Player Matchup

Ne Zha
Ne Zha
Gold III
AOKIGOD
Ne Zha
Gold III
Level 143
God Stats
27W - 23L
1,546 SR
Queue Stats
136W - 150L
1,461 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
AyItsDoxx
Kumbhakarna
Silver III
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,416 MMR
Party 1
Ishtar
Ishtar
Bronze III
Dat_Boi_Juic3_
Ishtar
Bronze III
Level 133
God Stats
1W - 0L
1,719 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1
Ra
Ra
Bronze III
ItsMeDerpules
Ra
Bronze III
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold III
PaulaDeenButter
Bellona
Gold III
Level 152
God Stats
33W - 27L
1,478 SR
Queue Stats
275W - 270L
1,478 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,549 SR
1,471 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,436 SR
1,473 MMR
Fenrir
Fenrir
Silver II
 
Fenrir
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold V
Cosim9964
Medusa
Gold V
Level 140
God Stats
3W - 9L
1,445 SR
Queue Stats
125W - 139L
1,473 MMR
Party 2
Vulcan
Vulcan
Gold IV
ImTheHighOneTV
Vulcan
Gold IV
Level 109
God Stats
4W - 7L
1,474 SR
Queue Stats
150W - 151L
1,473 MMR
Solo
Surtr
Surtr
Gold III
Lazeze2x
Surtr
Gold III
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 76L
1,445 MMR
Solo
Horus
Horus
Gold V
Retrohawk
Horus
Gold V
Level 153
God Stats
8W - 8L
1,259 SR
Queue Stats
133W - 148L
1,473 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AOKIGOD
Ne Zha
11
7 / 0 / 1
6,738
674
6,709
8,572
3,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
AyItsDoxx
Kumbhakarna
9
0 / 1 / 2
5,506
551
1,018
6,536
3,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

8
0 / 1 / 1
4,958
496
5,230
6,359
2,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 0 / 4
6,971
697
4,362
5,212
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 1 / 2
7,131
713
7,611
10,534
9,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
ThothCliodhnaHerculesAres

VS

Bans
Bake KujiraJanusAnhurIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 2 / 0
5,106
511
1,973
7,121
3,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Medusa
Cosim9964
Medusa
9
1 / 1 / 0
4,939
494
4,737
5,084
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 3 / 0
5,210
521
1,117
5,742
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
Lazeze2x
Surtr
9
1 / 4 / 0
5,147
515
6,217
10,847
6,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Horus
Retrohawk
Horus
8
0 / 1 / 2
5,335
534
3,620
9,006
6,090
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
11
Kills
3
3
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
2
0
0.5
W
Ne Zha
AOKIGOD
Ne Zha
7
0
1
7.5
W
Kumbhakarna
AyItsDoxx
Kumbhakarna
0
1
2
1
L
Medusa
Cosim9964
Medusa
1
1
0
1
W
0
1
1
0.5
L
0
3
0
0
W
1
0
4
3
L
Surtr
Lazeze2x
Surtr
1
4
0
0.25
W
3
1
2
4
L
Horus
Retrohawk
Horus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,930
Damage
17,664
37,213
Taken
37,800
21,772
Mitigated
19,109
13,966
Healing
10,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,973
907
0
1,282
7,121
3,092
0
0
7,121
0
36,896
W
Ne Zha
AOKIGOD
Ne Zha
6,709
2,247
0
1,197
8,572
3,599
11
670
7,866
0
43,554
W
Kumbhakarna
AyItsDoxx
Kumbhakarna
1,018
102
392
1,529
6,536
3,862
0
0
6,536
13,562
0
L
Medusa
Cosim9964
Medusa
4,737
1,341
0
1,683
5,084
1,715
0
579
4,505
0
37,590
W
5,230
2,236
0
1,288
6,359
2,201
0
0
6,359
0
34,803
L
1,117
515
0
988
5,742
2,081
0
2,754
2,935
34,929
0
W
4,362
505
1,286
2,728
5,212
2,140
0
1,272
3,940
65,270
2,789
L
Surtr
Lazeze2x
Surtr
6,217
3,123
0
2,244
10,847
6,131
0
0
10,847
739
28,389
W
7,611
3,256
0
5,546
10,534
9,970
577
281
9,566
0
56,343
L
Horus
Retrohawk
Horus
3,620
1,705
715
3,607
9,006
6,090
0
1,808
7,198
0
20,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,304
Gold Earned
25,737
366
Minions Killed
272
0
Camps Cleared
0
1,048,831
Distance Traveled
942,175
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,106
511
69
7
0
188,564
0
W
Ne Zha
6,738
674
54
5
0
251,928
0
W
Kumbhakarna
5,506
551
16
2
0
196,054
0
L
Medusa
4,939
494
58
6
0
190,306
1
W
Ishtar
4,958
496
59
6
0
175,915
0
L
Vulcan
5,210
521
62
6
0
171,957
2
W
Ra
6,971
697
130
13
0
228,992
3
L
Surtr
5,147
515
53
5
0
188,888
0
W
Bellona
7,131
713
107
11
0
195,942
2
L
Horus
5,335
534
30
3
0
202,460
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role