Player Matchup

Martichoras
Martichoras
LeSlatt
Martichoras
Level 64
God Stats
8W - 3L
1,735 SR
Queue Stats
81W - 48L
1,593 Elo+
Solo
Nut
Nut
LordEverest
Nut
Level 149
God Stats
4W - 7L
1,385 SR
Queue Stats
200W - 168L
1,591 Elo+
Party 1
Sol
Sol
Zorb69
Sol
Level 125
God Stats
4W - 2L
1,640 SR
Queue Stats
53W - 39L
1,573 Elo+
Party 1
Fafnir
Fafnir
benbenweenie
Fafnir
Level 85
God Stats
1W - 2L
1,336 SR
Queue Stats
46W - 36L
1,586 Elo+
Solo
Cthulhu
Cthulhu
billybonjoe
Cthulhu
Level 120
God Stats
10W - 3L
1,501 SR
Queue Stats
79W - 66L
1,535 Elo+
Party 1
Team Averages
Level 109
1,519 SR
1,576 Elo+

VS

Team Averages
Level 110
1,461 SR
1,582 Elo+
Hachiman
Hachiman
CreamingManny
Hachiman
Level 107
God Stats
2W - 2L
1,446 SR
Queue Stats
55W - 41L
1,671 Elo+
Party 2
Geb
Geb
DillyDillyDog
Geb
Level 55
God Stats
0W - 1L
1,733 SR
Queue Stats
342W - 282L
1,543 Elo+
Solo
Vulcan
Vulcan
TheRacistOf1877
Vulcan
Level 109
God Stats
0W - 1L
1,301 SR
Queue Stats
107W - 96L
1,561 Elo+
Party 2
Surtr
Surtr
TheRacistOf1955
Surtr
Level 158
God Stats
1W - 5L
1,326 SR
Queue Stats
104W - 100L
1,560 Elo+
Party 2
Ao Kuang
Ao Kuang
TheRacistOf1968
Ao Kuang
Level 121
God Stats
1W - 3L
1,500 SR
Queue Stats
114W - 108L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
LeSlatt
Martichoras
12
4 / 0 / 3
6,732
673
5,093
8,007
3,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
3 / 0 / 3
5,944
594
4,055
6,776
2,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
Zorb69
Sol
11
6 / 1 / 2
6,488
649
7,745
5,582
1,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fafnir
9
0 / 1 / 8
6,028
603
3,826
8,400
7,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
billybonjoe
Cthulhu
11
1 / 0 / 1
6,139
614
4,553
8,575
6,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CreamingManny
Hachiman
9
0 / 3 / 2
5,313
531
5,752
6,941
2,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 1
5,059
506
3,015
8,166
5,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 0
5,154
515
4,625
5,386
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 2 / 0
5,871
587
7,097
10,099
6,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
10
2 / 4 / 0
5,380
538
4,070
8,897
3,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
14
Kills
2
2
Deaths
14
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CreamingManny
Hachiman
0
3
2
0.33
L
0
3
1
0.17
W
Martichoras
LeSlatt
Martichoras
4
0
3
5.5
W
3
0
3
4.5
L
0
2
0
0
L
0
2
0
0
L
Ao Kuang
2
4
0
0.5
W
Sol
Zorb69
Sol
6
1
2
7
W
Fafnir
0
1
8
4
W
Cthulhu
billybonjoe
Cthulhu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,272
Damage
24,559
37,340
Taken
39,489
21,122
Mitigated
20,153
14,178
Healing
10,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CreamingManny
Hachiman
5,752
3,180
0
2,558
6,941
2,490
741
3,261
3,680
0
41,080
L
3,015
439
0
1,911
8,166
5,635
0
4,718
3,448
14,826
0
W
Martichoras
LeSlatt
Martichoras
5,093
1,873
0
3,259
8,007
3,086
0
5,708
2,137
0
54,656
W
4,055
2,362
0
1,565
6,776
2,721
0
1,809
4,804
0
40,789
L
4,625
1,888
0
840
5,386
1,835
0
839
4,547
34,221
0
L
7,097
2,567
0
4,042
10,099
6,534
0
4,593
5,506
1,165
44,606
L
Ao Kuang
4,070
934
0
1,112
8,897
3,659
0
2,033
6,864
31,762
3,271
W
Sol
Zorb69
Sol
7,745
3,717
0
2,794
5,582
1,887
1,465
1,289
4,293
42,608
7,429
W
Fafnir
3,826
1,160
0
2,854
8,400
7,226
138
2,632
5,713
13,954
1,774
W
Cthulhu
billybonjoe
Cthulhu
4,553
1,090
0
3,706
8,575
6,202
0
278
7,558
41,919
2,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,331
Gold Earned
26,777
317
Minions Killed
293
0
Camps Cleared
0
1,005,504
Distance Traveled
992,773
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,313
531
74
7
0
182,907
0
L
Geb
5,059
506
15
2
0
196,191
0
W
Martichoras
6,732
673
89
9
0
191,251
0
W
Nut
5,944
594
61
6
0
222,279
4
L
Vulcan
5,154
515
64
6
0
196,282
0
L
Surtr
5,871
587
89
9
0
195,081
0
L
Ao Kuang
5,380
538
51
5
0
222,312
0
W
Sol
6,488
649
69
7
0
200,360
0
W
Fafnir
6,028
603
18
2
0
206,070
0
W
Cthulhu
6,139
614
80
8
0
185,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role