Player Matchup

Cthulhu
Cthulhu
Garfnarg
Cthulhu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 53L
1,404 Elo+
Solo
Sol
Sol
Nittany Lions33
Sol
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 90L
1,425 Elo+
Party 2
Bellona
Bellona
UniformEarth295
Bellona
Level 78
God Stats
33W - 38L
1,457 SR
Queue Stats
73W - 80L
1,385 Elo+
Solo
Ao Kuang
Ao Kuang
epitafio_17
Ao Kuang
Level 99
God Stats
10W - 11L
1,145 SR
Queue Stats
328W - 340L
1,411 Elo+
Solo
Ishtar
Ishtar
sebaruge
Ishtar
Level 68
God Stats
5W - 5L
1,564 SR
Queue Stats
18W - 21L
1,372 Elo+
Party 2
Team Averages
Level 85
1,433 SR
1,399 Elo+

VS

Team Averages
Level 69
1,542 SR
1,376 Elo+
Apollo
Apollo
 
Apollo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Mr_Dr_Bodanglez
Sol
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 31L
1,301 Elo+
Party 1
Cu Chulainn
Cu Chulainn
OneEpicPanda0
Cu Chulainn
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 30L
1,276 Elo+
Party 1
Ratatoskr
Ratatoskr
SH4DOW343UwU
Ratatoskr
Level 67
God Stats
3W - 7L
1,708 SR
Queue Stats
298W - 282L
1,383 Elo+
Solo
Kuzenbo
Kuzenbo
TURNSuiki
Kuzenbo
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 39L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Garfnarg
Cthulhu
6
1 / 0 / 2
3,624
725
1,930
4,181
2,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 0 / 0
4,148
830
612
1,755
377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
1 / 0 / 0
4,210
842
321
3,669
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
epitafio_17
Ao Kuang
7
0 / 0 / 2
3,575
715
609
4,767
1,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ishtar
sebaruge
Ishtar
6
2 / 0 / 1
3,756
751
1,604
2,168
708
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
5
0 / 1 / 0
3,017
603
2,356
3,196
1,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

1
0 / 0 / 0
2,482
496
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cu Chulainn
OneEpicPanda0
Cu Chulainn
1
0 / 0 / 0
2,486
497
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
SH4DOW343UwU
Ratatoskr
7
0 / 2 / 0
3,484
697
1,503
4,388
1,596
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kuzenbo
TURNSuiki
Kuzenbo
3
0 / 2 / 0
2,927
585
793
3,147
2,679
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
5
Kills
0
0
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
1
0
0
W
Cthulhu
Garfnarg
Cthulhu
1
0
2
2
L
0
0
0
0
W
1
0
0
1
L
Cu Chulainn
OneEpicPanda0
Cu Chulainn
0
0
0
0
L
Ratatoskr
SH4DOW343UwU
Ratatoskr
0
2
0
0
L
Kuzenbo
TURNSuiki
Kuzenbo
0
2
0
0
W
1
0
0
1
W
Ao Kuang
epitafio_17
Ao Kuang
0
0
2
1
W
Ishtar
sebaruge
Ishtar
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,076
Damage
4,652
16,540
Taken
10,731
7,207
Mitigated
5,292
6,003
Healing
1,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,356
1,684
0
762
3,196
1,017
0
1,665
1,531
0
14,210
W
Cthulhu
Garfnarg
Cthulhu
1,930
96
0
1,260
4,181
2,119
0
367
3,814
12,686
0
L
0
0
0
0
0
0
0
0
0
0
0
W
612
163
0
723
1,755
377
868
0
1,755
22,974
1,902
L
Cu Chulainn
OneEpicPanda0
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
L
Ratatoskr
SH4DOW343UwU
Ratatoskr
1,503
469
0
699
4,388
1,596
0
612
3,776
0
22,503
L
Kuzenbo
TURNSuiki
Kuzenbo
793
405
0
418
3,147
2,679
0
756
2,391
3,987
0
W
321
132
0
2,023
3,669
2,302
538
0
3,669
0
20,729
W
Ao Kuang
epitafio_17
Ao Kuang
609
147
0
976
4,767
1,701
0
59
4,708
19,222
0
W
Ishtar
sebaruge
Ishtar
1,604
1,207
0
1,021
2,168
708
0
367
1,801
0
17,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,313
Gold Earned
14,396
148
Minions Killed
75
0
Camps Cleared
0
473,329
Distance Traveled
278,459
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,017
603
18
4
0
93,297
0
W
Cthulhu
3,624
725
13
3
0
107,696
0
L
Sol
2,482
496
0
0
0
191
0
W
Sol
4,148
830
31
6
0
91,160
0
L
Cu Chulainn
2,486
497
0
0
0
7,066
0
L
Ratatoskr
3,484
697
46
9
0
107,603
0
L
Kuzenbo
2,927
585
11
2
0
70,302
0
W
Bellona
4,210
842
30
6
0
72,272
0
W
Ao Kuang
3,575
715
38
8
0
110,521
0
W
Ishtar
3,756
751
36
7
0
91,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role