Player Matchup

Aphrodite
Aphrodite
Gold V
 
Aphrodite
Gold V
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Vamana
Vamana
Silver II
Kill3r3069
Vamana
Silver II
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 23L
1,452 MMR
Solo
Anhur
Anhur
Platinum IV
KusKusKus
Anhur
Platinum IV
Level 128
God Stats
1W - 1L
1,703 SR
Queue Stats
81W - 68L
1,694 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Bronze III
Yumerija
Morgan Le Fay
Bronze III
Level 136
God Stats
1W - 2L
1,808 SR
Queue Stats
8W - 11L
1,500 MMR
Solo
Ishtar
Ishtar
Bronze III
chimeno298
Ishtar
Bronze III
Level 101
God Stats
4W - 3L
1,363 SR
Queue Stats
132W - 135L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,575 SR
1,529 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,412 SR
1,484 MMR
Tsukuyomi
Tsukuyomi
Gold V
 
Tsukuyomi
Gold V
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver I
danao3cr
Cerberus
Silver I
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 41L
1,379 MMR
Party 1
Medusa
Medusa
Gold I
delcurris
Medusa
Gold I
Level 156
God Stats
4W - 3L
1,574 SR
Queue Stats
89W - 85L
1,649 MMR
Party 1
Anubis
Anubis
Bronze III
heema_tw
Anubis
Bronze III
Level 90
God Stats
0W - 2L
1,266 SR
Queue Stats
2W - 14L
1,447 MMR
Party 2
Athena
Athena
Bronze III
iconic_penknife
Athena
Bronze III
Level 102
God Stats
0W - 4L
1,218 SR
Queue Stats
1W - 10L
1,447 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 1 / 4
6,516
543
3,426
7,818
5,038
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Vamana
Kill3r3069
Vamana
13
1 / 1 / 0
7,850
654
6,965
8,847
6,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
KusKusKus
Anhur
15
8 / 0 / 1
8,254
688
7,312
8,487
3,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Yumerija
Morgan Le Fay
12
0 / 0 / 5
7,289
607
3,560
2,733
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
chimeno298
Ishtar
12
1 / 0 / 3
6,900
575
5,695
7,312
2,880
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ThanatosAo KuangBellonaMercury

VS

Bans
HachimanMaman BrigitteThorBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
0 / 1 / 0
6,010
501
3,719
8,882
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cerberus
danao3cr
Cerberus
11
1 / 2 / 0
6,320
527
4,829
11,525
12,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Medusa
delcurris
Medusa
12
1 / 2 / 0
6,466
539
6,863
7,174
2,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
heema_tw
Anubis
7
0 / 4 / 0
5,058
422
983
4,390
1,607
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 1 / 1
5,460
455
1,215
9,909
6,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
10
Kills
2
2
Deaths
10
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
1
4
2
L
Tsukuyomi
 
Tsukuyomi
0
1
0
0
W
Vamana
Kill3r3069
Vamana
1
1
0
1
W
Anhur
KusKusKus
Anhur
8
0
1
8.5
W
Morgan Le Fay
Yumerija
Morgan Le Fay
0
0
5
2.5
W
Ishtar
chimeno298
Ishtar
1
0
3
2.5
L
Cerberus
danao3cr
Cerberus
1
2
0
0.5
L
Medusa
delcurris
Medusa
1
2
0
0.5
L
Anubis
heema_tw
Anubis
0
4
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,958
Damage
17,609
35,197
Taken
41,880
19,383
Mitigated
27,002
17,556
Healing
13,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,426
448
2,967
4,540
7,818
5,038
100
1,377
6,441
19,774
1,880
L
Tsukuyomi
 
Tsukuyomi
3,719
639
0
5,202
8,882
3,252
0
764
8,081
0
52,647
W
Vamana
Kill3r3069
Vamana
6,965
3,218
0
2,635
8,847
6,967
940
4,736
4,111
0
62,114
W
Anhur
KusKusKus
Anhur
7,312
3,050
0
4,328
8,487
3,334
118
212
8,275
0
69,320
W
Morgan Le Fay
Yumerija
Morgan Le Fay
3,560
254
0
596
2,733
1,164
0
467
2,266
54,988
1,547
W
Ishtar
chimeno298
Ishtar
5,695
3,099
0
2,490
7,312
2,880
620
142
7,170
0
49,612
L
Cerberus
danao3cr
Cerberus
4,829
700
0
2,987
11,525
12,569
0
0
10,654
39,799
2,723
L
Medusa
delcurris
Medusa
6,863
2,473
0
3,215
7,174
2,812
0
946
6,228
0
62,800
L
Anubis
heema_tw
Anubis
983
46
0
485
4,390
1,607
0
1,920
2,326
20,683
0
L
1,215
199
0
1,840
9,909
6,762
0
2,537
7,339
12,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,809
Gold Earned
29,314
443
Minions Killed
364
0
Camps Cleared
0
1,192,823
Distance Traveled
1,105,987
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,516
543
38
3
0
224,138
3
L
Tsukuyomi
6,010
501
97
8
0
283,735
0
W
Vamana
7,850
654
108
9
0
227,172
0
W
Anhur
8,254
688
108
9
0
251,697
4
W
Morgan Le Fay
7,289
607
104
9
0
254,550
3
W
Ishtar
6,900
575
85
7
0
235,266
0
L
Cerberus
6,320
527
96
8
0
210,846
3
L
Medusa
6,466
539
99
8
0
212,617
2
L
Anubis
5,058
422
49
4
0
138,100
0
L
Athena
5,460
455
23
2
0
260,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role