285
0
W
Cerberus
diazous
Cerberus
4,251
450
0
3,253
9,123
5,555
0
0
8,508
35,137
4,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,261
Gold Earned
25,197
435
Minions Killed
298
0
Camps Cleared
0
1,026,310
Distance Traveled
831,412
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,673
467
49
5
0
177,398
4
L
Arachne
3,787
379
6
1
0
69,773
0
L
Achilles
5,948
595
69
7
0
203,437
0
W
Sylvanus
6,085
609
64
6
0
196,000
0
W
Susano
5,993
599
72
7
0
242,538
0
L
Scylla
5,641
564
119
12
0
171,367
1
L
Pele
5,148
515
55
6
0
209,437
0
W
Danzaburou
7,396
740
107
11
0
210,725
0
W
Ra
6,436
644
105
11
0
199,431
2
W
Cerberus
6,351
635
87
9
0
177,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role